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515 lines
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<html>
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<head>
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<meta http-equiv="Content-Type"
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content="text/html; charset=iso-8859-1">
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<title>value_initialized</title>
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</head>
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<body vlink="#800080" link="#0000ff" text="#000000" bgcolor="#ffffff">
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<h2><img src="../../boost.png" width="276" height="86">
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Header <<a href="../../boost/utility/value_init.hpp">boost/utility/value_init.hpp</a>>
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</h2>
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<h2>Contents</h2>
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<dl>
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<dt><a href="#rationale">Rationale</a></dt>
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<dt><a href="#intro">Introduction</a></dt>
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<dt><a href="#details">Details</a></dt>
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</dl>
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<ul>
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<li><a href="#valueinit">value-initialization</a></li>
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<li><a href="#valueinitsyn">value-initialization syntax</a></li>
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<li><a href="#compiler_issues">compiler issues</a></li>
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</ul>
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<dl class="page-index">
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<dt><a href="#types">Types and objects</a></dt>
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</dl>
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<ul>
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<li><a href="#val_init"><code>template class value_initialized<T></code></a></li>
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<li><a href="#initialized"><code>template class initialized<T></code></a></li>
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<li><a href="#initialized_value"><code>initialized_value</code></a></li>
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</ul>
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<a href="#acknowledgements">Acknowledgements</a><br>
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<br>
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<hr>
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<h2><a name="rationale"></a>Rationale</h2>
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<p>Constructing and initializing objects in a generic way is difficult in
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C++. The problem is that there are several different rules that apply
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for initialization. Depending on the type, the value of a newly constructed
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object can be zero-initialized (logically 0), default-constructed (using
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the default constructor), or indeterminate. When writing generic code,
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this problem must be addressed. The template <code>value_initialized</code> provides
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a solution with consistent syntax for value initialization of scalar,
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union and class types.
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Moreover, <code>value_initialized</code> offers a workaround to various
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compiler issues regarding value-initialization.
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Furthermore, a <code>const</code> object, <code>initialized_value</code> is provided,
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to avoid repeating the type name when retrieving the value from a
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<code>value_initialized<T></code> object.
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<br>
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</p>
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<h2><a name="intro"></a>Introduction</h2>
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<p>
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There are various ways to initialize a variable, in C++. The following
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declarations all <em>may</em> have a local variable initialized to its default
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value:
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<pre>
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T1 var1;
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T2 var2 = 0;
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T3 var3 = {};
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T4 var4 = T4();
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</pre>
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Unfortunately, whether or not any of those declarations correctly
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initialize the variable very much depends on its type. The first
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declaration is valid for any <a href="http://www.sgi.com/tech/stl/DefaultConstructible.html">
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DefaultConstructible</a> type (by definition).
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However, it does not always do an initialization!
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It correctly initializes the variable when it's an instance of a
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class, and the author of the class has provided a proper default
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constructor. On the other hand, the value of <code>var1</code> is <em>indeterminate</em> when
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its type is an arithmetic type, like <code>int</code>, <code>float</code>, or <code>char</code>.
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An arithmetic variable
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is of course initialized properly by the second declaration, <code>T2
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var2 = 0</code>. But this initialization form usually won't work for a
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class type (unless the class was especially written to support being
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initialized that way). The third form, <code>T3 var3 = {}</code>
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initializes an aggregate, typically a "C-style" <code>struct</code> or a "C-style" array.
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However, the syntax is not allowed for a class that has an explicitly declared
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constructor. (But watch out for an upcoming C++ language change,
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by Bjarne Stroustrup et al [<a href="#references">1</a>]!)
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The fourth form is the most generic form of them, as it
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can be used to initialize arithmetic types, class types, aggregates, pointers, and
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other types. The declaration, <code>T4 var4 = T4()</code>, should be read
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as follows: First a temporary object is created, by <code>T4()</code>.
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This object is <a href="#valueinit">value-initialized</a>. Next the temporary
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object is copied to the named variable, <code>var4</code>. Afterwards, the temporary
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is destroyed. While the copying and the destruction are likely to
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be optimized away, C++ still requires the type <code>T4</code> to be
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<a href="CopyConstructible.html">CopyConstructible</a>.
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(So <code>T4</code> needs to be <em>both</em> DefaultConstructible <em>and</em> CopyConstructible.)
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A class may not be CopyConstructible, for example because it may have a
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private and undefined copy constructor,
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or because it may be derived from <a href="utility.htm#Class_noncopyable">boost::noncopyable</a>.
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Scott Meyers [<a href="#references">2</a>] explains why a class would be defined like that.
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</p>
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<p>
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There is another, less obvious disadvantage to the fourth form, <code>T4 var4 = T4()</code>:
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It suffers from various <a href="#compiler_issues">compiler issues</a>, causing
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a variable to be left uninitialized in some compiler specific cases.
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</p>
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<p>
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The template <a href="#val_init"><code>value_initialized</code></a>
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offers a generic way to initialize
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an object, like <code>T4 var4 = T4()</code>, but without requiring its type
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to be CopyConstructible. And it offers a workaround to those compiler issues
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regarding value-initialization as well! It allows getting an initialized
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variable of any type; it <em>only</em> requires the type to be DefaultConstructible.
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A properly <em>value-initialized</em> object of type <code>T</code> is
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constructed by the following declaration:
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<pre>
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value_initialized<T> var;
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</pre>
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</p>
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<p>
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The template <a href="#initialized"><code>initialized</code></a>
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offers both value-initialization and direct-initialization.
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It is especially useful as a data member type, allowing the very same object
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to be either direct-initialized or value-initialized.
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</p>
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<p>
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The <code>const</code> object <a href="#initialized_value"><code>initialized_value</code></a>
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allows value-initializing a variable as follows:
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<pre>
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T var = initialized_value ;
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</pre>
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This form of initialization is semantically equivalent to <code>T4 var4 = T4()</code>,
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but robust against the aforementioned compiler issues.
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</p>
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<h2><a name="details"></a>Details</h2>
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<p>The C++ standard [<a href="#references">3</a>] contains the definitions
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of <code>zero-initialization</code> and <code>default-initialization</code>.
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Informally, zero-initialization means that the object is given the initial
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value 0 (converted to the type) and default-initialization means that
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POD [<a href="#references">4</a>] types are zero-initialized, while non-POD class
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types are initialized with their corresponding default constructors. A
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<i>declaration</i> can contain an <i>initializer</i>, which specifies the
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object's initial value. The initializer can be just '()', which states that
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the object shall be value-initialized (but see below). However, if a <i>declaration</i>
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has no <i>initializer</i> and it is of a non-<code>const</code>, non-<code>static</code>
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POD type, the initial value is indeterminate: <cite>(see §8.5, [dcl.init], for the
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accurate definitions).</cite></p>
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<pre>int x ; // no initializer. x value is indeterminate.<br>std::string s ; // no initializer, s is default-constructed.<br><br>int y = int() ; <br>// y is initialized using copy-initialization<br>// but the temporary uses an empty set of parentheses as the initializer,<br>// so it is default-constructed.<br>// A default constructed POD type is zero-initialized,<br>// therefore, y == 0.<br><br>void foo ( std::string ) ;<br>foo ( std::string() ) ; <br>// the temporary string is default constructed <br>// as indicated by the initializer () </pre>
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<h3><a name="valueinit">value-initialization</a></h3>
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<p>The first <a
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href="http://www.open-std.org/JTC1/SC22/WG21/docs/cwg_defects.html">Technical
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Corrigendum for the C++ Standard</a> (TC1), whose draft was released to
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the public in November 2001, introduced <a
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href="http://www.open-std.org/JTC1/SC22/WG21/docs/cwg_defects.html#178">Core
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Issue 178</a> (among many other issues, of course).</p>
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<p> That issue introduced the new concept of <code>value-initialization</code>
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(it also fixed the wording for zero-initialization). Informally, value-initialization
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is similar to default-initialization with the exception that in some cases
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non-static data members and base class sub-objects are also value-initialized.
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The difference is that an object that is value-initialized won't have
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(or at least is less likely to have) indeterminate values for data members
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and base class sub-objects; unlike the case of an object default constructed.
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(see Core Issue 178 for a normative description).</p>
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<p>In order to specify value-initialization of an object we need to use the
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empty-set initializer: (). </p>
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<p>As before, a declaration with no intializer specifies default-initialization,
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and a declaration with a non-empty initializer specifies copy (=xxx) or
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direct (xxx) initialization. </p>
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<pre>template<class T> void eat(T);<br>int x ; // indeterminate initial value.<br>std::string s; // default-initialized.<br>eat ( int() ) ; // value-initialized<br>eat ( std::string() ) ; // value-initialized</pre>
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<h4><a name="valueinitsyn">value-initialization</a> syntax</h4>
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<p>Value initialization is specified using (). However, the empty set of
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parentheses is not permitted by the syntax of initializers because it is
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parsed as the declaration of a function taking no arguments: </p>
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<pre>int x() ; // declares function int(*)()</pre>
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<p>Thus, the empty () must be put in some other initialization context.</p>
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<p>One alternative is to use copy-initialization syntax:</p>
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<pre>int x = int() ;</pre>
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<p>This works perfectly fine for POD types. But for non-POD class types,
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copy-initialization searches for a suitable constructor, which could be,
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for instance, the copy-constructor (it also searches for a suitable conversion
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sequence but this doesn't apply in this context). For an arbitrary unknown
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type, using this syntax may not have the value-initialization effect intended
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because we don't know if a copy from a default constructed object is exactly
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the same as a default constructed object, and the compiler is allowed (in
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some cases), but never required to, optimize the copy away.</p>
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<p>One possible generic solution is to use value-initialization of a non static
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data member:</p>
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<pre>template<class T> <br>struct W <br>{<br> // value-initialization of 'data' here.<br> W() : data() {}<br> T data ;<br>} ;<br>W<int> w ;<br>// w.data is value-initialized for any type. </pre>
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<p>This is the solution as it was supplied by earlier versions of the
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<code>value_initialized<T></code> template
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class. Unfortunately this approach suffered from various compiler issues.</p>
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<h4><a name="compiler_issues">compiler issues</a> </h4>
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Various compilers haven't yet fully implemented value-initialization.
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So when an object should be <em>value-initialized</em> (according to the C++ Standard),
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it <em>may</em> in practice still be left uninitialized, because of those
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compiler issues! It's hard to make a general statement on what those issues
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are like, because they depend on the compiler you are using, its version number,
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and the type of object you would like to have value-initialized.
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All compilers we have tested so far support value-initialization for arithmetic types properly.
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However, various compilers may leave some types of <em>aggregates</em> uninitialized, when they
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should be value-initialized. Value-initialization of objects of a pointer-to-member type may also
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go wrong on various compilers.
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</p>
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<p>
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At the moment of writing, May 2010, the following reported issues regarding
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value-initialization are still there in current compiler releases:
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<ul>
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<li>
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<a href="https://connect.microsoft.com/VisualStudio/feedback/details/100744">
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Microsoft Visual Studio Feedback ID 100744, Value-initialization in new-expression</a>
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<br>Reported by Pavel Kuznetsov (MetaCommunications Engineering), 2005
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</li><li>
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<a href="http://connect.microsoft.com/VisualStudio/feedback/details/484295">
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Microsoft Visual Studio Feedback ID 484295, VC++ does not value-initialize members of derived classes without user-declared constructor</a>
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<br>Reported by Sylvester Hesp, 2009
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</li><li>
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<a href="https://connect.microsoft.com/VisualStudio/feedback/details/499606">
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Microsoft Visual Studio Feedback ID 499606, Presence of copy constructor breaks member class initialization</a>
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<br>Reported by Alex Vakulenko, 2009
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</li><li>
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<a href="http://qc.embarcadero.com/wc/qcmain.aspx?d=83751">
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Embarcadero/C++Builder Report 83751, Value-initialization: arrays should have each element value-initialized</a>
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<br>Reported by Niels Dekker (LKEB), 2010
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</li><li>
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<a href="http://qc.embarcadero.com/wc/qcmain.aspx?d=83851">
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Embarcadero/C++Builder Report 83851, Value-initialized temporary triggers internal backend error C1798</a>
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<br>Reported by Niels Dekker, 2010
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</li><li>
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<a href="http://qc.embarcadero.com/wc/qcmain.aspx?d=84279">
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Embarcadero/C++Builder Report 84279, Internal compiler error (F1004), value-initializing member function pointer by "new T()"</a>
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<br>Reported by Niels Dekker, 2010
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</li><li>
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Sun CR 6947016, Sun 5.10 may fail to value-initialize an object of a non-POD aggregate.
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<br>Reported to Steve Clamage by Niels Dekker, 2010
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</li><li>
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IBM's XL V10.1 and V11.1 may fail to value-initialize a temporary of a non-POD aggregate.
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<br>Reported to Michael Wong by Niels Dekker, 2010
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</li><li>
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Intel support issue 589832, Attempt to value-initialize pointer-to-member triggers internal error
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on Intel 11.1.
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<br>Reported by John Maddock, 2010
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</li>
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</ul>
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Note that all known GCC issues regarding value-initialization are
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fixed with GCC version 4.4, including
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<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=30111">GCC Bug 30111</a>.
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Clang also has completely implemented value-initialization, as far as we know,
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now that <a href="http://llvm.org/bugs/show_bug.cgi?id=7139">Clang Bug 7139</a> is fixed.
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</p><p>
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New versions of <code>value_initialized</code>
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(Boost release version 1.35 or higher)
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offer a workaround to these issues: <code>value_initialized</code> may now clear
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its internal data, prior to constructing the object that it contains. It will do
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so for those compilers that need to have such a workaround, based on the
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<a href="../config/doc/html/boost_config/boost_macro_reference.html#boost_config.boost_macro_reference.macros_that_describe_defects"
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>compiler defect macro</a> BOOST_NO_COMPLETE_VALUE_INITIALIZATION.
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</p>
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<h2><a name="types"></a>Types and objects</h2>
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<h2><a name="val_init"><code>template class value_initialized<T></code></a></h2>
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<pre>namespace boost {<br><br>template<class T><br>class value_initialized<br>{
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<br> public :
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<br> value_initialized() : x() {}
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<br> operator T const &() const { return x ; }
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<br> operator T&() { return x ; }
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<br> T const &data() const { return x ; }
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<br> T& data() { return x ; }
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<br> void swap( value_initialized& );
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<br>
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<br> private :
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<br> <i>unspecified</i> x ;
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<br>} ;
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<br>
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<br>template<class T>
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<br>T const& get ( value_initialized<T> const& x )
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<br>{
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<br> return x.data() ;
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<br>}
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<br>
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<br>template<class T>
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<br>T& get ( value_initialized<T>& x )
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<br>{
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<br> return x.data() ;
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<br>}
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<br>
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<br>template<class T>
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<br>void swap ( value_initialized<T>& lhs, value_initialized<T>& rhs )
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<br>{
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<br> lhs.swap(rhs) ;
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<br>}
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<br>
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<br>} // namespace boost
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<br></pre>
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<p>An object of this template class is a <code>T</code>-wrapper convertible
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to <code>'T&'</code> whose wrapped object (data member of type <code>T</code>)
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is <a href="#valueinit">value-initialized</a> upon default-initialization
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of this wrapper class: </p>
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<pre>int zero = 0 ;<br>value_initialized<int> x ;<br>assert ( x == zero ) ;<br><br>std::string def ;<br>value_initialized< std::string > y ;<br>assert ( y == def ) ;<br></pre>
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<p>The purpose of this wrapper is to provide a consistent syntax for value
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initialization of scalar, union and class types (POD and non-POD) since
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the correct syntax for value initialization varies (see <a
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href="#valueinitsyn">value-initialization syntax</a>)</p>
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<p>The wrapped object can be accessed either through the conversion operator
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<code>T&</code>, the member function <code>data()</code>, or the
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non-member function <code>get()</code>: </p>
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<pre>void watch(int);<br>value_initialized<int> x;
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<br><br>watch(x) ; // operator T& used.<br>watch(x.data());<br>watch( get(x) ) // function get() used</pre>
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<p>Both <code>const</code> and non-<code>const</code> objects can be wrapped.
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Mutable objects can be modified directly from within the wrapper but constant
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objects cannot:</p>
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<p>When <code>T</code> is a <em>Swappable</em> type, <code>value_initialized<T></code>
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is swappable as well, by calling its <code>swap</code> member function
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as well as by calling <code>boost::swap</code>.</p>
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<pre>value_initialized<int> x ; <br>static_cast<int&>(x) = 1 ; // OK<br>get(x) = 1 ; // OK
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<br><br>value_initialized<int const> y ; <br>static_cast<int&>(y) = 1 ; // ERROR: cannot cast to int&<br>static_cast<int const&>(y) = 1 ; // ERROR: cannot modify a const value<br>get(y) = 1 ; // ERROR: cannot modify a const value</pre>
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<h3>Warning:</h3>
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<p>The <code>value_initialized</code> implementation of Boost version 1.40.0 and older
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allowed <i>non-const</i> access to the wrapped object, from a constant wrapper,
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both by its conversion operator and its <code>data()</code> member function. For example:</p>
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<pre>value_initialized<int> const x_c ;<br>int& xr = x_c ; // OK, conversion to int& available even though x_c is itself const.
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<br>xr = 2 ; </pre>
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<p>The reason for this obscure behavior was that some compilers
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didn't accept the following valid code:</p>
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<pre>struct X<br>{<br> operator int&() ;<br> operator int const&() const ; <br>};<br>X x ;<br>(x == 1 ) ; // ERROR HERE!</pre>
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<p>The current version of <code>value_initialized</code> no longer has this obscure behavior.
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As compilers nowadays widely support overloading the conversion operator by having a <code>const</code> and a <code>non-const</code> version, we have decided to fix the issue accordingly. So the current version supports the idea of logical constness.
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<br>
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</p>
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<h3>Recommended practice: The non-member get() idiom</h3>
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<p>The obscure behavior of being able to modify a non-<code>const</code>
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wrapped object from within a constant wrapper (as was supported by previous
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versions of <code>value_initialized</code>)
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can be avoided if access to
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the wrapped object is always performed with the <code>get()</code> idiom:</p>
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<pre>value_initialized<int> x ;<br>get(x) = 1 ; // OK<br><br>value_initialized<int const> cx ;<br>get(x) = 1 ; // ERROR: Cannot modify a const object<br><br>value_initialized<int> const x_c ;<br>get(x_c) = 1 ; // ERROR: Cannot modify a const object<br><br>value_initialized<int const> const cx_c ;<br>get(cx_c) = 1 ; // ERROR: Cannot modify a const object<br></pre>
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|
|
|
<h2><a name="initialized"><code>template class initialized<T></code></a></h2>
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|
|
|
<pre>namespace boost {<br><br>template<class T><br>class initialized<br>{
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|
<br> public :
|
|
<br> initialized() : x() {}
|
|
<br> explicit initialized(T const & arg) : x(arg) {}
|
|
<br> operator T const &() const;
|
|
<br> operator T&();
|
|
<br> T const &data() const;
|
|
<br> T& data();
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|
<br> void swap( initialized& );
|
|
<br>
|
|
<br> private :
|
|
<br> <i>unspecified</i> x ;
|
|
<br>} ;
|
|
<br>
|
|
<br>template<class T>
|
|
<br>T const& get ( initialized<T> const& x );
|
|
<br>
|
|
<br>template<class T>
|
|
<br>T& get ( initialized<T>& x );
|
|
<br>
|
|
<br>template<class T>
|
|
<br>void swap ( initialized<T>& lhs, initialized<T>& rhs );
|
|
<br>
|
|
<br>} // namespace boost
|
|
<br></pre>
|
|
|
|
The template class <code>boost::initialized<T></code> supports both value-initialization
|
|
and direct-initialization, so its interface is a superset of the interface
|
|
of <code>value_initialized<T></code>: Its default-constructor
|
|
value-initializes the wrapped object just like the default-constructor of
|
|
<code>value_initialized<T></code>, but <code>boost::initialized<T></code>
|
|
also offers an extra <code>explicit</code>
|
|
constructor, which direct-initializes the wrapped object by the specified value.
|
|
<p>
|
|
|
|
<code>initialized<T></code> is especially useful when the wrapped
|
|
object must be either value-initialized or direct-initialized, depending on
|
|
runtime conditions. For example, <code>initialized<T></code> could
|
|
hold the value of a data member that may be value-initialized by some
|
|
constructors, and direct-initialized by others.
|
|
On the other hand, if it is known beforehand that the
|
|
object must <i>always</i> be value-initialized, <code>value_initialized<T></code>
|
|
may be preferable. And if the object must always be
|
|
direct-initialized, none of the two wrappers really needs to be used.
|
|
</p>
|
|
|
|
|
|
<h2><a name="initialized_value"><code>initialized_value</code></a></h2>
|
|
|
|
<pre>
|
|
namespace boost {
|
|
class initialized_value_t
|
|
{
|
|
public :
|
|
template <class T> operator T() const ;
|
|
};
|
|
|
|
initialized_value_t const initialized_value = {} ;
|
|
|
|
} // namespace boost
|
|
</pre>
|
|
|
|
<code>initialized_value</code> provides a convenient way to get
|
|
an initialized value: its conversion operator provides an appropriate
|
|
<em>value-initialized</em> object for any CopyConstructible type.
|
|
|
|
Suppose you need to have an initialized variable of type <code>T</code>.
|
|
You could do it as follows:
|
|
<pre>
|
|
T var = T();
|
|
</pre>
|
|
But as mentioned before, this form suffers from various compiler issues.
|
|
The template <code>value_initialized</code> offers a workaround:
|
|
<pre>
|
|
T var = get( value_initialized<T>() );
|
|
</pre>
|
|
Unfortunately both forms repeat the type name, which
|
|
is rather short now (<code>T</code>), but could of course be
|
|
more like <code>Namespace::Template<Arg>::Type</code>.
|
|
Instead, one could use <code>initialized_value</code> as follows:
|
|
<pre>
|
|
T var = initialized_value ;
|
|
</pre>
|
|
|
|
<h3><a name="references">References</a></h3>
|
|
[1] Bjarne Stroustrup, Gabriel Dos Reis, and J. Stephen Adamczyk wrote
|
|
various papers, proposing to extend the support for brace-enclosed <em>initializer lists</em>
|
|
in the next version of C++.
|
|
This would allow a variable <code>var</code> of any DefaultConstructible type
|
|
<code>T</code> to be <em>value-initialized</em> by doing <code>T var = {}</code>.
|
|
The papers are listed at Bjarne's web page,
|
|
<a href="http://www.research.att.com/~bs/WG21.html">My C++ Standards committee papers</a> <br>
|
|
[2] Scott Meyers, Effective C++, Third Edition, item 6,
|
|
<em>Explicitly disallow the use of compiler-generated functions you do not want</em>,
|
|
<a href="http://www.aristeia.com/books.html">Scott Meyers: Books and CDs</a> <br>
|
|
[3] The C++ Standard, Second edition (2003), ISO/IEC 14882:2003 <br>
|
|
[4] POD stands for "Plain Old Data"
|
|
|
|
<h3><a name="acknowledgements"></a>Acknowledgements</h3>
|
|
value_initialized was developed by Fernando Cacciola, with help and
|
|
suggestions from David Abrahams and Darin Adler.<br>
|
|
Special thanks to Björn Karlsson who carefully edited and completed this documentation.
|
|
|
|
<p>value_initialized was reimplemented by Fernando Cacciola and Niels Dekker
|
|
for Boost release version 1.35 (2008), offering a workaround to various compiler issues.
|
|
</p>
|
|
<p><code>boost::initialized</code> was very much inspired by feedback from Edward Diener and
|
|
Jeffrey Hellrung.
|
|
</p>
|
|
<p>initialized_value was written by Niels Dekker, and added to Boost release version 1.36 (2008).
|
|
</p>
|
|
<p>Developed by <a href="mailto:fernando_cacciola@hotmail.com">Fernando Cacciola</a>,
|
|
the latest version of this file can be found at <a
|
|
href="http://www.boost.org">www.boost.org</a>.
|
|
</p>
|
|
|
|
<hr>
|
|
<p>Revised 30 May 2010</p>
|
|
|
|
<p>© Copyright Fernando Cacciola, 2002 - 2010.</p>
|
|
|
|
<p>Distributed under the Boost Software License, Version 1.0. See
|
|
<a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a></p>
|
|
|
|
<br>
|
|
<br>
|
|
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</body>
|
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</html>
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