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<div class="section" id="extending">
<h1>Extending</h1>
<div class="contents local topic" id="contents">
<ul class="simple">
<li><a class="reference internal" href="#overview" id="id1">Overview</a></li>
<li><a class="reference internal" href="#defining-new-color-spaces" id="id2">Defining new color spaces</a></li>
<li><a class="reference internal" href="#defining-new-channel-types" id="id3">Defining new channel types</a></li>
<li><a class="reference internal" href="#overloading-color-conversion" id="id4">Overloading color conversion</a></li>
<li><a class="reference internal" href="#defining-new-image-views" id="id5">Defining new image views</a></li>
</ul>
</div>
<div class="section" id="overview">
<h2><a class="toc-backref" href="#id1">Overview</a></h2>
<p>You can define your own pixel iterators, locators, image views,
images, channel types, color spaces and algorithms. You can make
virtual images that live on the disk, inside a jpeg file, somewhere on
the internet, or even fully-synthetic images such as the Mandelbrot
set. As long as they properly model the corresponding concepts, they
will work with any existing GIL code. Most such extensions require no
changes to the library and can thus be supplied in another module.</p>
</div>
<div class="section" id="defining-new-color-spaces">
<h2><a class="toc-backref" href="#id2">Defining new color spaces</a></h2>
<p>Each color space is in a separate file. To add a new color space, just
copy one of the existing ones (like rgb.hpp) and change it
accordingly. If you want color conversion support, you will have to
provide methods to convert between it and the existing color spaces
(see color_convert.h). For convenience you may want to provide useful
typedefs for pixels, pointers, references and images with the new
color space (see typedefs.h).</p>
</div>
<div class="section" id="defining-new-channel-types">
<h2><a class="toc-backref" href="#id3">Defining new channel types</a></h2>
<p>Most of the time you don&#8217;t need to do anything special to use a new
channel type. You can just use it:</p>
<div class="highlight-cpp"><div class="highlight"><pre><span class="k">typedef</span> <span class="n">pixel</span><span class="o">&lt;</span><span class="kt">double</span><span class="p">,</span><span class="n">rgb_layout_t</span><span class="o">&gt;</span> <span class="n">rgb64_pixel_t</span><span class="p">;</span> <span class="c1">// 64 bit RGB pixel</span>
<span class="k">typedef</span> <span class="n">rgb64_pixel</span><span class="o">*</span> <span class="n">rgb64_pixel_ptr_t</span><span class="p">;</span><span class="c1">// pointer to 64-bit interleaved data</span>
<span class="k">typedef</span> <span class="n">image_type</span><span class="o">&lt;</span><span class="kt">double</span><span class="p">,</span><span class="n">rgb_layout_t</span><span class="o">&gt;::</span><span class="n">type</span> <span class="n">rgb64_image_t</span><span class="p">;</span> <span class="c1">// 64-bit interleaved image</span>
</pre></div>
</div>
<p>If you want to use your own channel class, you will need to provide a
specialization of <code class="docutils literal"><span class="pre">channel_traits</span></code> for it (see channel.hpp). If you
want to do conversion between your and existing channel types, you
will need to provide an overload of <code class="docutils literal"><span class="pre">channel_convert</span></code>.</p>
</div>
<div class="section" id="overloading-color-conversion">
<h2><a class="toc-backref" href="#id4">Overloading color conversion</a></h2>
<p>Suppose you want to provide your own color conversion. For example,
you may want to implement higher quality color conversion using color
profiles. Typically you may want to redefine color conversion only in
some instances and default to GIL&#8217;s color conversion in all other
cases. Here is, for example, how to overload color conversion so that
color conversion to gray inverts the result but everything else
remains the same:</p>
<div class="highlight-cpp"><div class="highlight"><pre><span class="c1">// make the default use GIL&#39;s default</span>
<span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">SrcColorSpace</span><span class="p">,</span> <span class="k">typename</span> <span class="n">DstColorSpace</span><span class="o">&gt;</span>
<span class="k">struct</span> <span class="nl">my_color_converter_impl</span>
<span class="p">:</span> <span class="k">public</span> <span class="n">default_color_converter_impl</span><span class="o">&lt;</span><span class="n">SrcColorSpace</span><span class="p">,</span><span class="n">DstColorSpace</span><span class="o">&gt;</span> <span class="p">{};</span>
<span class="c1">// provide specializations only for cases you care about</span>
<span class="c1">// (in this case, if the destination is grayscale, invert it)</span>
<span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">SrcColorSpace</span><span class="o">&gt;</span>
<span class="k">struct</span> <span class="n">my_color_converter_impl</span><span class="o">&lt;</span><span class="n">SrcColorSpace</span><span class="p">,</span><span class="n">gray_t</span><span class="o">&gt;</span>
<span class="p">{</span>
<span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">SrcP</span><span class="p">,</span> <span class="k">typename</span> <span class="n">DstP</span><span class="o">&gt;</span> <span class="c1">// Model PixelConcept</span>
<span class="kt">void</span> <span class="k">operator</span><span class="p">()(</span><span class="k">const</span> <span class="n">SrcP</span><span class="o">&amp;</span> <span class="n">src</span><span class="p">,</span> <span class="n">DstP</span><span class="o">&amp;</span> <span class="n">dst</span><span class="p">)</span> <span class="k">const</span>
<span class="p">{</span>
<span class="n">default_color_converter_impl</span><span class="o">&lt;</span><span class="n">SrcColorSpace</span><span class="p">,</span><span class="n">gray_t</span><span class="o">&gt;</span><span class="p">()(</span><span class="n">src</span><span class="p">,</span><span class="n">dst</span><span class="p">);</span>
<span class="n">get_color</span><span class="p">(</span><span class="n">dst</span><span class="p">,</span><span class="n">gray_color_t</span><span class="p">())</span><span class="o">=</span><span class="n">channel_invert</span><span class="p">(</span><span class="n">get_color</span><span class="p">(</span><span class="n">dst</span><span class="p">,</span><span class="n">gray_color_t</span><span class="p">()));</span>
<span class="p">}</span>
<span class="p">};</span>
<span class="c1">// create a color converter object that dispatches to your own implementation</span>
<span class="k">struct</span> <span class="n">my_color_converter</span>
<span class="p">{</span>
<span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">SrcP</span><span class="p">,</span> <span class="k">typename</span> <span class="n">DstP</span><span class="o">&gt;</span> <span class="c1">// Model PixelConcept</span>
<span class="kt">void</span> <span class="k">operator</span><span class="p">()(</span><span class="k">const</span> <span class="n">SrcP</span><span class="o">&amp;</span> <span class="n">src</span><span class="p">,</span><span class="n">DstP</span><span class="o">&amp;</span> <span class="n">dst</span><span class="p">)</span> <span class="k">const</span>
<span class="p">{</span>
<span class="k">typedef</span> <span class="k">typename</span> <span class="n">color_space_type</span><span class="o">&lt;</span><span class="n">SrcP</span><span class="o">&gt;::</span><span class="n">type</span> <span class="n">SrcColorSpace</span><span class="p">;</span>
<span class="k">typedef</span> <span class="k">typename</span> <span class="n">color_space_type</span><span class="o">&lt;</span><span class="n">DstP</span><span class="o">&gt;::</span><span class="n">type</span> <span class="n">DstColorSpace</span><span class="p">;</span>
<span class="n">my_color_converter_impl</span><span class="o">&lt;</span><span class="n">SrcColorSpace</span><span class="p">,</span><span class="n">DstColorSpace</span><span class="o">&gt;</span><span class="p">()(</span><span class="n">src</span><span class="p">,</span><span class="n">dst</span><span class="p">);</span>
<span class="p">}</span>
<span class="p">};</span>
</pre></div>
</div>
<p>GIL color conversion functions take the color converter as an
optional parameter. You can pass your own color converter:</p>
<div class="highlight-cpp"><div class="highlight"><pre><span class="n">color_converted_view</span><span class="o">&lt;</span><span class="n">gray8_pixel_t</span><span class="o">&gt;</span><span class="p">(</span><span class="n">img_view</span><span class="p">,</span><span class="n">my_color_converter</span><span class="p">());</span>
</pre></div>
</div>
</div>
<div class="section" id="defining-new-image-views">
<h2><a class="toc-backref" href="#id5">Defining new image views</a></h2>
<p>You can provide your own pixel iterators, locators and views,
overriding either the mechanism for getting from one pixel to the next
or doing an arbitrary pixel transformation on dereference. For
example, let&#8217;s look at the implementation of <code class="docutils literal"><span class="pre">color_converted_view</span></code>
(an image factory method that, given any image view, returns a new,
otherwise identical view, except that color conversion is performed on
pixel access). First we need to define a model of
<code class="docutils literal"><span class="pre">PixelDereferenceAdaptorConcept</span></code>; a function object that will be
called when we dereference a pixel iterator. It will call
<code class="docutils literal"><span class="pre">color_convert</span></code> to convert to the destination pixel type:</p>
<div class="highlight-cpp"><div class="highlight"><pre><span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">SrcConstRefP</span><span class="p">,</span> <span class="c1">// const reference to the source pixel</span>
<span class="k">typename</span> <span class="n">DstP</span><span class="o">&gt;</span> <span class="c1">// Destination pixel value (models PixelValueConcept)</span>
<span class="k">class</span> <span class="nc">color_convert_deref_fn</span>
<span class="p">{</span>
<span class="k">public</span><span class="o">:</span>
<span class="k">typedef</span> <span class="n">color_convert_deref_fn</span> <span class="n">const_t</span><span class="p">;</span>
<span class="k">typedef</span> <span class="n">DstP</span> <span class="n">value_type</span><span class="p">;</span>
<span class="k">typedef</span> <span class="n">value_type</span> <span class="n">reference</span><span class="p">;</span> <span class="c1">// read-only dereferencing</span>
<span class="k">typedef</span> <span class="k">const</span> <span class="n">value_type</span><span class="o">&amp;</span> <span class="n">const_reference</span><span class="p">;</span>
<span class="k">typedef</span> <span class="n">SrcConstRefP</span> <span class="n">argument_type</span><span class="p">;</span>
<span class="k">typedef</span> <span class="n">reference</span> <span class="n">result_type</span><span class="p">;</span>
<span class="k">static</span> <span class="kt">bool</span> <span class="k">constexpr</span> <span class="n">is_mutable</span> <span class="o">=</span> <span class="nb">false</span><span class="p">;</span>
<span class="n">result_type</span> <span class="nf">operator</span><span class="p">()(</span><span class="n">argument_type</span> <span class="n">srcP</span><span class="p">)</span> <span class="k">const</span> <span class="p">{</span>
<span class="n">result_type</span> <span class="n">dstP</span><span class="p">;</span>
<span class="n">color_convert</span><span class="p">(</span><span class="n">srcP</span><span class="p">,</span><span class="n">dstP</span><span class="p">);</span>
<span class="k">return</span> <span class="n">dstP</span><span class="p">;</span>
<span class="p">}</span>
<span class="p">};</span>
</pre></div>
</div>
<p>We then use the <code class="docutils literal"><span class="pre">add_deref</span></code> member struct of image views to construct the
type of a view that invokes a given function object (<code class="docutils literal"><span class="pre">deref_t</span></code>) upon
dereferencing. In our case, it performs color conversion:</p>
<div class="highlight-cpp"><div class="highlight"><pre><span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">SrcView</span><span class="p">,</span> <span class="k">typename</span> <span class="n">DstP</span><span class="o">&gt;</span>
<span class="k">struct</span> <span class="n">color_converted_view_type</span>
<span class="p">{</span>
<span class="k">private</span><span class="o">:</span>
<span class="k">typedef</span> <span class="k">typename</span> <span class="n">SrcView</span><span class="o">::</span><span class="n">const_t</span><span class="o">::</span><span class="n">reference</span> <span class="n">src_pix_ref</span><span class="p">;</span> <span class="c1">// const reference to pixel in SrcView</span>
<span class="k">typedef</span> <span class="n">color_convert_deref_fn</span><span class="o">&lt;</span><span class="n">src_pix_ref</span><span class="p">,</span> <span class="n">DstP</span><span class="o">&gt;</span> <span class="n">deref_t</span><span class="p">;</span> <span class="c1">// the dereference adaptor that performs color conversion</span>
<span class="k">typedef</span> <span class="k">typename</span> <span class="n">SrcView</span><span class="o">::</span><span class="k">template</span> <span class="n">add_deref</span><span class="o">&lt;</span><span class="n">deref_t</span><span class="o">&gt;</span> <span class="n">add_ref_t</span><span class="p">;</span>
<span class="k">public</span><span class="o">:</span>
<span class="k">typedef</span> <span class="k">typename</span> <span class="n">add_ref_t</span><span class="o">::</span><span class="n">type</span> <span class="n">type</span><span class="p">;</span> <span class="c1">// the color converted view type</span>
<span class="k">static</span> <span class="n">type</span> <span class="nf">make</span><span class="p">(</span><span class="k">const</span> <span class="n">SrcView</span><span class="o">&amp;</span> <span class="n">sv</span><span class="p">)</span> <span class="p">{</span> <span class="k">return</span> <span class="n">add_ref_t</span><span class="o">::</span><span class="n">make</span><span class="p">(</span><span class="n">sv</span><span class="p">,</span> <span class="n">deref_t</span><span class="p">());</span> <span class="p">}</span>
<span class="p">};</span>
</pre></div>
</div>
<p>Finally our <code class="docutils literal"><span class="pre">color_converted_view</span></code> code simply creates color-converted view
from the source view:</p>
<div class="highlight-cpp"><div class="highlight"><pre><span class="k">template</span> <span class="o">&lt;</span><span class="k">typename</span> <span class="n">DstP</span><span class="p">,</span> <span class="k">typename</span> <span class="n">View</span><span class="o">&gt;</span> <span class="kr">inline</span>
<span class="k">typename</span> <span class="n">color_converted_view_type</span><span class="o">&lt;</span><span class="n">View</span><span class="p">,</span><span class="n">DstP</span><span class="o">&gt;::</span><span class="n">type</span> <span class="n">color_convert_view</span><span class="p">(</span><span class="k">const</span> <span class="n">View</span><span class="o">&amp;</span> <span class="n">src</span><span class="p">)</span>
<span class="p">{</span>
<span class="k">return</span> <span class="n">color_converted_view_type</span><span class="o">&lt;</span><span class="n">View</span><span class="p">,</span><span class="n">DstP</span><span class="o">&gt;::</span><span class="n">make</span><span class="p">(</span><span class="n">src</span><span class="p">);</span>
<span class="p">}</span>
</pre></div>
</div>
<p>(The actual color convert view transformation is slightly more
complicated, as it takes an optional color conversion object, which
allows users to specify their own color conversion methods). See the
GIL tutorial for an example of creating a virtual image view that
defines the Mandelbrot set.</p>
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