//======================================================================= // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include int main() { using namespace boost; typedef adjacency_list< vecS, vecS, undirectedS, property< vertex_distance_t, int >, property< edge_weight_t, int > > Graph; typedef std::pair< int, int > E; const int num_nodes = 5; E edges[] = { E(0, 2), E(1, 3), E(1, 4), E(2, 1), E(2, 3), E(3, 4), E(4, 0) }; int weights[] = { 1, 1, 2, 7, 3, 1, 1 }; #if defined(BOOST_MSVC) && BOOST_MSVC <= 1300 Graph g(num_nodes); property_map< Graph, edge_weight_t >::type weightmap = get(edge_weight, g); for (std::size_t j = 0; j < sizeof(edges) / sizeof(E); ++j) { graph_traits< Graph >::edge_descriptor e; bool inserted; boost::tie(e, inserted) = add_edge(edges[j].first, edges[j].second, g); weightmap[e] = weights[j]; } #else Graph g(edges, edges + sizeof(edges) / sizeof(E), weights, num_nodes); #endif std::vector< graph_traits< Graph >::vertex_descriptor > p(num_vertices(g)); #if defined(BOOST_MSVC) && BOOST_MSVC <= 1300 property_map< Graph, vertex_distance_t >::type distance = get(vertex_distance, g); property_map< Graph, vertex_index_t >::type indexmap = get(vertex_index, g); prim_minimum_spanning_tree(g, *vertices(g).first, &p[0], distance, weightmap, indexmap, default_dijkstra_visitor()); #else prim_minimum_spanning_tree(g, &p[0]); #endif for (std::size_t i = 0; i != p.size(); ++i) if (p[i] != i) std::cout << "parent[" << i << "] = " << p[i] << std::endl; else std::cout << "parent[" << i << "] = no parent" << std::endl; return EXIT_SUCCESS; }