 569fb9887d
			
		
	
	569fb9887d
	
	
	
		
			
			This is part of the upstream sync (Net/Open/Free BSDs expose the nameser.h in their public headers). Change-Id: Ib063d4e50586748cc70201a8296cd90d2e48bbcf
		
			
				
	
	
		
			341 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			341 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*	$NetBSD: base64.c,v 1.8 2002/11/11 01:15:17 thorpej Exp $	*/
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| 
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| /*
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|  * Copyright (c) 1996 by Internet Software Consortium.
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|  *
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|  * Permission to use, copy, modify, and distribute this software for any
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|  * purpose with or without fee is hereby granted, provided that the above
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|  * copyright notice and this permission notice appear in all copies.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
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|  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
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|  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
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|  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
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|  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
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|  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
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|  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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|  * SOFTWARE.
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|  */
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| 
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| /*
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|  * Portions Copyright (c) 1995 by International Business Machines, Inc.
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|  *
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|  * International Business Machines, Inc. (hereinafter called IBM) grants
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|  * permission under its copyrights to use, copy, modify, and distribute this
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|  * Software with or without fee, provided that the above copyright notice and
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|  * all paragraphs of this notice appear in all copies, and that the name of IBM
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|  * not be used in connection with the marketing of any product incorporating
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|  * the Software or modifications thereof, without specific, written prior
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|  * permission.
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|  *
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|  * To the extent it has a right to do so, IBM grants an immunity from suit
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|  * under its patents, if any, for the use, sale or manufacture of products to
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|  * the extent that such products are used for performing Domain Name System
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|  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
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|  * granted for any product per se or for any other function of any product.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
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|  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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|  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
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|  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
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|  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
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|  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
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|  */
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| 
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| #include <sys/cdefs.h>
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| #if defined(LIBC_SCCS) && !defined(lint)
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| __RCSID("$NetBSD: base64.c,v 1.8 2002/11/11 01:15:17 thorpej Exp $");
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| #endif /* LIBC_SCCS and not lint */
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| 
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| #include <sys/types.h>
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| #include <sys/param.h>
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| #include <sys/socket.h>
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| #include <netinet/in.h>
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| #include <arpa/inet.h>
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| #include <arpa/nameser.h>
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| 
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| #include <assert.h>
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| #include <ctype.h>
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| #ifdef ANDROID_CHANGES
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| #include "resolv_private.h"
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| #else
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| #include <resolv.h>
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| #endif
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| #include <stdio.h>
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| 
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| #include <stdlib.h>
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| #include <string.h>
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| 
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| static const char Base64[] =
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| 	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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| static const char Pad64 = '=';
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| 
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| /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
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|    The following encoding technique is taken from RFC 1521 by Borenstein
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|    and Freed.  It is reproduced here in a slightly edited form for
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|    convenience.
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| 
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|    A 65-character subset of US-ASCII is used, enabling 6 bits to be
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|    represented per printable character. (The extra 65th character, "=",
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|    is used to signify a special processing function.)
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| 
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|    The encoding process represents 24-bit groups of input bits as output
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|    strings of 4 encoded characters. Proceeding from left to right, a
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|    24-bit input group is formed by concatenating 3 8-bit input groups.
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|    These 24 bits are then treated as 4 concatenated 6-bit groups, each
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|    of which is translated into a single digit in the base64 alphabet.
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| 
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|    Each 6-bit group is used as an index into an array of 64 printable
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|    characters. The character referenced by the index is placed in the
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|    output string.
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| 
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|                          Table 1: The Base64 Alphabet
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| 
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|       Value Encoding  Value Encoding  Value Encoding  Value Encoding
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|           0 A            17 R            34 i            51 z
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|           1 B            18 S            35 j            52 0
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|           2 C            19 T            36 k            53 1
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|           3 D            20 U            37 l            54 2
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|           4 E            21 V            38 m            55 3
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|           5 F            22 W            39 n            56 4
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|           6 G            23 X            40 o            57 5
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|           7 H            24 Y            41 p            58 6
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|           8 I            25 Z            42 q            59 7
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|           9 J            26 a            43 r            60 8
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|          10 K            27 b            44 s            61 9
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|          11 L            28 c            45 t            62 +
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|          12 M            29 d            46 u            63 /
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|          13 N            30 e            47 v
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|          14 O            31 f            48 w         (pad) =
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|          15 P            32 g            49 x
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|          16 Q            33 h            50 y
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| 
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|    Special processing is performed if fewer than 24 bits are available
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|    at the end of the data being encoded.  A full encoding quantum is
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|    always completed at the end of a quantity.  When fewer than 24 input
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|    bits are available in an input group, zero bits are added (on the
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|    right) to form an integral number of 6-bit groups.  Padding at the
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|    end of the data is performed using the '=' character.
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| 
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|    Since all base64 input is an integral number of octets, only the
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|          -------------------------------------------------
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|    following cases can arise:
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| 
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|        (1) the final quantum of encoding input is an integral
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|            multiple of 24 bits; here, the final unit of encoded
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| 	   output will be an integral multiple of 4 characters
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| 	   with no "=" padding,
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|        (2) the final quantum of encoding input is exactly 8 bits;
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|            here, the final unit of encoded output will be two
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| 	   characters followed by two "=" padding characters, or
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|        (3) the final quantum of encoding input is exactly 16 bits;
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|            here, the final unit of encoded output will be three
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| 	   characters followed by one "=" padding character.
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|    */
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| 
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| int
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| b64_ntop(src, srclength, target, targsize)
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| 	u_char const *src;
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| 	size_t srclength;
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| 	char *target;
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| 	size_t targsize;
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| {
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| 	size_t datalength = 0;
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| 	u_char input[3] = { 0, 0, 0 };  /* make compiler happy */
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| 	u_char output[4];
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| 	size_t i;
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| 
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| 	assert(src != NULL);
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| 	assert(target != NULL);
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| 
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| 	while (2 < srclength) {
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| 		input[0] = *src++;
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| 		input[1] = *src++;
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| 		input[2] = *src++;
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| 		srclength -= 3;
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| 
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| 		output[0] = (u_int32_t)input[0] >> 2;
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| 		output[1] = ((u_int32_t)(input[0] & 0x03) << 4) +
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| 		    ((u_int32_t)input[1] >> 4);
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| 		output[2] = ((u_int32_t)(input[1] & 0x0f) << 2) +
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| 		    ((u_int32_t)input[2] >> 6);
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| 		output[3] = input[2] & 0x3f;
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| 		assert(output[0] < 64);
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| 		assert(output[1] < 64);
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| 		assert(output[2] < 64);
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| 		assert(output[3] < 64);
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| 
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| 		if (datalength + 4 > targsize)
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| 			return (-1);
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| 		target[datalength++] = Base64[output[0]];
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| 		target[datalength++] = Base64[output[1]];
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| 		target[datalength++] = Base64[output[2]];
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| 		target[datalength++] = Base64[output[3]];
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| 	}
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| 
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| 	/* Now we worry about padding. */
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| 	if (0 != srclength) {
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| 		/* Get what's left. */
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| 		input[0] = input[1] = input[2] = '\0';
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| 		for (i = 0; i < srclength; i++)
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| 			input[i] = *src++;
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| 
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| 		output[0] = (u_int32_t)input[0] >> 2;
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| 		output[1] = ((u_int32_t)(input[0] & 0x03) << 4) +
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| 		    ((u_int32_t)input[1] >> 4);
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| 		output[2] = ((u_int32_t)(input[1] & 0x0f) << 2) +
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| 		    ((u_int32_t)input[2] >> 6);
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| 		assert(output[0] < 64);
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| 		assert(output[1] < 64);
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| 		assert(output[2] < 64);
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| 
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| 		if (datalength + 4 > targsize)
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| 			return (-1);
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| 		target[datalength++] = Base64[output[0]];
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| 		target[datalength++] = Base64[output[1]];
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| 		if (srclength == 1)
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| 			target[datalength++] = Pad64;
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| 		else
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| 			target[datalength++] = Base64[output[2]];
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| 		target[datalength++] = Pad64;
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| 	}
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| 	if (datalength >= targsize)
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| 		return (-1);
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| 	target[datalength] = '\0';	/* Returned value doesn't count \0. */
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| 	return (datalength);
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| }
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| 
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| /* skips all whitespace anywhere.
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|    converts characters, four at a time, starting at (or after)
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|    src from base - 64 numbers into three 8 bit bytes in the target area.
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|    it returns the number of data bytes stored at the target, or -1 on error.
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|  */
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| 
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| int
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| b64_pton(src, target, targsize)
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| 	char const *src;
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| 	u_char *target;
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| 	size_t targsize;
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| {
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| 	size_t tarindex;
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| 	int state, ch;
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| 	char *pos;
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| 
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| 	assert(src != NULL);
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| 	assert(target != NULL);
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| 
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| 	state = 0;
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| 	tarindex = 0;
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| 
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| 	while ((ch = (u_char) *src++) != '\0') {
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| 		if (isspace(ch))	/* Skip whitespace anywhere. */
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| 			continue;
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| 
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| 		if (ch == Pad64)
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| 			break;
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| 
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| 		pos = strchr(Base64, ch);
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| 		if (pos == 0) 		/* A non-base64 character. */
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| 			return (-1);
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| 
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| 		switch (state) {
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| 		case 0:
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| 			if (target) {
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| 				if (tarindex >= targsize)
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| 					return (-1);
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| 				target[tarindex] = (pos - Base64) << 2;
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| 			}
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| 			state = 1;
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| 			break;
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| 		case 1:
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| 			if (target) {
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| 				if (tarindex + 1 >= targsize)
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| 					return (-1);
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| 				target[tarindex] |=
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| 				    (u_int32_t)(pos - Base64) >> 4;
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| 				target[tarindex+1]  = ((pos - Base64) & 0x0f)
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| 							<< 4 ;
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| 			}
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| 			tarindex++;
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| 			state = 2;
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| 			break;
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| 		case 2:
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| 			if (target) {
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| 				if (tarindex + 1 >= targsize)
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| 					return (-1);
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| 				target[tarindex] |=
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| 					(u_int32_t)(pos - Base64) >> 2;
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| 				target[tarindex+1] = ((pos - Base64) & 0x03)
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| 							<< 6;
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| 			}
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| 			tarindex++;
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| 			state = 3;
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| 			break;
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| 		case 3:
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| 			if (target) {
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| 				if (tarindex >= targsize)
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| 					return (-1);
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| 				target[tarindex] |= (pos - Base64);
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| 			}
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| 			tarindex++;
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| 			state = 0;
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| 			break;
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| 		default:
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| 			abort();
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| 		}
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| 	}
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| 
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| 	/*
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| 	 * We are done decoding Base-64 chars.  Let's see if we ended
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| 	 * on a byte boundary, and/or with erroneous trailing characters.
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| 	 */
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| 
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| 	if (ch == Pad64) {		/* We got a pad char. */
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| 		ch = *src++;		/* Skip it, get next. */
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| 		switch (state) {
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| 		case 0:		/* Invalid = in first position */
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| 		case 1:		/* Invalid = in second position */
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| 			return (-1);
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| 
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| 		case 2:		/* Valid, means one byte of info */
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| 			/* Skip any number of spaces. */
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| 			for (; ch != '\0'; ch = (u_char) *src++)
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| 				if (!isspace(ch))
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| 					break;
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| 			/* Make sure there is another trailing = sign. */
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| 			if (ch != Pad64)
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| 				return (-1);
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| 			ch = *src++;		/* Skip the = */
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| 			/* Fall through to "single trailing =" case. */
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| 			/* FALLTHROUGH */
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| 
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| 		case 3:		/* Valid, means two bytes of info */
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| 			/*
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| 			 * We know this char is an =.  Is there anything but
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| 			 * whitespace after it?
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| 			 */
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| 			for (; ch != '\0'; ch = (u_char) *src++)
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| 				if (!isspace(ch))
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| 					return (-1);
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| 
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| 			/*
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| 			 * Now make sure for cases 2 and 3 that the "extra"
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| 			 * bits that slopped past the last full byte were
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| 			 * zeros.  If we don't check them, they become a
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| 			 * subliminal channel.
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| 			 */
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| 			if (target && target[tarindex] != 0)
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| 				return (-1);
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| 		}
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| 	} else {
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| 		/*
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| 		 * We ended by seeing the end of the string.  Make sure we
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| 		 * have no partial bytes lying around.
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| 		 */
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| 		if (state != 0)
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| 			return (-1);
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| 	}
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| 
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| 	return (tarindex);
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| }
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