bionic/libc/kernel/common/linux/msm_hw3d.h
Ben Cheng 94a85f6636 Update bionic kernel headers using update_all.py
Change-Id: I4da6b23cdbce89445f1ca5d2fadeb23345ce694c
2012-03-07 12:27:59 -08:00

49 lines
2.1 KiB
C

/****************************************************************************
****************************************************************************
***
*** This header was automatically generated from a Linux kernel header
*** of the same name, to make information necessary for userspace to
*** call into the kernel available to libc. It contains only constants,
*** structures, and macros generated from the original header, and thus,
*** contains no copyrightable information.
***
*** To edit the content of this header, modify the corresponding
*** source file (e.g. under external/kernel-headers/original/) then
*** run bionic/libc/kernel/tools/update_all.py
***
*** Any manual change here will be lost the next time this script will
*** be run. You've been warned!
***
****************************************************************************
****************************************************************************/
#ifndef _MSM_HW3D_H_
#define _MSM_HW3D_H_
#include <linux/fs.h>
#include <linux/ioctl.h>
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
struct hw3d_region;
#define HW3D_IOCTL_MAGIC 'h'
#define HW3D_WAIT_FOR_REVOKE _IO(HW3D_IOCTL_MAGIC, 0x80)
#define HW3D_WAIT_FOR_INTERRUPT _IO(HW3D_IOCTL_MAGIC, 0x81)
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define HW3D_GET_REGIONS _IOR(HW3D_IOCTL_MAGIC, 0x82, struct hw3d_region *)
#define HW3D_REGION_OFFSET(id) ((((uint32_t)(id)) & 0xf) << 28)
#define HW3D_REGION_ID(addr) (((uint32_t)(addr) >> 28) & 0xf)
#define HW3D_OFFSET_IN_REGION(addr) ((uint32_t)(addr) & ~(0xfUL << 28))
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
enum {
HW3D_EBI = 0,
HW3D_SMI = 1,
HW3D_REGS = 2,
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
HW3D_NUM_REGIONS = HW3D_REGS + 1,
};
struct hw3d_region {
unsigned long phys;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
unsigned long map_offset;
unsigned long len;
};
#endif
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */