181 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2008 The Android Open Source Project
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *  * Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 *  * Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in
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 *    the documentation and/or other materials provided with the
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 *    distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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 * SUCH DAMAGE.
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 */
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#include "linker.h"
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#include "linker_debug.h"
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#include "ba.h"
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struct ba_bits {
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    unsigned allocated:1;           /* 1 if allocated, 0 if free */
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    unsigned order:7;               /* size of the region in ba space */
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};
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struct ba_info {
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    /* start address of the ba space */
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    unsigned long base;
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    /* total size of the ba space */
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    unsigned long size;
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    /* number of entries in the ba space */
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    int num_entries;
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    /* the bitmap for the region indicating which entries are allocated
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     * and which are free */
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    struct ba_bits *bitmap;
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};
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#undef min
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#define min(a,b) ((a)<(b)?(a):(b))
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#define BA_MIN_ALLOC LIBINC
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#define BA_MAX_ORDER 128
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#define BA_START LIBBASE
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#define BA_SIZE (LIBLAST - LIBBASE)
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#define BA_IS_FREE(index) (!(ba.bitmap[index].allocated))
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#define BA_ORDER(index) ba.bitmap[index].order
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#define BA_BUDDY_INDEX(index) ((index) ^ (1 << BA_ORDER(index)))
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#define BA_NEXT_INDEX(index) ((index) + (1 << BA_ORDER(index)))
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#define BA_OFFSET(index) ((index) * BA_MIN_ALLOC)
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#define BA_START_ADDR(index) (BA_OFFSET(index) + ba.base)
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#define BA_LEN(index) ((1 << BA_ORDER(index)) * BA_MIN_ALLOC)
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static struct ba_bits ba_bitmap[BA_SIZE / BA_MIN_ALLOC];
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static struct ba_info ba = {
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    .base = BA_START,
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    .size = BA_SIZE,
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    .bitmap = ba_bitmap,
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    .num_entries = sizeof(ba_bitmap)/sizeof(ba_bitmap[0]),
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};
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void ba_init(void)
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{
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    int i, index = 0;
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    for (i = sizeof(ba.num_entries) * 8 - 1; i >= 0; i--) {
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        if (ba.num_entries &  1<<i) {
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            BA_ORDER(index) = i;
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            index = BA_NEXT_INDEX(index);
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        }
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    }
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}
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int ba_free(int index)
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{
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    int buddy, curr = index;
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    /* clean up the bitmap, merging any buddies */
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    ba.bitmap[curr].allocated = 0;
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    /* find a slots buddy Buddy# = Slot# ^ (1 << order)
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     * if the buddy is also free merge them
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     * repeat until the buddy is not free or end of the bitmap is reached
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     */
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    do {
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        buddy = BA_BUDDY_INDEX(curr);
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        if (BA_IS_FREE(buddy) &&
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                BA_ORDER(buddy) == BA_ORDER(curr)) {
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            BA_ORDER(buddy)++;
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            BA_ORDER(curr)++;
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            curr = min(buddy, curr);
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        } else {
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            break;
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        }
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    } while (curr < ba.num_entries);
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    return 0;
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}
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static unsigned long ba_order(unsigned long len)
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{
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    unsigned long i;
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    len = (len + BA_MIN_ALLOC - 1) / BA_MIN_ALLOC;
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    len--;
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    for (i = 0; i < sizeof(len)*8; i++)
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        if (len >> i == 0)
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            break;
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    return i;
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}
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int ba_allocate(unsigned long len)
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{
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    int curr = 0;
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    int end = ba.num_entries;
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    int best_fit = -1;
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    unsigned long order = ba_order(len);
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    if (order > BA_MAX_ORDER)
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        return -1;
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    /* look through the bitmap:
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     *  if you find a free slot of the correct order use it
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     *  otherwise, use the best fit (smallest with size > order) slot
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     */
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    while (curr < end) {
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        if (BA_IS_FREE(curr)) {
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            if (BA_ORDER(curr) == (unsigned char)order) {
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                /* set the not free bit and clear others */
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                best_fit = curr;
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                break;
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            }
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            if (BA_ORDER(curr) > (unsigned char)order &&
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                (best_fit < 0 ||
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                 BA_ORDER(curr) < BA_ORDER(best_fit)))
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                best_fit = curr;
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        }
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        curr = BA_NEXT_INDEX(curr);
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    }
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    /* if best_fit < 0, there are no suitable slots,
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     * return an error
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     */
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    if (best_fit < 0)
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        return -1;
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    /* now partition the best fit:
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     *  split the slot into 2 buddies of order - 1
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     *  repeat until the slot is of the correct order
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     */
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    while (BA_ORDER(best_fit) > (unsigned char)order) {
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        int buddy;
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        BA_ORDER(best_fit) -= 1;
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        buddy = BA_BUDDY_INDEX(best_fit);
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        BA_ORDER(buddy) = BA_ORDER(best_fit);
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    }
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    ba.bitmap[best_fit].allocated = 1;
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    return best_fit;
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}
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unsigned long ba_start_addr(int index)
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{
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    return BA_START_ADDR(index);
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}
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unsigned long ba_len(int index)
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{
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    return BA_LEN(index);
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}
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