bionic/libc/kernel/common/linux/cpu.h
Ben Cheng 654325de02 Update bionic kernel headers using update_all.py
Change-Id: I9c377436e9bf158e7236b3b7dcebf3e79fa961de
2012-03-07 21:13:49 -08:00

44 lines
1.9 KiB
C

/****************************************************************************
****************************************************************************
***
*** This header was automatically generated from a Linux kernel header
*** of the same name, to make information necessary for userspace to
*** call into the kernel available to libc. It contains only constants,
*** structures, and macros generated from the original header, and thus,
*** contains no copyrightable information.
***
*** To edit the content of this header, modify the corresponding
*** source file (e.g. under external/kernel-headers/original/) then
*** run bionic/libc/kernel/tools/update_all.py
***
*** Any manual change here will be lost the next time this script will
*** be run. You've been warned!
***
****************************************************************************
****************************************************************************/
#ifndef _LINUX_CPU_H_
#define _LINUX_CPU_H_
#include <linux/sysdev.h>
#include <linux/node.h>
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#include <linux/compiler.h>
#include <linux/cpumask.h>
#include <asm/semaphore.h>
struct cpu {
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
int node_id;
int no_control;
struct sys_device sysdev;
};
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
struct notifier_block;
#define lock_cpu_hotplug() do { } while (0)
#define unlock_cpu_hotplug() do { } while (0)
#define lock_cpu_hotplug_interruptible() 0
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define hotcpu_notifier(fn, pri) do { } while (0)
#define register_hotcpu_notifier(nb) do { } while (0)
#define unregister_hotcpu_notifier(nb) do { } while (0)
#endif
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */