79b9830b1d
Most of these are just aesthetic, but the `_FILE_OFFSET_BITS` probably would have rendered partly as italics and skipped some underscores. GitHub's Markdown also doesn't identify our bug URLs as links, so mark them explicitly. Change-Id: I62be7542aa43929d847de2bad7d8d1ed3aaa640c
276 lines
9.3 KiB
Markdown
276 lines
9.3 KiB
Markdown
Working on bionic
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=================
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What are the big pieces of bionic?
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----------------------------------
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#### libc/ --- libc.so, libc.a
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The C library. Stuff like `fopen(3)` and `kill(2)`.
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#### libm/ --- libm.so, libm.a
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The math library. Traditionally Unix systems kept stuff like `sin(3)` and
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`cos(3)` in a separate library to save space in the days before shared
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libraries.
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#### libdl/ --- libdl.so
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The dynamic linker interface library. This is actually just a bunch of stubs
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that the dynamic linker replaces with pointers to its own implementation at
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runtime. This is where stuff like `dlopen(3)` lives.
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#### libstdc++/ --- libstdc++.so
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The C++ ABI support functions. The C++ compiler doesn't know how to implement
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thread-safe static initialization and the like, so it just calls functions that
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are supplied by the system. Stuff like `__cxa_guard_acquire` and
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`__cxa_pure_virtual` live here.
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#### linker/ --- /system/bin/linker and /system/bin/linker64
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The dynamic linker. When you run a dynamically-linked executable, its ELF file
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has a `DT_INTERP` entry that says "use the following program to start me". On
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Android, that's either `linker` or `linker64` (depending on whether it's a
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32-bit or 64-bit executable). It's responsible for loading the ELF executable
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into memory and resolving references to symbols (so that when your code tries to
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jump to `fopen(3)`, say, it lands in the right place).
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#### tests/ --- unit tests
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The `tests/` directory contains unit tests. Roughly arranged as one file per
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publicly-exported header file.
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#### benchmarks/ --- benchmarks
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The `benchmarks/` directory contains benchmarks.
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What's in libc/?
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----------------
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<pre>
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libc/
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arch-arm/
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arch-arm64/
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arch-common/
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arch-mips/
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arch-mips64/
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arch-x86/
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arch-x86_64/
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# Each architecture has its own subdirectory for stuff that isn't shared
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# because it's architecture-specific. There will be a .mk file in here that
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# drags in all the architecture-specific files.
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bionic/
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# Every architecture needs a handful of machine-specific assembler files.
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# They live here.
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include/
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machine/
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# The majority of header files are actually in libc/include/, but many
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# of them pull in a <machine/something.h> for things like limits,
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# endianness, and how floating point numbers are represented. Those
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# headers live here.
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string/
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# Most architectures have a handful of optional assembler files
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# implementing optimized versions of various routines. The <string.h>
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# functions are particular favorites.
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syscalls/
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# The syscalls directories contain script-generated assembler files.
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# See 'Adding system calls' later.
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include/
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# The public header files on everyone's include path. These are a mixture of
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# files written by us and files taken from BSD.
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kernel/
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# The kernel uapi header files. These are scrubbed copies of the originals
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# in external/kernel-headers/. These files must not be edited directly. The
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# generate_uapi_headers.sh script should be used to go from a kernel tree to
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# external/kernel-headers/ --- this takes care of the architecture-specific
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# details. The update_all.py script should be used to regenerate bionic's
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# scrubbed headers from external/kernel-headers/.
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private/
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# These are private header files meant for use within bionic itself.
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dns/
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# Contains the DNS resolver (originates from NetBSD code).
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upstream-dlmalloc/
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upstream-freebsd/
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upstream-netbsd/
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upstream-openbsd/
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# These directories contain unmolested upstream source. Any time we can
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# just use a BSD implementation of something unmodified, we should.
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# The structure under these directories mimics the upstream tree,
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# but there's also...
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android/
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include/
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# This is where we keep the hacks necessary to build BSD source
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# in our world. The *-compat.h files are automatically included
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# using -include, but we also provide equivalents for missing
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# header/source files needed by the BSD implementation.
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bionic/
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# This is the biggest mess. The C++ files are files we own, typically
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# because the Linux kernel interface is sufficiently different that we
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# can't use any of the BSD implementations. The C files are usually
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# legacy mess that needs to be sorted out, either by replacing it with
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# current upstream source in one of the upstream directories or by
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# switching the file to C++ and cleaning it up.
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stdio/
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# These are legacy files of dubious provenance. We're working to clean
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# this mess up, and this directory should disappear.
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tools/
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# Various tools used to maintain bionic.
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tzcode/
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# A modified superset of the IANA tzcode. Most of the modifications relate
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# to Android's use of a single file (with corresponding index) to contain
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# time zone data.
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zoneinfo/
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# Android-format time zone data.
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# See 'Updating tzdata' later.
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</pre>
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Adding system calls
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-------------------
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Adding a system call usually involves:
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1. Add entries to SYSCALLS.TXT.
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See SYSCALLS.TXT itself for documentation on the format.
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2. Run the gensyscalls.py script.
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3. Add constants (and perhaps types) to the appropriate header file.
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Note that you should check to see whether the constants are already in
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kernel uapi header files, in which case you just need to make sure that
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the appropriate POSIX header file in libc/include/ includes the
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relevant file or files.
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4. Add function declarations to the appropriate header file.
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5. Add at least basic tests. Even a test that deliberately supplies
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an invalid argument helps check that we're generating the right symbol
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and have the right declaration in the header file. (And strace(1) can
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confirm that the correct system call is being made.)
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Updating kernel header files
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----------------------------
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As mentioned above, this is currently a two-step process:
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1. Use generate_uapi_headers.sh to go from a Linux source tree to appropriate
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contents for external/kernel-headers/.
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2. Run update_all.py to scrub those headers and import them into bionic.
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Updating tzdata
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---------------
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This is fully automated:
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1. Run update-tzdata.py.
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Verifying changes
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-----------------
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If you make a change that is likely to have a wide effect on the tree (such as a
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libc header change), you should run `make checkbuild`. A regular `make` will
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_not_ build the entire tree; just the minimum number of projects that are
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required for the device. Tests, additional developer tools, and various other
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modules will not be built. Note that `make checkbuild` will not be complete
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either, as `make tests` covers a few additional modules, but generally speaking
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`make checkbuild` is enough.
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Running the tests
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-----------------
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The tests are all built from the tests/ directory.
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### Device tests
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$ mma
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$ adb sync
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$ adb shell /data/nativetest/bionic-unit-tests/bionic-unit-tests32
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$ adb shell \
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/data/nativetest/bionic-unit-tests-static/bionic-unit-tests-static32
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# Only for 64-bit targets
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$ adb shell /data/nativetest/bionic-unit-tests/bionic-unit-tests64
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$ adb shell \
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/data/nativetest/bionic-unit-tests-static/bionic-unit-tests-static64
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### Host tests
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The host tests require that you have `lunch`ed either an x86 or x86_64 target.
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$ mma
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# 64-bit tests for 64-bit targets, 32-bit otherwise.
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$ mm bionic-unit-tests-run-on-host
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# Only exists for 64-bit targets.
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$ mm bionic-unit-tests-run-on-host32
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### Against glibc
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As a way to check that our tests do in fact test the correct behavior (and not
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just the behavior we think is correct), it is possible to run the tests against
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the host's glibc.
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$ mma
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$ bionic-unit-tests-glibc32 # already in your path
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$ bionic-unit-tests-glibc64
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Gathering test coverage
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-----------------------
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For either host or target coverage, you must first:
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* `$ export NATIVE_COVERAGE=true`
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* Note that the build system is ignorant to this flag being toggled, i.e. if
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you change this flag, you will have to manually rebuild bionic.
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* Set `bionic_coverage=true` in `libc/Android.mk` and `libm/Android.mk`.
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### Coverage from device tests
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$ mma
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$ adb sync
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$ adb shell \
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GCOV_PREFIX=/data/local/tmp/gcov \
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GCOV_PREFIX_STRIP=`echo $ANDROID_BUILD_TOP | grep -o / | wc -l` \
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/data/nativetest/bionic-unit-tests/bionic-unit-tests32
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$ acov
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`acov` will pull all coverage information from the device, push it to the right
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directories, run `lcov`, and open the coverage report in your browser.
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### Coverage from host tests
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First, build and run the host tests as usual (see above).
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$ croot
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$ lcov -c -d $ANDROID_PRODUCT_OUT -o coverage.info
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$ genhtml -o covreport coverage.info # or lcov --list coverage.info
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The coverage report is now available at `covreport/index.html`.
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LP32 ABI bugs
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-------------
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This probably belongs in the NDK documentation rather than here, but these
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are the known ABI bugs in LP32:
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* `time_t` is 32-bit. <http://b/5819737>
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* `off_t` is 32-bit. There is `off64_t`, but no `_FILE_OFFSET_BITS` support.
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Many of the `off64_t` functions are missing in older releases, and
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stdio uses 32-bit offsets, so there's no way to fully implement
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`_FILE_OFFSET_BITS`.
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* `sigset_t` is too small on ARM and x86 (but correct on MIPS), so support
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for real-time signals is broken. <http://b/5828899>
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