2cc2b2be69
Change-Id: Ieec623c06bc32ec78334f628af25b00c2bccd2e7
149 lines
4.7 KiB
C
149 lines
4.7 KiB
C
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <assert.h>
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/*
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* Works like memmove(), except:
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* - if all arguments are at least 32-bit aligned, we guarantee that we
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* will use operations that preserve atomicity of 32-bit values
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* - if not, we guarantee atomicity of 16-bit values
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*
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* If all three arguments are not at least 16-bit aligned, the behavior
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* of this function is undefined. (We could remove this restriction by
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* testing for unaligned values and punting to memmove(), but that's
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* not currently useful.)
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*
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* TODO: add loop for 64-bit alignment
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* TODO: use __builtin_prefetch
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* TODO: write an ARM-optimized version
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*/
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void _memmove_words(void* dest, const void* src, size_t n)
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{
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assert((((uintptr_t) dest | (uintptr_t) src | n) & 0x01) == 0);
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char* d = (char*) dest;
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const char* s = (const char*) src;
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size_t copyCount;
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/*
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* If the source and destination pointers are the same, this is
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* an expensive no-op. Testing for an empty move now allows us
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* to skip a check later.
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*/
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if (n == 0 || d == s)
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return;
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/*
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* Determine if the source and destination buffers will overlap if
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* we copy data forward (i.e. *dest++ = *src++).
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*
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* It's okay if the destination buffer starts before the source and
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* there is some overlap, because the reader is always ahead of the
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* writer.
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*/
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if (__builtin_expect((d < s) || ((size_t)(d - s) >= n), 1)) {
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/*
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* Copy forward. We prefer 32-bit loads and stores even for 16-bit
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* data, so sort that out.
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*/
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if ((((uintptr_t) d | (uintptr_t) s) & 0x03) != 0) {
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/*
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* Not 32-bit aligned. Two possibilities:
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* (1) Congruent, we can align to 32-bit by copying one 16-bit val
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* (2) Non-congruent, we can do one of:
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* a. copy whole buffer as a series of 16-bit values
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* b. load/store 32 bits, using shifts to ensure alignment
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* c. just copy the as 32-bit values and assume the CPU
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* will do a reasonable job
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*
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* We're currently using (a), which is suboptimal.
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*/
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if ((((uintptr_t) d ^ (uintptr_t) s) & 0x03) != 0) {
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copyCount = n;
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} else {
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copyCount = 2;
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}
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n -= copyCount;
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copyCount /= sizeof(uint16_t);
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while (copyCount--) {
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*(uint16_t*)d = *(uint16_t*)s;
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d += sizeof(uint16_t);
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s += sizeof(uint16_t);
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}
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}
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/*
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* Copy 32-bit aligned words.
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*/
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copyCount = n / sizeof(uint32_t);
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while (copyCount--) {
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*(uint32_t*)d = *(uint32_t*)s;
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d += sizeof(uint32_t);
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s += sizeof(uint32_t);
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}
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/*
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* Check for leftovers. Either we finished exactly, or we have
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* one remaining 16-bit chunk.
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*/
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if ((n & 0x02) != 0) {
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*(uint16_t*)d = *(uint16_t*)s;
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}
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} else {
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/*
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* Copy backward, starting at the end.
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*/
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d += n;
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s += n;
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if ((((uintptr_t) d | (uintptr_t) s) & 0x03) != 0) {
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/* try for 32-bit alignment */
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if ((((uintptr_t) d ^ (uintptr_t) s) & 0x03) != 0) {
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copyCount = n;
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} else {
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copyCount = 2;
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}
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n -= copyCount;
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copyCount /= sizeof(uint16_t);
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while (copyCount--) {
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d -= sizeof(uint16_t);
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s -= sizeof(uint16_t);
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*(uint16_t*)d = *(uint16_t*)s;
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}
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}
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/* copy 32-bit aligned words */
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copyCount = n / sizeof(uint32_t);
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while (copyCount--) {
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d -= sizeof(uint32_t);
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s -= sizeof(uint32_t);
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*(uint32_t*)d = *(uint32_t*)s;
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}
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/* copy leftovers */
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if ((n & 0x02) != 0) {
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d -= sizeof(uint16_t);
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s -= sizeof(uint16_t);
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*(uint16_t*)d = *(uint16_t*)s;
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}
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}
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}
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