Clean up trailing whitespace in the kernel headers.
And fix the scripts so they stop letting trailing whitespace through. Change-Id: Ie109fbe1f63321e565ba0fa60fee8e9cf3a61cfc
This commit is contained in:
@@ -22,22 +22,22 @@
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#include <linux/time.h>
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#include <asm/param.h>
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#define SHIFT_KG 6
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#define SHIFT_KF 16
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#define SHIFT_KH 2
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#define SHIFT_KG 6
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#define SHIFT_KF 16
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#define SHIFT_KH 2
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define MAXTC 6
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#define SHIFT_SCALE 22
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#define SHIFT_UPDATE (SHIFT_KG + MAXTC)
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#define SHIFT_USEC 16
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#define MAXTC 6
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#define SHIFT_SCALE 22
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#define SHIFT_UPDATE (SHIFT_KG + MAXTC)
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#define SHIFT_USEC 16
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FINENSEC (1L << (SHIFT_SCALE - 10))
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#define MAXPHASE 512000L
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#define MAXFREQ (512L << SHIFT_USEC)
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#define MINSEC 16L
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#define FINENSEC (1L << (SHIFT_SCALE - 10))
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#define MAXPHASE 512000L
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#define MAXFREQ (512L << SHIFT_USEC)
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#define MINSEC 16L
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define MAXSEC 1200L
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#define NTP_PHASE_LIMIT (MAXPHASE << 5)
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#define MAXSEC 1200L
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#define NTP_PHASE_LIMIT (MAXPHASE << 5)
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struct timex {
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unsigned int modes;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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@@ -68,16 +68,16 @@ struct timex {
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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int :32; int :32; int :32; int :32;
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};
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#define ADJ_OFFSET 0x0001
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#define ADJ_FREQUENCY 0x0002
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#define ADJ_OFFSET 0x0001
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#define ADJ_FREQUENCY 0x0002
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define ADJ_MAXERROR 0x0004
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#define ADJ_ESTERROR 0x0008
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#define ADJ_STATUS 0x0010
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#define ADJ_TIMECONST 0x0020
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#define ADJ_MAXERROR 0x0004
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#define ADJ_ESTERROR 0x0008
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#define ADJ_STATUS 0x0010
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#define ADJ_TIMECONST 0x0020
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define ADJ_TICK 0x4000
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#define ADJ_OFFSET_SINGLESHOT 0x8001
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#define ADJ_TICK 0x4000
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#define ADJ_OFFSET_SINGLESHOT 0x8001
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#define MOD_OFFSET ADJ_OFFSET
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#define MOD_FREQUENCY ADJ_FREQUENCY
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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@@ -87,32 +87,32 @@ struct timex {
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#define MOD_TIMECONST ADJ_TIMECONST
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define MOD_CLKB ADJ_TICK
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#define MOD_CLKA ADJ_OFFSET_SINGLESHOT
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#define STA_PLL 0x0001
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#define STA_PPSFREQ 0x0002
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#define MOD_CLKA ADJ_OFFSET_SINGLESHOT
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#define STA_PLL 0x0001
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#define STA_PPSFREQ 0x0002
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define STA_PPSTIME 0x0004
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#define STA_FLL 0x0008
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#define STA_INS 0x0010
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#define STA_DEL 0x0020
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#define STA_PPSTIME 0x0004
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#define STA_FLL 0x0008
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#define STA_INS 0x0010
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#define STA_DEL 0x0020
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define STA_UNSYNC 0x0040
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#define STA_FREQHOLD 0x0080
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#define STA_PPSSIGNAL 0x0100
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#define STA_PPSJITTER 0x0200
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#define STA_UNSYNC 0x0040
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#define STA_FREQHOLD 0x0080
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#define STA_PPSSIGNAL 0x0100
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#define STA_PPSJITTER 0x0200
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define STA_PPSWANDER 0x0400
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#define STA_PPSERROR 0x0800
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#define STA_CLOCKERR 0x1000
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#define STA_RONLY (STA_PPSSIGNAL | STA_PPSJITTER | STA_PPSWANDER | STA_PPSERROR | STA_CLOCKERR)
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#define STA_PPSWANDER 0x0400
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#define STA_PPSERROR 0x0800
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#define STA_CLOCKERR 0x1000
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#define STA_RONLY (STA_PPSSIGNAL | STA_PPSJITTER | STA_PPSWANDER | STA_PPSERROR | STA_CLOCKERR)
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define TIME_OK 0
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#define TIME_INS 1
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#define TIME_DEL 2
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#define TIME_OOP 3
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#define TIME_OK 0
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#define TIME_INS 1
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#define TIME_DEL 2
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#define TIME_OOP 3
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define TIME_WAIT 4
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#define TIME_ERROR 5
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#define TIME_BAD TIME_ERROR
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#define TIME_WAIT 4
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#define TIME_ERROR 5
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#define TIME_BAD TIME_ERROR
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#endif
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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