Fix sigaction(3) for 64-bit.

Also clean up <signal.h> and revert the hacks that were necessary
for 64-bit in linker/debugger.cpp until now.

Change-Id: I3b0554ca8a49ee1c97cda086ce2c1954ebc11892
This commit is contained in:
Elliott Hughes
2013-10-16 22:27:54 -07:00
parent f89f1eaa60
commit c7e9b23317
20 changed files with 358 additions and 126 deletions

View File

@@ -176,12 +176,7 @@ static bool have_siginfo(int signum) {
* Catches fatal signals so we can ask debuggerd to ptrace us before
* we crash.
*/
#if __LP64__ // TODO: implement 64-bit sigaction using rt_sigaction.
void debuggerd_signal_handler(int n) {
siginfo_t* info = NULL;
#else
void debuggerd_signal_handler(int n, siginfo_t* info, void*) {
#endif
/*
* It's possible somebody cleared the SA_SIGINFO flag, which would mean
* our "info" arg holds an undefined value.
@@ -254,11 +249,7 @@ void debuggerd_init() {
struct sigaction action;
memset(&action, 0, sizeof(action));
sigemptyset(&action.sa_mask);
#if __LP64__ // TODO: implement 64-bit sigaction using rt_sigaction.
action.sa_handler = debuggerd_signal_handler;
#else
action.sa_sigaction = debuggerd_signal_handler;
#endif
action.sa_flags = SA_RESTART | SA_SIGINFO;
// Use the alternate signal stack if available so we can catch stack overflows.