update linux/fb.h
Change-Id: Ib00343e3b6f95eaf3d347d4b8b9df950d0686e70 Signed-off-by: Erik Gilling <konkers@android.com>
This commit is contained in:
parent
5da3ed177c
commit
b8ef90d679
@ -7,341 +7,391 @@
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*** structures, and macros generated from the original header, and thus,
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*** contains no copyrightable information.
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***
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*** To edit the content of this header, modify the corresponding
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*** source file (e.g. under external/kernel-headers/original/) then
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*** run bionic/libc/kernel/tools/update_all.py
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***
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*** Any manual change here will be lost the next time this script will
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*** be run. You've been warned!
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***
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****************************************************************************
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****************************************************************************/
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#ifndef _LINUX_FB_H
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#define _LINUX_FB_H
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#include <asm/types.h>
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#define FB_MAJOR 29
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#include <linux/types.h>
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#include <linux/i2c.h>
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_MAX 32
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#define FBIOGET_VSCREENINFO 0x4600
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#define FBIOPUT_VSCREENINFO 0x4601
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#define FBIOGET_FSCREENINFO 0x4602
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FBIOGETCMAP 0x4604
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#define FBIOPUTCMAP 0x4605
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#define FBIOPAN_DISPLAY 0x4606
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#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FBIOGET_CON2FBMAP 0x460F
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#define FBIOPUT_CON2FBMAP 0x4610
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#define FBIOBLANK 0x4611
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#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FBIO_ALLOC 0x4613
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#define FBIO_FREE 0x4614
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#define FBIOGET_GLYPH 0x4615
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#define FBIOGET_HWCINFO 0x4616
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FBIOPUT_MODEINFO 0x4617
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#define FBIOGET_DISPINFO 0x4618
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#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
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#define FB_TYPE_PACKED_PIXELS 0
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_TYPE_PLANES 1
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#define FB_TYPE_INTERLEAVED_PLANES 2
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#define FB_TYPE_TEXT 3
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#define FB_TYPE_VGA_PLANES 4
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_AUX_TEXT_MDA 0
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#define FB_AUX_TEXT_CGA 1
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#define FB_AUX_TEXT_S3_MMIO 2
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#define FB_AUX_TEXT_MGA_STEP16 3
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_AUX_TEXT_MGA_STEP8 4
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#define FB_AUX_TEXT_SVGA_GROUP 8
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#define FB_AUX_TEXT_SVGA_MASK 7
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#define FB_AUX_TEXT_SVGA_STEP2 8
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_AUX_TEXT_SVGA_STEP4 9
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#define FB_AUX_TEXT_SVGA_STEP8 10
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#define FB_AUX_TEXT_SVGA_STEP16 11
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#define FB_AUX_TEXT_SVGA_LAST 15
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_AUX_VGA_PLANES_VGA4 0
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#define FB_AUX_VGA_PLANES_CFB4 1
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#define FB_AUX_VGA_PLANES_CFB8 2
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#define FB_VISUAL_MONO01 0
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_VISUAL_MONO10 1
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#define FB_VISUAL_TRUECOLOR 2
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#define FB_VISUAL_PSEUDOCOLOR 3
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#define FB_VISUAL_DIRECTCOLOR 4
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_VISUAL_STATIC_PSEUDOCOLOR 5
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#define FB_ACCEL_NONE 0
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#define FB_ACCEL_ATARIBLITT 1
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#define FB_ACCEL_AMIGABLITT 2
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_S3_TRIO64 3
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#define FB_ACCEL_NCR_77C32BLT 4
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#define FB_ACCEL_S3_VIRGE 5
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#define FB_ACCEL_ATI_MACH64GX 6
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_DEC_TGA 7
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#define FB_ACCEL_ATI_MACH64CT 8
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#define FB_ACCEL_ATI_MACH64VT 9
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#define FB_ACCEL_ATI_MACH64GT 10
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_SUN_CREATOR 11
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#define FB_ACCEL_SUN_CGSIX 12
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#define FB_ACCEL_SUN_LEO 13
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#define FB_ACCEL_IMS_TWINTURBO 14
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_3DLABS_PERMEDIA2 15
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#define FB_ACCEL_MATROX_MGA2064W 16
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#define FB_ACCEL_MATROX_MGA1064SG 17
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#define FB_ACCEL_MATROX_MGA2164W 18
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_MATROX_MGA2164W_AGP 19
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#define FB_ACCEL_MATROX_MGAG100 20
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#define FB_ACCEL_MATROX_MGAG200 21
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#define FB_ACCEL_SUN_CG14 22
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_SUN_BWTWO 23
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#define FB_ACCEL_SUN_CGTHREE 24
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#define FB_ACCEL_SUN_TCX 25
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#define FB_ACCEL_MATROX_MGAG400 26
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_NV3 27
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#define FB_ACCEL_NV4 28
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#define FB_ACCEL_NV5 29
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#define FB_ACCEL_CT_6555x 30
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_3DFX_BANSHEE 31
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#define FB_ACCEL_ATI_RAGE128 32
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#define FB_ACCEL_IGS_CYBER2000 33
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#define FB_ACCEL_IGS_CYBER2010 34
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_IGS_CYBER5000 35
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#define FB_ACCEL_SIS_GLAMOUR 36
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#define FB_ACCEL_3DLABS_PERMEDIA3 37
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#define FB_ACCEL_ATI_RADEON 38
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_I810 39
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#define FB_ACCEL_SIS_GLAMOUR_2 40
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#define FB_ACCEL_SIS_XABRE 41
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#define FB_ACCEL_I830 42
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_NV_10 43
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#define FB_ACCEL_NV_20 44
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#define FB_ACCEL_NV_30 45
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#define FB_ACCEL_NV_40 46
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_XGI_VOLARI_V 47
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#define FB_ACCEL_XGI_VOLARI_Z 48
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#define FB_ACCEL_OMAP1610 49
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#define FB_ACCEL_TRIDENT_TGUI 50
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_TRIDENT_3DIMAGE 51
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#define FB_ACCEL_TRIDENT_BLADE3D 52
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#define FB_ACCEL_TRIDENT_BLADEXP 53
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#define FB_ACCEL_CIRRUS_ALPINE 53
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_NEOMAGIC_NM2070 90
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#define FB_ACCEL_NEOMAGIC_NM2090 91
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#define FB_ACCEL_NEOMAGIC_NM2093 92
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#define FB_ACCEL_NEOMAGIC_NM2097 93
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_NEOMAGIC_NM2160 94
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#define FB_ACCEL_NEOMAGIC_NM2200 95
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#define FB_ACCEL_NEOMAGIC_NM2230 96
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#define FB_ACCEL_NEOMAGIC_NM2360 97
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_NEOMAGIC_NM2380 98
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#define FB_ACCEL_PXA3XX 99
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#define FB_ACCEL_SAVAGE4 0x80
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#define FB_ACCEL_SAVAGE3D 0x81
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_SAVAGE3D_MV 0x82
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#define FB_ACCEL_SAVAGE2000 0x83
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#define FB_ACCEL_SAVAGE_MX_MV 0x84
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#define FB_ACCEL_SAVAGE_MX 0x85
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_SAVAGE_IX_MV 0x86
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#define FB_ACCEL_SAVAGE_IX 0x87
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#define FB_ACCEL_PROSAVAGE_PM 0x88
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#define FB_ACCEL_PROSAVAGE_KM 0x89
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_S3TWISTER_P 0x8a
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#define FB_ACCEL_S3TWISTER_K 0x8b
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#define FB_ACCEL_SUPERSAVAGE 0x8c
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#define FB_ACCEL_PROSAVAGE_DDR 0x8d
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACCEL_PROSAVAGE_DDRK 0x8e
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#define FB_ACCEL_PUV3_UNIGFX 0xa0
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struct fb_fix_screeninfo {
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char id[16];
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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unsigned long smem_start;
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__u32 smem_len;
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__u32 type;
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__u32 type_aux;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 visual;
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__u16 xpanstep;
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__u16 ypanstep;
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__u16 ywrapstep;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 line_length;
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unsigned long mmio_start;
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__u32 mmio_len;
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__u32 accel;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u16 reserved[3];
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};
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struct fb_bitfield {
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__u32 offset;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 length;
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__u32 msb_right;
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};
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#define FB_NONSTD_HAM 1
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_NONSTD_REV_PIX_IN_B 2
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#define FB_ACTIVATE_NOW 0
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#define FB_ACTIVATE_NXTOPEN 1
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#define FB_ACTIVATE_TEST 2
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACTIVATE_MASK 15
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#define FB_ACTIVATE_VBL 16
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#define FB_CHANGE_CMAP_VBL 32
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#define FB_ACTIVATE_ALL 64
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ACTIVATE_FORCE 128
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#define FB_ACTIVATE_INV_MODE 256
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#define FB_ACCELF_TEXT 1
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#define FB_SYNC_HOR_HIGH_ACT 1
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_SYNC_VERT_HIGH_ACT 2
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#define FB_SYNC_EXT 4
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#define FB_SYNC_COMP_HIGH_ACT 8
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#define FB_SYNC_BROADCAST 16
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_SYNC_ON_GREEN 32
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#define FB_VMODE_NONINTERLACED 0
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#define FB_VMODE_INTERLACED 1
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#define FB_VMODE_DOUBLE 2
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_VMODE_ODD_FLD_FIRST 4
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#define FB_VMODE_MASK 255
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#define FB_VMODE_YWRAP 256
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#define FB_VMODE_SMOOTH_XPAN 512
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_VMODE_CONUPDATE 512
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#define FB_FLAG_RATIO_4_3 64
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#define FB_FLAG_RATIO_16_9 128
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#define FB_FLAG_PIXEL_REPEAT 256
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_ROTATE_UR 0
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#define FB_ROTATE_CW 1
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#define FB_ROTATE_UD 2
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#define FB_ROTATE_CCW 3
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define PICOS2KHZ(a) (1000000000UL/(a))
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#define KHZ2PICOS(a) (1000000000UL/(a))
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struct fb_var_screeninfo {
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__u32 xres;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 yres;
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__u32 xres_virtual;
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__u32 yres_virtual;
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__u32 xoffset;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 yoffset;
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__u32 bits_per_pixel;
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__u32 grayscale;
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struct fb_bitfield red;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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struct fb_bitfield green;
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struct fb_bitfield blue;
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struct fb_bitfield transp;
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__u32 nonstd;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 activate;
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__u32 height;
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__u32 width;
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__u32 accel_flags;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 pixclock;
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__u32 left_margin;
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__u32 right_margin;
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__u32 upper_margin;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 lower_margin;
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__u32 hsync_len;
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__u32 vsync_len;
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__u32 sync;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 vmode;
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__u32 rotate;
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__u32 reserved[5];
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};
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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struct fb_cmap {
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__u32 start;
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__u32 len;
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__u16 *red;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u16 *green;
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__u16 *blue;
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__u16 *transp;
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};
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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struct fb_con2fbmap {
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__u32 console;
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__u32 framebuffer;
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};
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define VESA_NO_BLANKING 0
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#define VESA_VSYNC_SUSPEND 1
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#define VESA_HSYNC_SUSPEND 2
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#define VESA_POWERDOWN 3
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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enum {
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FB_BLANK_UNBLANK = VESA_NO_BLANKING,
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FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
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FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
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FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
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};
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#define FB_VBLANK_VBLANKING 0x001
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_VBLANK_HBLANKING 0x002
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#define FB_VBLANK_HAVE_VBLANK 0x004
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#define FB_VBLANK_HAVE_HBLANK 0x008
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#define FB_VBLANK_HAVE_COUNT 0x010
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define FB_VBLANK_HAVE_VCOUNT 0x020
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#define FB_VBLANK_HAVE_HCOUNT 0x040
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#define FB_VBLANK_VSYNCING 0x080
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#define FB_VBLANK_HAVE_VSYNC 0x100
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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struct fb_vblank {
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__u32 flags;
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__u32 count;
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__u32 vcount;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 hcount;
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__u32 reserved[4];
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};
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#define ROP_COPY 0
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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#define ROP_XOR 1
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struct fb_copyarea {
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__u32 dx;
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__u32 dy;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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__u32 width;
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__u32 height;
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__u32 sx;
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__u32 sy;
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/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
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};
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struct fb_fillrect {
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__u32 dx;
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__u32 dy;
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
__u32 width;
|
||||
__u32 height;
|
||||
__u32 color;
|
||||
__u32 rop;
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
};
|
||||
|
||||
struct fb_image {
|
||||
__u32 dx;
|
||||
__u32 dy;
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
__u32 width;
|
||||
__u32 height;
|
||||
__u32 fg_color;
|
||||
__u32 bg_color;
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
__u8 depth;
|
||||
const char *data;
|
||||
struct fb_cmap cmap;
|
||||
};
|
||||
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
#define FB_CUR_SETIMAGE 0x01
|
||||
#define FB_CUR_SETPOS 0x02
|
||||
#define FB_CUR_SETHOT 0x04
|
||||
#define FB_CUR_SETCMAP 0x08
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
#define FB_CUR_SETSHAPE 0x10
|
||||
#define FB_CUR_SETSIZE 0x20
|
||||
#define FB_CUR_SETALL 0xFF
|
||||
|
||||
struct fbcurpos {
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
__u16 x, y;
|
||||
};
|
||||
|
||||
struct fb_cursor {
|
||||
__u16 set;
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
__u16 enable;
|
||||
__u16 rop;
|
||||
const char *mask;
|
||||
struct fbcurpos hot;
|
||||
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
|
||||
struct fb_image image;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user