Use the default unwind code.
This speeds up the debug malloc code by using the original unwinding code. The only catch is that it has to link in the libc++ arm unwind code or there will be crashes when attempting to unwind through libc++ compiled code. Bug: 16874447 (cherry picked from commit 3f7635f4906c53fa744731efc35235456b7d93bf) Change-Id: If8a3821cdd95ed481bb496bf2daab449d13790f8
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@ -1089,7 +1089,6 @@ LOCAL_CPPFLAGS := $(libc_common_cppflags)
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# Make sure that unwind.h comes from libunwind.
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# Make sure that unwind.h comes from libunwind.
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LOCAL_C_INCLUDES := \
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LOCAL_C_INCLUDES := \
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external/libunwind/include \
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$(libc_common_c_includes) \
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$(libc_common_c_includes) \
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LOCAL_SRC_FILES := \
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LOCAL_SRC_FILES := \
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@ -1105,7 +1104,9 @@ LOCAL_ADDITIONAL_DEPENDENCIES := $(libc_common_additional_dependencies)
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LOCAL_SHARED_LIBRARIES := libc libdl
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LOCAL_SHARED_LIBRARIES := libc libdl
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LOCAL_SYSTEM_SHARED_LIBRARIES :=
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LOCAL_SYSTEM_SHARED_LIBRARIES :=
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LOCAL_WHOLE_STATIC_LIBRARIES := libunwindbacktrace
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# Only need this for arm since libc++ uses its own unwind code that
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# doesn't mix with the other default unwind code.
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LOCAL_STATIC_LIBRARIES_arm := libc++
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LOCAL_ALLOW_UNDEFINED_SYMBOLS := true
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LOCAL_ALLOW_UNDEFINED_SYMBOLS := true
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# Don't install on release build
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# Don't install on release build
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