Fix build (take two).
Make sure __netdClientDispatch is defined in the same set of libraries that refer to it (e.g.: with connect.cpp). Change-Id: I86d7bf2df5bde09f75a35b204eac0e1361747e22
This commit is contained in:
29
libc/bionic/NetdClientDispatch.cpp
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29
libc/bionic/NetdClientDispatch.cpp
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <private/NetdClient.h>
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#ifdef __i386__
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#define __socketcall __attribute__((__cdecl__))
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#else
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#define __socketcall
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#endif
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extern "C" __socketcall int __connect(int, const sockaddr*, socklen_t);
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NetdClientDispatch __netdClientDispatch __attribute__((aligned(32))) = {
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__connect
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};
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