Fix build (take two).

Make sure __netdClientDispatch is defined in the same set of libraries that
refer to it (e.g.: with connect.cpp).

Change-Id: I86d7bf2df5bde09f75a35b204eac0e1361747e22
This commit is contained in:
Sreeram Ramachandran
2014-05-13 17:24:03 -07:00
parent 2ed09d44ec
commit 8205a61248
3 changed files with 34 additions and 19 deletions

View File

@@ -0,0 +1,29 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <private/NetdClient.h>
#ifdef __i386__
#define __socketcall __attribute__((__cdecl__))
#else
#define __socketcall
#endif
extern "C" __socketcall int __connect(int, const sockaddr*, socklen_t);
NetdClientDispatch __netdClientDispatch __attribute__((aligned(32))) = {
__connect
};