Use more optimized version of memmove
On ARM there is currently no assembler optimized memmove in libc. There is however a more optimized bcopy which copies long instead of bytes where possible. This almost doubles the performance in best case. Change-Id: I1f1cd27529443358047c385730deaf938ce4e642
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@ -26,6 +26,7 @@
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* SUCH DAMAGE.
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* SUCH DAMAGE.
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*/
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*/
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#include <string.h>
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#include <string.h>
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#include <strings.h>
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void *memmove(void *dst, const void *src, size_t n)
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void *memmove(void *dst, const void *src, size_t n)
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{
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{
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@ -37,39 +38,7 @@ void *memmove(void *dst, const void *src, size_t n)
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if (__builtin_expect((q < p) || ((size_t)(q - p) >= n), 1)) {
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if (__builtin_expect((q < p) || ((size_t)(q - p) >= n), 1)) {
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return memcpy(dst, src, n);
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return memcpy(dst, src, n);
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} else {
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} else {
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#define PRELOAD_DISTANCE 64
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bcopy(src, dst, n);
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/* a semi-optimized memmove(). we're preloading the src and dst buffers
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* as we go */
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size_t c0, c1, i;
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p += n;
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q += n;
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/* note: we preload the destination as well, because the 1-byte at a time
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* copy below doesn't take advantage of the write-buffer, we need
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* to use the cache instead as a poor man's write-combiner */
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__builtin_prefetch(p-1);
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__builtin_prefetch(q-1);
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if (PRELOAD_DISTANCE > 32) {
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__builtin_prefetch(p-(32+1));
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__builtin_prefetch(q-(32+1));
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}
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/* do the prefetech as soon as possible, prevent the compiler to
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* reorder the instructions above the prefetch */
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asm volatile("":::"memory");
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c0 = n & 0x1F; /* cache-line is 32 bytes */
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c1 = n >> 5;
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while ( c1-- ) {
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/* ARMv6 can have up to 3 memory access outstanding */
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__builtin_prefetch(p - (PRELOAD_DISTANCE+1));
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__builtin_prefetch(q - (PRELOAD_DISTANCE+1));
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asm volatile("":::"memory");
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for (i=0 ; i<32 ; i++) {
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*--q = *--p;
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}
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}
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while ( c0-- ) {
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*--q = *--p;
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}
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}
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return dst;
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return dst;
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}
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}
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}
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