Add ability to register a user defined type conversion

Currently this adds a fair bit of overhead. It will need to be evaluated
further before it's merged.
This commit is contained in:
Jason Turner
2014-10-28 14:52:24 -06:00
parent 43d6f0cf16
commit 7b42d5307a
8 changed files with 62 additions and 13 deletions

View File

@@ -26,7 +26,7 @@
#include "../dispatchkit/boxed_cast_helper.hpp"
#include "../dispatchkit/boxed_value.hpp"
#include "../dispatchkit/dispatchkit.hpp"
#include "../dispatchkit/dynamic_cast_conversion.hpp"
#include "../dispatchkit/type_conversions.hpp"
#include "../dispatchkit/proxy_functions.hpp"
#include "chaiscript_common.hpp"
@@ -353,6 +353,13 @@ namespace chaiscript
m_engine.add(fun(&chaiscript::detail::Dispatch_Engine::get_type_name, std::ref(m_engine)), "name");
m_engine.add(fun(&chaiscript::detail::Dispatch_Engine::get_type, std::ref(m_engine)), "type");
m_engine.add(fun<void (const Type_Info &, const Type_Info &, const std::function<Boxed_Value (const Boxed_Value &)> &)> (
[=](const Type_Info &t_from, const Type_Info &t_to, const std::function<Boxed_Value (const Boxed_Value &)> &t_func) {
m_engine.add(chaiscript::type_conversion(t_from, t_to, t_func));
}
), "add_type_conversion");
typedef std::string (ChaiScript::*load_mod_1)(const std::string&);
typedef void (ChaiScript::*load_mod_2)(const std::string&, const std::string&);