Add sync_cache to set_state code to fix logic flaw in resetting of state and memory leak. #92
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@@ -342,13 +342,10 @@ namespace chaiscript
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void sync_cache()
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{
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m_stack_holder->stack->get<0>().clear();
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#ifndef CHAISCRIPT_NO_THREADS
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boost::shared_lock<boost::shared_mutex> l(m_mutex);
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#endif
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get_function_cache() = m_state.m_functions;
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sync_cache_no_lock();
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}
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/**
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@@ -670,6 +667,7 @@ namespace chaiscript
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#endif
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m_state = t_state;
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sync_cache_no_lock();
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}
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@@ -688,6 +686,13 @@ namespace chaiscript
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return m_stack_holder->function_cache;
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}
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void sync_cache_no_lock()
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{
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m_stack_holder->stack->get<0>().clear();
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get_function_cache() = m_state.m_functions;
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}
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/**
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* Throw a reserved_word exception if the name is not allowed
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83
src/memory_leak_test.cpp
Normal file
83
src/memory_leak_test.cpp
Normal file
@@ -0,0 +1,83 @@
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#include <iostream>
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#include "chaiscript/chaiscript.hpp"
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using namespace chaiscript;
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std::string get_next_command() {
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#ifdef READLINE_AVAILABLE
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char *input_raw;
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input_raw = readline("eval> ");
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add_history(input_raw);
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return std::string(input_raw);
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#else
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std::string retval;
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std::cout << "eval> ";
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std::getline(std::cin, retval);
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return retval;
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#endif
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}
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void fuction(void)
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{
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// do nothing
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}
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class test
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{
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ChaiScript chai;
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ChaiScript::State backupState;
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public:
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test()
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{
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backupState = chai.get_state();
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}
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~test(){}
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void ResetState()
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{
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chai.set_state(backupState);
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chai.add(fun(&fuction),"Whatever()");
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}
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void RunFile(std::string sFile)
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{
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chaiscript::Boxed_Value val;
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try {
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chaiscript::Boxed_Value val = chai.eval_file(sFile);
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}
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catch (std::exception &e) {
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std::cout << e.what() << std::endl;
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}
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}
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};
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int main(int argc, char *argv[]) {
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test myChai;
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std::string command = "";
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//
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// this loop increases memoryusage, if RunFile is not called (just hittin enter)
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// as soon RunFile gets called, memory will be freed.
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//
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// scenario1 - RunFile gets called every Loop: memoryusage does not change
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// scenario2 - RunFile gets never called (just hitting enter): memoryusage increases every loop
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// scenario3 - RunFile gets in changing intervals: memoryusage goes up and down, but never as
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// low as in case 1 scenario3 :
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while(command != "quit")
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{
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for(int i = 1; i < 200; i++)
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myChai.ResetState();
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if(command == "runfile")
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myChai.RunFile("Test.chai");
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command = get_next_command();
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}
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}
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