[DEV] update to realog
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@ -11,13 +11,17 @@ import os
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import sys
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import sys
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import fnmatch
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import fnmatch
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import copy
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import copy
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from realog import debug
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# Local import
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# Local import
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from . import tools
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from . import tools
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from . import debug
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from . import env
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from . import env
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from . import arguments
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from . import arguments
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debug.set_display_on_error( "******************************************************\n"
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+ "** ERROR ERROR **\n"
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+ "******************************************************")
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def filter_name_and_file(root, list_files, filter):
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def filter_name_and_file(root, list_files, filter):
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# filter elements:
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# filter elements:
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tmp_list = fnmatch.filter(list_files, filter)
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tmp_list = fnmatch.filter(list_files, filter)
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@ -8,7 +8,7 @@
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## @license MPL v2.0 (see license file)
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## @license MPL v2.0 (see license file)
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##
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##
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import sys
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import sys
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from . import debug
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from realog import debug
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##
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##
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## @brief Single argument class. It permit to define the getted argument.
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## @brief Single argument class. It permit to define the getted argument.
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@ -1,258 +0,0 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2019, Edouard DUPIN, all right reserved
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##
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## @license MPL v2.0 (see license file)
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##
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import os
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import threading
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import re
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debug_level=3
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debug_color=False
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color_default= ""
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color_red = ""
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color_green = ""
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color_yellow = ""
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color_blue = ""
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color_purple = ""
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color_cyan = ""
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debug_lock = threading.Lock()
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##
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## @brief Set log level of the console log system
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## @param[in] id (int) Value of the log level:
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## 0: None
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## 1: error
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## 2: warning
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## 3: info
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## 4: debug
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## 5: verbose
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## 6: extreme_verbose
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##
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def set_level(id):
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global debug_level
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debug_level = id
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#print "SetDebug level at " + str(debug_level)
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##
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## @brief Get the current debug leval
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## @return The value of the log level. Show: @ref set_level
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##
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def get_level():
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global debug_level
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return debug_level
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##
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## @brief Enable color of the console Log system
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##
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def enable_color():
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global debug_color
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debug_color = True
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global color_default
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color_default= "\033[00m"
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global color_red
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color_red = "\033[31m"
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global color_green
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color_green = "\033[32m"
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global color_yellow
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color_yellow = "\033[33m"
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global color_blue
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color_blue = "\033[01;34m"
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global color_purple
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color_purple = "\033[35m"
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global color_cyan
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color_cyan = "\033[36m"
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##
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## @brief Disable color of the console Log system
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##
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def disable_color():
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global debug_color
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debug_color = True
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global color_default
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color_default= ""
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global color_red
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color_red = ""
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global color_green
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color_green = ""
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global color_yellow
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color_yellow = ""
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global color_blue
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color_blue = ""
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global color_purple
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color_purple = ""
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global color_cyan
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color_cyan = ""
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##
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## @brief Print a extreme verbose log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] force (bool) force display (no check of log level)
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##
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def extreme_verbose(input, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 6 \
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or force == True:
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debug_lock.acquire()
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print(color_blue + input + color_default)
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debug_lock.release()
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##
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## @brief Print a verbose log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] force (bool) force display (no check of log level)
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##
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def verbose(input, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 5 \
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or force == True:
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debug_lock.acquire()
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print(color_blue + input + color_default)
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debug_lock.release()
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##
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## @brief Print a debug log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] force (bool) force display (no check of log level)
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##
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def debug(input, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 4 \
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or force == True:
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debug_lock.acquire()
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print(color_green + input + color_default)
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debug_lock.release()
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##
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## @brief Print an info log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] force (bool) force display (no check of log level)
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##
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def info(input, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 3 \
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or force == True:
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debug_lock.acquire()
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print(input + color_default)
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debug_lock.release()
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##
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## @brief Print a warning log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] force (bool) force display (no check of log level)
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##
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def warning(input, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 2 \
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or force == True:
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debug_lock.acquire()
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print(color_purple + "[WARNING] " + input + color_default)
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debug_lock.release()
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##
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## @brief Print a todo log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] force (bool) force display (no check of log level)
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##
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def todo(input, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 3 \
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or force == True:
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debug_lock.acquire()
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print(color_purple + "[TODO] " + input + color_default)
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debug_lock.release()
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##
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## @brief Print an error log
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## @param[in] input (string) Value to print if level is enough
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## @param[in] thread_id (int) Current thead ID of the builder thread
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## @param[in] force (bool) force display (no check of log level)
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## @param[in] crash (bool) build error has appear ==> request stop of all builds
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##
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def error(input, thread_id=-1, force=False, crash=True):
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global debug_lock
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global debug_level
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if debug_level >= 1 \
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or force == True:
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debug_lock.acquire()
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print(color_red + "[ERROR] " + input + color_default)
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debug_lock.release()
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if crash == True:
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exit(-1)
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#os_exit(-1)
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#raise "error happend"
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##
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## @brief Print a log for a specific element action like generateing .so or binary ...
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## @param[in] type (string) type of action. Like: "copy file", "StaticLib", "Prebuild", "Library" ...
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## @param[in] lib (string) Name of the library/binary/package that action is done
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## @param[in] dir (string) build direction. ex: "<==", "==>" ...
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## @param[in] name (string) Destination of the data
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## @param[in] force (bool) force display (no check of log level)
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##
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def print_element(type, lib, dir, name, force=False):
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global debug_lock
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global debug_level
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if debug_level >= 3 \
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or force == True:
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debug_lock.acquire()
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print(color_cyan + type + color_default + " : " + color_yellow + lib + color_default + " " + dir + " " + color_blue + name + color_default)
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debug_lock.release()
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##
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## @brief Print a compilation return (output)
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## @param[in] my_string (string) Std-error/std-info that is generate by the build system
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##
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def print_compilator(my_string):
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global debug_color
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global debug_lock
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if debug_color == True:
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my_string = my_string.replace('\\n', '\n')
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my_string = my_string.replace('\\t', '\t')
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my_string = my_string.replace('error:', color_red+'error:'+color_default)
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my_string = my_string.replace('warning:', color_purple+'warning:'+color_default)
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my_string = my_string.replace('note:', color_green+'note:'+color_default)
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my_string = re.sub(r'([/\w_-]+\.\w+):', r'-COLORIN-\1-COLOROUT-:', my_string)
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my_string = my_string.replace('-COLORIN-', color_yellow)
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my_string = my_string.replace('-COLOROUT-', color_default)
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debug_lock.acquire()
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print(my_string)
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debug_lock.release()
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##
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## @brief Get the list of default color
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## @return A map with keys: "default","red","green","yellow","blue","purple","cyan"
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##
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def get_color_set() :
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global color_default
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global color_red
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global color_green
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global color_yellow
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global color_blue
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global color_purple
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global color_cyan
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return {
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"default": color_default,
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"red": color_red,
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"green": color_green,
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"yellow": color_yellow,
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"blue": color_blue,
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"purple": color_purple,
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"cyan": color_cyan,
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}
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@ -13,8 +13,8 @@ import shutil
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import errno
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import errno
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import fnmatch
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import fnmatch
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import stat
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import stat
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from realog import debug
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# Local import
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# Local import
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from . import debug
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from . import env
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from . import env
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"""
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"""
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