[DEV] update to realog

This commit is contained in:
Edouard DUPIN 2019-06-18 11:23:57 +02:00
parent 47142a4552
commit 6dcf676df1
5 changed files with 8 additions and 261 deletions

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@ -11,13 +11,17 @@ import os
import sys
import fnmatch
import copy
from realog import debug
# Local import
from . import tools
from . import debug
from . import env
from . import arguments
debug.set_display_on_error( "******************************************************\n"
+ "** ERROR ERROR **\n"
+ "******************************************************")
def filter_name_and_file(root, list_files, filter):
# filter elements:
tmp_list = fnmatch.filter(list_files, filter)

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@ -8,7 +8,7 @@
## @license MPL v2.0 (see license file)
##
import sys
from . import debug
from realog import debug
##
## @brief Single argument class. It permit to define the getted argument.

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@ -1,258 +0,0 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2019, Edouard DUPIN, all right reserved
##
## @license MPL v2.0 (see license file)
##
import os
import threading
import re
debug_level=3
debug_color=False
color_default= ""
color_red = ""
color_green = ""
color_yellow = ""
color_blue = ""
color_purple = ""
color_cyan = ""
debug_lock = threading.Lock()
##
## @brief Set log level of the console log system
## @param[in] id (int) Value of the log level:
## 0: None
## 1: error
## 2: warning
## 3: info
## 4: debug
## 5: verbose
## 6: extreme_verbose
##
def set_level(id):
global debug_level
debug_level = id
#print "SetDebug level at " + str(debug_level)
##
## @brief Get the current debug leval
## @return The value of the log level. Show: @ref set_level
##
def get_level():
global debug_level
return debug_level
##
## @brief Enable color of the console Log system
##
def enable_color():
global debug_color
debug_color = True
global color_default
color_default= "\033[00m"
global color_red
color_red = "\033[31m"
global color_green
color_green = "\033[32m"
global color_yellow
color_yellow = "\033[33m"
global color_blue
color_blue = "\033[01;34m"
global color_purple
color_purple = "\033[35m"
global color_cyan
color_cyan = "\033[36m"
##
## @brief Disable color of the console Log system
##
def disable_color():
global debug_color
debug_color = True
global color_default
color_default= ""
global color_red
color_red = ""
global color_green
color_green = ""
global color_yellow
color_yellow = ""
global color_blue
color_blue = ""
global color_purple
color_purple = ""
global color_cyan
color_cyan = ""
##
## @brief Print a extreme verbose log
## @param[in] input (string) Value to print if level is enough
## @param[in] force (bool) force display (no check of log level)
##
def extreme_verbose(input, force=False):
global debug_lock
global debug_level
if debug_level >= 6 \
or force == True:
debug_lock.acquire()
print(color_blue + input + color_default)
debug_lock.release()
##
## @brief Print a verbose log
## @param[in] input (string) Value to print if level is enough
## @param[in] force (bool) force display (no check of log level)
##
def verbose(input, force=False):
global debug_lock
global debug_level
if debug_level >= 5 \
or force == True:
debug_lock.acquire()
print(color_blue + input + color_default)
debug_lock.release()
##
## @brief Print a debug log
## @param[in] input (string) Value to print if level is enough
## @param[in] force (bool) force display (no check of log level)
##
def debug(input, force=False):
global debug_lock
global debug_level
if debug_level >= 4 \
or force == True:
debug_lock.acquire()
print(color_green + input + color_default)
debug_lock.release()
##
## @brief Print an info log
## @param[in] input (string) Value to print if level is enough
## @param[in] force (bool) force display (no check of log level)
##
def info(input, force=False):
global debug_lock
global debug_level
if debug_level >= 3 \
or force == True:
debug_lock.acquire()
print(input + color_default)
debug_lock.release()
##
## @brief Print a warning log
## @param[in] input (string) Value to print if level is enough
## @param[in] force (bool) force display (no check of log level)
##
def warning(input, force=False):
global debug_lock
global debug_level
if debug_level >= 2 \
or force == True:
debug_lock.acquire()
print(color_purple + "[WARNING] " + input + color_default)
debug_lock.release()
##
## @brief Print a todo log
## @param[in] input (string) Value to print if level is enough
## @param[in] force (bool) force display (no check of log level)
##
def todo(input, force=False):
global debug_lock
global debug_level
if debug_level >= 3 \
or force == True:
debug_lock.acquire()
print(color_purple + "[TODO] " + input + color_default)
debug_lock.release()
##
## @brief Print an error log
## @param[in] input (string) Value to print if level is enough
## @param[in] thread_id (int) Current thead ID of the builder thread
## @param[in] force (bool) force display (no check of log level)
## @param[in] crash (bool) build error has appear ==> request stop of all builds
##
def error(input, thread_id=-1, force=False, crash=True):
global debug_lock
global debug_level
if debug_level >= 1 \
or force == True:
debug_lock.acquire()
print(color_red + "[ERROR] " + input + color_default)
debug_lock.release()
if crash == True:
exit(-1)
#os_exit(-1)
#raise "error happend"
##
## @brief Print a log for a specific element action like generateing .so or binary ...
## @param[in] type (string) type of action. Like: "copy file", "StaticLib", "Prebuild", "Library" ...
## @param[in] lib (string) Name of the library/binary/package that action is done
## @param[in] dir (string) build direction. ex: "<==", "==>" ...
## @param[in] name (string) Destination of the data
## @param[in] force (bool) force display (no check of log level)
##
def print_element(type, lib, dir, name, force=False):
global debug_lock
global debug_level
if debug_level >= 3 \
or force == True:
debug_lock.acquire()
print(color_cyan + type + color_default + " : " + color_yellow + lib + color_default + " " + dir + " " + color_blue + name + color_default)
debug_lock.release()
##
## @brief Print a compilation return (output)
## @param[in] my_string (string) Std-error/std-info that is generate by the build system
##
def print_compilator(my_string):
global debug_color
global debug_lock
if debug_color == True:
my_string = my_string.replace('\\n', '\n')
my_string = my_string.replace('\\t', '\t')
my_string = my_string.replace('error:', color_red+'error:'+color_default)
my_string = my_string.replace('warning:', color_purple+'warning:'+color_default)
my_string = my_string.replace('note:', color_green+'note:'+color_default)
my_string = re.sub(r'([/\w_-]+\.\w+):', r'-COLORIN-\1-COLOROUT-:', my_string)
my_string = my_string.replace('-COLORIN-', color_yellow)
my_string = my_string.replace('-COLOROUT-', color_default)
debug_lock.acquire()
print(my_string)
debug_lock.release()
##
## @brief Get the list of default color
## @return A map with keys: "default","red","green","yellow","blue","purple","cyan"
##
def get_color_set() :
global color_default
global color_red
global color_green
global color_yellow
global color_blue
global color_purple
global color_cyan
return {
"default": color_default,
"red": color_red,
"green": color_green,
"yellow": color_yellow,
"blue": color_blue,
"purple": color_purple,
"cyan": color_cyan,
}

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@ -13,8 +13,8 @@ import shutil
import errno
import fnmatch
import stat
from realog import debug
# Local import
from . import debug
from . import env
"""

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@ -38,6 +38,7 @@ setup(name='qworktree',
#],
install_requires=[
'lxml',
'realog',
],
include_package_data = True,
zip_safe=False)