lutin/lutinSystem.py

164 lines
5.1 KiB
Python

#!/usr/bin/python
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license APACHE v2.0 (see license file)
##
import sys
import os
import inspect
import fnmatch
import lutinDebug as debug
import datetime
import lutinTools
import lutinModule as module
import lutinImage
import lutinHost
class System:
def __init__(self):
self.valid=False;
self.help="";
self.include_cc=[]
self.export_flags_cc=[]
self.export_flags_xx=[]
self.export_flags_mm=[]
self.export_flags_m=[]
self.export_flags_ar=[]
self.export_flags_ld=[]
self.export_flags_ld_shared=[]
self.export_libs_ld=[]
self.export_libs_ld_shared=[]
def append_and_check(self, listout, newElement, order):
for element in listout:
if element==newElement:
return
listout.append(newElement)
if True==order:
listout.sort()
def append_to_internalList(self, listout, list, order=False):
if type(list) == type(str()):
self.append_and_check(listout, list, order)
else:
# mulyiple imput in the list ...
for elem in list:
self.append_and_check(listout, elem, order)
def add_export_flag_LD(self, list):
self.append_to_internalList(self.export_flags_ld, list)
def add_export_flag_CC(self, list):
self.append_to_internalList(self.export_flags_cc, list)
def add_export_flag_XX(self, list):
self.append_to_internalList(self.export_flags_xx, list)
def add_export_flag_M(self, list):
self.append_to_internalList(self.export_flags_m, list)
def add_export_flag_MM(self, list):
self.append_to_internalList(self.export_flags_mm, list)
def createModuleFromSystem(target, dict):
myModule = module.Module(dict["path"], dict["name"], 'PREBUILD')
myModule.add_export_flag_CC(dict["system"].export_flags_cc)
myModule.add_export_flag_LD(dict["system"].export_flags_ld)
myModule.add_export_flag_XX(dict["system"].export_flags_xx)
myModule.add_export_flag_M(dict["system"].export_flags_m)
myModule.add_export_flag_MM(dict["system"].export_flags_mm)
# add the currrent module at the
return myModule
# Dictionnaire of Target name
# inside table of ["Name of the lib", "path of the lib", boolean loaded, module loaded]
systemList={}
__startSystemName="lutinSystem_"
def import_path(path):
global targetList
matches = []
debug.debug('Start find sub File : "%s"' %path)
for root, dirnames, filenames in os.walk(path):
tmpList = fnmatch.filter(filenames, __startSystemName + "*.py")
# Import the module :
for filename in tmpList:
debug.verbose(' Find a file : "%s"' %os.path.join(root, filename))
sys.path.append(os.path.dirname(os.path.join(root, filename)) )
systemName = filename.replace('.py', '')
systemName = systemName.replace(__startSystemName, '')
targetType, systemName = systemName.split('_')
debug.debug("integrate system: '" + targetType + "':'" + systemName + "' from '" + os.path.join(root, filename) + "'")
if targetType in systemList:
systemList[targetType].append({"name":systemName,
"path":os.path.join(root, filename),
"system":None,
"loaded":False,
"exist":False,
"module":None})
else:
systemList[targetType] = [{"name":systemName,
"path":os.path.join(root, filename),
"system":None,
"loaded":False,
"exist":False,
"module":None}]
def display():
global systemList
for elementName in systemList:
debug.info("integrate system: '" + elementName +"'")
for data in systemList[elementName]:
debug.info(" '" + data["name"] +"' in " + data["path"])
def exist(lib_name, target_name) :
global systemList
if target_name not in systemList:
return False
for data in systemList[target_name]:
if data["name"] == lib_name:
# we find it in the List ==> need to check if it is present in the system :
if data["loaded"] == False:
debug.verbose("add to path: '" + os.path.dirname(data["path"]) + "'")
sys.path.append(os.path.dirname(data["path"]))
debug.verbose("import system : '" + data["name"] + "'")
theSystem = __import__(__startSystemName + target_name + "_" + data["name"])
#create the system module
try:
data["system"] = theSystem.System()
data["exist"] = data["system"].valid
except:
debug.debug("Not find: '" + data["name"] + "'")
return data["exist"]
return False
def load(target, lib_name, target_name):
global systemList
if target_name not in systemList:
debug.error("you must call this function after checking of the system exist() !1!")
for data in systemList[target_name]:
if data["name"] == lib_name:
if data["exist"] == False:
debug.error("you must call this function after checking of the system exist() !2!")
if data["module"] == None:
# create a module from the system interface...
data["module"] = createModuleFromSystem(target, data)
data["loaded"] = True
target.add_module(data["module"])
return