lutin/cppParser/Node.py

98 lines
2.7 KiB
Python

#!/usr/bin/python
import lutinDebug as debug
accessList = ['private', 'protected', 'public']
def debug_space(level):
ret = ""
for iii in range(0,level):
ret += " "
return ret
class Node():
def __init__(self, type, name="", file="", lineNumber=0):
self.nodeType = type
self.name = name
self.doc = None
self.fileName = file
self.lineNumber = lineNumber
self.subList = None
self.access = None
def to_str(self):
return ""
def str(self):
return self.to_str()
def get_node_type(self):
return self.nodeType
def get_name(self):
return self.name
def debug_display(self, level=0, access = None):
if access == 'private':
debug.info(debug_space(level) + "- " + self.nodeType + " => " + self.name)
elif access == 'protected':
debug.info(debug_space(level) + "# " + self.nodeType + " => " + self.name)
elif access == 'public':
debug.info(debug_space(level) + "+ " + self.nodeType + " => " + self.name)
else:
debug.info(debug_space(level) + self.nodeType + " => " + self.name)
if self.subList!= None:
for element in self.subList:
if 'access' in element.keys():
element['node'].debug_display(level+1, element['access'])
else:
element['node'].debug_display(level+1)
def set_access(self, access):
if access not in accessList:
debug.warning("This is not a valid access : '" + access + "' : availlable : " + str(accessList))
return
if self.access == None:
debug.error("This Node does not support acces configuration...")
return
self.access = access
def get_access(self):
return self.access
def append(self, newSubElement):
# just add it in a sub List :
if self.subList == None:
debug.error("can not add a '" + newSubElement.nodeType + "' at this '" + self.nodeType + "'")
return
if newSubElement.get_node_type() != 'namespace':
if self.access == None:
self.subList.append({'node' : newSubElement})
else:
self.subList.append({'access' : self.access, 'node' : newSubElement})
return
# check if the element already exist
for element in self.subList:
if element['node'].get_node_type() == 'namespace':
if element['node'].get_name() == newSubElement.get_name():
debug.verbose("fusionate with previous declaration")
element['node'].fusion(newSubElement)
return
# normal case adding :
if self.access == None:
self.subList.append({'node' : newSubElement})
else:
self.subList.append({'access' : self.access, 'node' : newSubElement})
## @ brief only for namespace :
def fusion(self, addedElement):
for element in addedElement.subList:
self.append(element['node'])
class MainNode(Node):
def __init__(self, type="library", name=""):
Node.__init__(self, type, name)
self.subList = []