lutin/cppParser/Variable.py

65 lines
1.5 KiB
Python

#!/usr/bin/python
import lutinDebug as debug
import Type
import Node
class Variable(Node.Node):
def __init__(self, stack=[], file="", lineNumber=0):
name = ""
# TODO : better manageement for xxx[**][**] element:
res = []
for element in stack:
if element == '[':
break
else:
res.append(element)
stack = res
if len(stack) < 2:
if stack[0] == 'void':
pass
else:
debug.error("Can not parse variable : " + str(stack))
else:
name = stack[len(stack)-1]
Node.Node.__init__(self, 'variable', stack[len(stack)-1], file, lineNumber)
# force the sublist error generation ...
self.subList = None
# default variable :
self.type = Type.TypeVoid()
self.static = False
self.external = False
self.volatile = False
#empty name ... ==> this is really bad ...
if name == "":
return
if 'static' in stack:
self.static = True
stack = [value for value in stack if value != 'static']
if 'volatile' in stack:
self.volatile = True
stack = [value for value in stack if value != 'volatile']
if 'external' in stack:
self.external = True
stack = [value for value in stack if value != 'external']
self.type = Type.Type(stack[:len(stack)-1])
debug.verbose("find variable : " + self.to_str())
def to_str(self) :
ret = ""
if self.external == True:
ret += "external "
if self.volatile == True:
ret += "volatile "
if self.static == True:
ret += "static "
ret += self.type.to_str()
ret += " "
ret += self.name
return ret