#!/usr/bin/python # -*- coding: utf-8 -*- ## ## @author Edouard DUPIN ## ## @copyright 2012, Edouard DUPIN, all right reserved ## ## @license MPL v2.0 (see license file) ## from lutin import debug from lutin import system from lutin import tools from lutin import env import os class System(system.System): def __init__(self, target): system.System.__init__(self) # create some HELP: self.set_help("OpenGL: Generic graphic library") self.set_valid(True) # no check needed ==> just add this: self.add_depend([ 'c', ]) """ self.add_header_file([ "/usr/include/GL/*" ], destination_path="GL", recursive=True) """ self.add_flag('link-lib', "GLESv2")