[DEV] naming error

This commit is contained in:
Edouard DUPIN 2016-01-19 21:56:15 +01:00
parent c962b4fb9f
commit f069299a53

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@ -11,8 +11,8 @@ import os
import threading import threading
import re import re
debugLevel=3 debug_level=3
debugColor=False debug_color=False
color_default= "" color_default= ""
color_red = "" color_red = ""
@ -23,20 +23,20 @@ color_purple = ""
color_cyan = "" color_cyan = ""
debugLock = threading.Lock() debug_lock = threading.Lock()
def set_level(id): def set_level(id):
global debugLevel global debug_level
debugLevel = id debug_level = id
#print "SetDebug level at " + str(debugLevel) #print "SetDebug level at " + str(debug_level)
def get_level(): def get_level():
global debugLevel global debug_level
return debugLevel return debug_level
def enable_color(): def enable_color():
global debugColor global debug_color
debugColor = True debug_color = True
global color_default global color_default
color_default= "\033[00m" color_default= "\033[00m"
global color_red global color_red
@ -53,8 +53,8 @@ def enable_color():
color_cyan = "\033[36m" color_cyan = "\033[36m"
def disable_color(): def disable_color():
global debugColor global debug_color
debugColor = True debug_color = True
global color_default global color_default
color_default= "" color_default= ""
global color_red global color_red
@ -71,67 +71,67 @@ def disable_color():
color_cyan = "" color_cyan = ""
def extreme_verbose(input, force=False): def extreme_verbose(input, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 6 \ if debug_level >= 6 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_blue + input + color_default) print(color_blue + input + color_default)
debugLock.release() debug_lock.release()
def verbose(input, force=False): def verbose(input, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 5 \ if debug_level >= 5 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_blue + input + color_default) print(color_blue + input + color_default)
debugLock.release() debug_lock.release()
def debug(input, force=False): def debug(input, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 4 \ if debug_level >= 4 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_green + input + color_default) print(color_green + input + color_default)
debugLock.release() debug_lock.release()
def info(input, force=False): def info(input, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 3 \ if debug_level >= 3 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(input + color_default) print(input + color_default)
debugLock.release() debug_lock.release()
def warning(input, force=False): def warning(input, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 2 \ if debug_level >= 2 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_purple + "[WARNING] " + input + color_default) print(color_purple + "[WARNING] " + input + color_default)
debugLock.release() debug_lock.release()
def todo(input, force=False): def todo(input, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 3 \ if debug_level >= 3 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_purple + "[TODO] " + input + color_default) print(color_purple + "[TODO] " + input + color_default)
debugLock.release() debug_lock.release()
def error(input, thread_id=-1, force=False, crash=True): def error(input, thread_id=-1, force=False, crash=True):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 1 \ if debug_level >= 1 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_red + "[ERROR] " + input + color_default) print(color_red + "[ERROR] " + input + color_default)
debugLock.release() debug_lock.release()
if crash == True: if crash == True:
from . import multiprocess from . import multiprocess
multiprocess.set_error_occured() multiprocess.set_error_occured()
@ -142,18 +142,18 @@ def error(input, thread_id=-1, force=False, crash=True):
#raise "error happend" #raise "error happend"
def print_element(type, lib, dir, name, force=False): def print_element(type, lib, dir, name, force=False):
global debugLock global debug_lock
global debugLevel global debug_level
if debugLevel >= 3 \ if debug_level >= 3 \
or force == True: or force == True:
debugLock.acquire() debug_lock.acquire()
print(color_cyan + type + color_default + " : " + color_yellow + lib + color_default + " " + dir + " " + color_blue + name + color_default) print(color_cyan + type + color_default + " : " + color_yellow + lib + color_default + " " + dir + " " + color_blue + name + color_default)
debugLock.release() debug_lock.release()
def print_compilator(myString): def print_compilator(myString):
global debugColor global debug_color
global debugLock global debug_lock
if debugColor == True: if debug_color == True:
myString = myString.replace('\\n', '\n') myString = myString.replace('\\n', '\n')
myString = myString.replace('\\t', '\t') myString = myString.replace('\\t', '\t')
myString = myString.replace('error:', color_red+'error:'+color_default) myString = myString.replace('error:', color_red+'error:'+color_default)
@ -163,9 +163,9 @@ def print_compilator(myString):
myString = myString.replace('-COLORIN-', color_yellow) myString = myString.replace('-COLORIN-', color_yellow)
myString = myString.replace('-COLOROUT-', color_default) myString = myString.replace('-COLOROUT-', color_default)
debugLock.acquire() debug_lock.acquire()
print(myString) print(myString)
debugLock.release() debug_lock.release()
def get_color_set() : def get_color_set() :
global color_default global color_default