(DEV) add some element of Mac OS framework
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42e3deed44
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@ -1313,6 +1313,8 @@ class Module:
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for element in self._path["export"]:
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value = self._path["export"][element]
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self._print_list('export path "' + str(element) + '" ' + str(len(value)), value)
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print('-----------------------------------------------')
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return True
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##
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## @brief Get packaging property variable
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32
lutin/z_system/lutinSystem_MacOs_AVFoundation.py
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32
lutin/z_system/lutinSystem_MacOs_AVFoundation.py
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@ -0,0 +1,32 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("OpenGL: Generic graphic library")
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self.set_valid(True)
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# no check needed ==> just add this:
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self.add_depend([
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'c'
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])
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self.add_flag('link', [
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"-framework AVFoundation"
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])
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32
lutin/z_system/lutinSystem_MacOs_CoreGraphics.py
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32
lutin/z_system/lutinSystem_MacOs_CoreGraphics.py
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@ -0,0 +1,32 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("OpenGL: Generic graphic library")
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self.set_valid(True)
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# no check needed ==> just add this:
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self.add_depend([
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'c'
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])
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self.add_flag('link', [
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"-framework CoreGraphics"
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])
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32
lutin/z_system/lutinSystem_MacOs_CoreMedia.py
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lutin/z_system/lutinSystem_MacOs_CoreMedia.py
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@ -0,0 +1,32 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("OpenGL: Generic graphic library")
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self.set_valid(True)
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# no check needed ==> just add this:
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self.add_depend([
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'c'
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])
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self.add_flag('link', [
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"-framework CoreMedia"
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])
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32
lutin/z_system/lutinSystem_MacOs_CoreServices.py
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lutin/z_system/lutinSystem_MacOs_CoreServices.py
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@ -0,0 +1,32 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("OpenGL: Generic graphic library")
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self.set_valid(True)
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# no check needed ==> just add this:
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self.add_depend([
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'c'
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])
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self.add_flag('link', [
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"-framework CoreServices"
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])
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32
lutin/z_system/lutinSystem_MacOs_CoreVideo.py
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32
lutin/z_system/lutinSystem_MacOs_CoreVideo.py
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@ -0,0 +1,32 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("OpenGL: Generic graphic library")
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self.set_valid(True)
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# no check needed ==> just add this:
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self.add_depend([
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'c'
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])
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self.add_flag('link', [
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"-framework CoreVideo"
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])
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27
lutin/z_system/lutinSystem_MacOs_Foundation.py
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27
lutin/z_system/lutinSystem_MacOs_Foundation.py
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@ -0,0 +1,27 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("CoreAudio : Ios interface for fundation (all time present, just system interface)")
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self.set_valid(True)
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# todo : create a searcher of the presence of the library:
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self.add_flag("link", "-framework Foundation")
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self.add_depend("QuartzCore")
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32
lutin/z_system/lutinSystem_MacOs_VideoDecodeAcceleration.py
Normal file
32
lutin/z_system/lutinSystem_MacOs_VideoDecodeAcceleration.py
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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from lutin import debug
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from lutin import system
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from lutin import tools
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from lutin import env
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import os
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class System(system.System):
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def __init__(self, target):
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system.System.__init__(self)
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# create some HELP:
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self.set_help("OpenGL: Generic graphic library")
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self.set_valid(True)
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# no check needed ==> just add this:
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self.add_depend([
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'c'
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])
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self.add_flag('link', [
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"-framework VideoDecodeAcceleration"
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])
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@ -25,7 +25,8 @@ class System(system.System):
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'c'
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])
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self.add_flag('link', [
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"-framework OpenGL"])
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"-framework OpenGL"
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])
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@ -26,6 +26,7 @@ class Target(target.Target):
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#bus size selection (auto/32/64)
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if config["bus-size"] == "auto":
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config["bus-size"] = str(host.BUS_SIZE)
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#config["bus-size"] = str(32)
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if config["compilator"] != "clang":
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debug.warning("compilator is not clang ==> force it...")
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config["compilator"] = "clang"
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