[DEV] add doc and set android in openGL ES 3 limit at API 19(4.3)
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@ -47,8 +47,8 @@ Do it ... it does not work ...
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lutin -C -D -tIOs yourApplication?install
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lutin -C -D -tIOs yourApplication?install
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```
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```
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Appliocation ID
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Application ID
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---------------
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--------------
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It miss some things to do:
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It miss some things to do:
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15
doc/101_Use_on_Android.md
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15
doc/101_Use_on_Android.md
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@ -0,0 +1,15 @@
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Connect device
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To connect to a real device or phone via ADB under Arch, you must:
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install android-udev
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plug in your android device via USB.
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Enable USB Debugging on your phone or device:
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Jelly Bean (4.2) and newer: Go to Settings --> About Phone tap “Build Number” 7 times until you get a popup that you have become a developer. Then go to Settings --> Developer --> USB debugging and enable it. The device will ask to allow the computer with its fingerprint to connect. allowing it permanent will copy $HOME/.android/adbkey.pub onto the devices /data/misc/adb/adb_keys folder.
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If android-udev has been installed, add yourself to the adbusers group:
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# gpasswd -a username adbusers
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@ -31,6 +31,6 @@ class System(system.System):
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destination_path="GL",
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destination_path="GL",
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recursive=True)
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recursive=True)
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"""
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"""
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self.add_flag('link-lib', "GLESv2")
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self.add_flag('link-lib', "GLESv3")
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