[DEV] add some element needed for wayland client port

This commit is contained in:
Edouard DUPIN 2017-01-11 23:04:13 +01:00
parent dd6adc574e
commit 27a84e888f
6 changed files with 142 additions and 2 deletions

View File

@ -0,0 +1,36 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license MPL v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("OpenGL: Generic graphic library")
self.set_valid(True)
# no check needed ==> just add this:
self.add_depend([
'khr',
])
self.add_flag('link-lib', 'EGL')
if env.get_isolate_system() == True:
self.add_header_file([
"/usr/include/EGL/*"
],
destination_path="EGL",
recursive=True)

View File

@ -0,0 +1,36 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license MPL v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("OpenGL: Generic graphic library")
self.set_valid(True)
# no check needed ==> just add this:
self.add_depend([
'opengl',
])
self.add_flag('link-lib', 'GLESv2')
if env.get_isolate_system() == True:
self.add_header_file([
"/usr/include/GLES2/*"
],
destination_path="GLES2",
recursive=True)

View File

@ -0,0 +1,36 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license MPL v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("OpenGL: Generic graphic library")
self.set_valid(True)
# no check needed ==> just add this:
self.add_depend([
'c',
])
self.add_flag('link-lib', 'wayland-egl')
if env.get_isolate_system() == True:
self.add_header_file([
"/usr/include/KHR/*"
],
destination_path="KHR",
recursive=True)

View File

@ -23,7 +23,6 @@ class System(system.System):
# no check needed ==> just add this: # no check needed ==> just add this:
self.add_depend([ self.add_depend([
'c', 'c',
'X11'
]) ])
self.add_flag('link-lib', 'GL') self.add_flag('link-lib', 'GL')
if env.get_isolate_system() == True: if env.get_isolate_system() == True:

View File

@ -0,0 +1,33 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license MPL v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("wayland: Basic interface of Linux Graphic interface (replace X11)")
self.set_valid(True)
# no check needed ==> just add this:
self.add_depend(['c'])
self.add_flag('link-lib', 'wayland-client')
if env.get_isolate_system() == True:
self.add_header_file([
"/usr/include/wayland-*"
],
destination_path="",
recursive=True)

View File

@ -28,7 +28,7 @@ setup(name='lutin',
'lutin/z_system', 'lutin/z_system',
'lutin/z_target'], 'lutin/z_target'],
classifiers=[ classifiers=[
'Development Status :: 5 - Beta', 'Development Status :: 5 - Production/Stable',
'License :: OSI Approved :: Mozilla Public License 2.0 (MPL 2.0)', 'License :: OSI Approved :: Mozilla Public License 2.0 (MPL 2.0)',
'Programming Language :: Python', 'Programming Language :: Python',
'Topic :: Software Development :: Compilers', 'Topic :: Software Development :: Compilers',