[DEV] add some system prebuild packages
This commit is contained in:
parent
134e0b523e
commit
1ec26df856
3
lutin.py
3
lutin.py
@ -126,6 +126,7 @@ if __name__ == "__main__":
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# now import other standard module (must be done here and not before ...
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import lutinTarget
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import lutinSystem
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import lutinHost
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import lutinTools
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@ -228,7 +229,9 @@ if __name__ == '__main__':
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and folder.lower()!="out" :
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debug.debug("Automatic load path: '" + folder + "'")
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lutinModule.import_path(folder)
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lutinSystem.import_path(folder)
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lutinTarget.import_path(folder)
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#lutinSystem.display()
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Start()
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@ -33,6 +33,7 @@ class Module:
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##
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def __init__(self, file, moduleName, moduleType):
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## Remove all variable to prevent error of multiple deffinition of the module ...
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debug.verbose("Create a new module : '" + moduleName + "' TYPE=" + moduleType)
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self.originFile=''
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self.originFolder=''
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# type of the module:
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@ -41,6 +42,8 @@ class Module:
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self.name=moduleName
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# Dependency list:
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self.depends = []
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# Dependency list (optionnal module):
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self.depends_optionnal = []
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# Documentation list:
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self.documentation = None
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# export PATH
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@ -450,9 +453,18 @@ class Module:
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# TODO : Set it better ...
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None
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# build dependency befor
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# build dependency before
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listSubFileNeededTobuild = []
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self.subHeritageList = heritage.HeritageList()
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# optionnal dependency :
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for dep, option in self.depends_optionnal:
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inheritList, isBuilt = target.build_optionnal(dep, packageName)
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if isBuilt == True:
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# TODO : Add optionnal Flags ...
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# ==> do it really better ...
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self.add_export_flag_CC("-D"+option);
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# add at the heritage list :
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self.subHeritageList.add_heritage_list(inheritList)
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for dep in self.depends:
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inheritList = target.build(dep, packageName)
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# add at the heritage list :
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@ -462,26 +474,16 @@ class Module:
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for file in self.src:
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#debug.info(" " + self.name + " <== " + file);
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fileExt = file.split(".")[-1]
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if fileExt == "c" \
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or fileExt == "C":
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if fileExt in ["c", "C"]:
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resFile = self.compile_cc_to_o(file, packageName, target, self.subHeritageList)
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listSubFileNeededTobuild.append(resFile)
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elif fileExt == "cpp" \
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or fileExt == "CPP" \
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or fileExt == "cxx" \
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or fileExt == "CXX" \
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or fileExt == "xx" \
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or fileExt == "XX" \
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or fileExt == "CC" \
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or fileExt == "cc":
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elif fileExt in ["cpp", "CPP", "cxx", "CXX", "xx", "XX", "CC", "cc"]:
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resFile = self.compile_xx_to_o(file, packageName, target, self.subHeritageList)
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listSubFileNeededTobuild.append(resFile)
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elif fileExt == "mm" \
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or fileExt == "MM":
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elif fileExt in ["mm", "MM"]:
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resFile = self.compile_mm_to_o(file, packageName, target, self.subHeritageList)
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listSubFileNeededTobuild.append(resFile)
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elif fileExt == "m" \
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or fileExt == "M":
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elif fileExt in ["m", "M"]:
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resFile = self.compile_m_to_o(file, packageName, target, self.subHeritageList)
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listSubFileNeededTobuild.append(resFile)
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else:
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@ -491,8 +493,7 @@ class Module:
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# generate end point:
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if self.type=='PREBUILD':
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# nothing to add ==> just dependence
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None
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debug.print_element("Prebuild", self.name, "==>", "find")
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elif self.type=='LIBRARY':
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resFile = self.link_to_a(listSubFileNeededTobuild, packageName, target, self.subHeritageList)
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self.localHeritage.add_sources(resFile)
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@ -578,6 +579,9 @@ class Module:
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def add_module_depend(self, list):
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self.append_to_internalList(self.depends, list, True)
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def add_optionnal_module_depend(self, module_name, compilation_flags=""):
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self.append_and_check(self.depends_optionnal, [module_name, compilation_flags], True)
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def add_export_path(self, list):
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self.append_to_internalList(self.export_path, list)
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@ -644,6 +648,7 @@ class Module:
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print ' file:"%s"' %self.originFile
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print ' folder:"%s"' %self.originFolder
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self.print_list('depends',self.depends)
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self.print_list('depends_optionnal', self.depends_optionnal)
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self.print_list('flags_ld',self.flags_ld)
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self.print_list('flags_cc',self.flags_cc)
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self.print_list('flags_xx',self.flags_xx)
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159
lutinSystem.py
Normal file
159
lutinSystem.py
Normal file
@ -0,0 +1,159 @@
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#!/usr/bin/python
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##
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## @author Edouard DUPIN
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##
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## @copyright 2012, Edouard DUPIN, all right reserved
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##
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## @license APACHE v2.0 (see license file)
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##
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import sys
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import os
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import inspect
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import fnmatch
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import lutinDebug as debug
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import datetime
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import lutinTools
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import lutinModule as module
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import lutinImage
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import lutinHost
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class System:
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def __init__(self):
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self.valid=False;
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self.help="";
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self.include_cc=[]
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self.export_flags_cc=[]
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self.export_flags_xx=[]
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self.export_flags_mm=[]
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self.export_flags_m=[]
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self.export_flags_ar=[]
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self.export_flags_ld=[]
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self.export_flags_ld_shared=[]
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self.export_libs_ld=[]
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self.export_libs_ld_shared=[]
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def append_and_check(self, listout, newElement, order):
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for element in listout:
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if element==newElement:
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return
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listout.append(newElement)
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if True==order:
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listout.sort()
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def append_to_internalList(self, listout, list, order=False):
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if type(list) == type(str()):
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self.append_and_check(listout, list, order)
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else:
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# mulyiple imput in the list ...
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for elem in list:
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self.append_and_check(listout, elem, order)
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def add_export_flag_LD(self, list):
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self.append_to_internalList(self.export_flags_ld, list)
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def add_export_flag_CC(self, list):
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self.append_to_internalList(self.export_flags_cc, list)
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def add_export_flag_XX(self, list):
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self.append_to_internalList(self.export_flags_xx, list)
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def add_export_flag_M(self, list):
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self.append_to_internalList(self.export_flags_m, list)
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def add_export_flag_MM(self, list):
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self.append_to_internalList(self.export_flags_mm, list)
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def createModuleFromSystem(target, dict):
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myModule = module.Module(dict["path"], dict["name"], 'PREBUILD')
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myModule.add_export_flag_LD(dict["system"].export_flags_cc)
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myModule.add_export_flag_XX(dict["system"].export_flags_xx)
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myModule.add_export_flag_M(dict["system"].export_flags_m)
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myModule.add_export_flag_MM(dict["system"].export_flags_mm)
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# add the currrent module at the
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return myModule
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# Dictionnaire of Target name
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# inside table of ["Name of the lib", "path of the lib", boolean loaded, module loaded]
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systemList={}
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__startSystemName="lutinSystem_"
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def import_path(path):
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global targetList
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matches = []
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debug.debug('Start find sub File : "%s"' %path)
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for root, dirnames, filenames in os.walk(path):
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tmpList = fnmatch.filter(filenames, __startSystemName + "*.py")
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# Import the module :
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for filename in tmpList:
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debug.verbose(' Find a file : "%s"' %os.path.join(root, filename))
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sys.path.append(os.path.dirname(os.path.join(root, filename)) )
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systemName = filename.replace('.py', '')
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systemName = systemName.replace(__startSystemName, '')
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targetType, systemName = systemName.split('_')
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debug.debug("integrate system: '" + targetType + "':'" + systemName + "' from '" + os.path.join(root, filename) + "'")
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if targetType in systemList:
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systemList[targetType].append({"name":systemName,
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"path":os.path.join(root, filename),
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"system":None,
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"loaded":False,
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"exist":False,
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"module":None})
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else:
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systemList[targetType] = [{"name":systemName,
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"path":os.path.join(root, filename),
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"system":None,
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"loaded":False,
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"exist":False,
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"module":None}]
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def display():
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global systemList
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for elementName in systemList:
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debug.info("integrate system: '" + elementName +"'")
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for data in systemList[elementName]:
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debug.info(" '" + data["name"] +"' in " + data["path"])
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def exist(lib_name, target_name) :
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global systemList
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if target_name not in systemList:
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return False
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for data in systemList[target_name]:
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if data["name"] == lib_name:
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# we find it in the List ==> need to check if it is present in the system :
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if data["loaded"] == False:
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debug.verbose("add to path: '" + os.path.dirname(data["path"]) + "'")
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sys.path.append(os.path.dirname(data["path"]))
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debug.verbose("import system : '" + data["name"] + "'")
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theSystem = __import__(__startSystemName + target_name + "_" + data["name"])
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#create the system module
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data["system"] = theSystem.System()
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data["exist"] = data["system"].valid
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return data["exist"]
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return False
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def load(target, lib_name, target_name):
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global systemList
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if target_name not in systemList:
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debug.error("you must call this function after checking of the system exist() !1!")
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for data in systemList[target_name]:
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if data["name"] == lib_name:
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if data["exist"] == False:
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debug.error("you must call this function after checking of the system exist() !2!")
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if data["module"] == None:
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# create a module from the system interface...
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data["module"] = createModuleFromSystem(target, data)
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data["loaded"] = True
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target.add_module(data["module"])
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return
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146
lutinTarget.py
146
lutinTarget.py
@ -12,9 +12,11 @@ import os
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import inspect
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import fnmatch
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import lutinDebug as debug
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import lutinHeritage as heritage
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import datetime
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import lutinTools
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import lutinModule
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import lutinSystem
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import lutinImage
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import lutinHost
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@ -110,8 +112,6 @@ class Target:
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self.sysroot=""
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self.externProjectManager = None
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def update_folder_tree(self):
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self.folder_out="/out/" + self.name + "_" + self.config["arch"] + "_" + self.config["bus-size"] + "/" + self.config["mode"]
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self.folder_final="/final/" + self.config["compilator"]
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@ -139,14 +139,6 @@ class Target:
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self.dlltool = self.cross + "dlltool"
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self.update_folder_tree()
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def set_use_of_extern_build_tool(self, mode):
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if mode == True:
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if self.externProjectManager == None:
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debug.error("This target does not support extern tool")
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else:
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# remove extern tool generator...
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self.externProjectManager = None
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def get_build_mode(self):
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return self.config["mode"]
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@ -256,7 +248,7 @@ class Target:
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return False
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def add_module(self, newModule):
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debug.debug("Import nodule for Taget : " + newModule.name)
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debug.debug("Add nodule for Taget : " + newModule.name)
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self.moduleList.append(newModule)
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@ -283,11 +275,22 @@ class Target:
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return
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debug.error("request to clean an un-existant module name : '" + name + "'")
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def load_if_needed(self, name):
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def load_if_needed(self, name, optionnal=False):
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for elem in self.moduleList:
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if elem.name == name:
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return
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lutinModule.load_module(self, name)
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return True
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if optionnal == False:
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lutinModule.load_module(self, name)
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return True
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else:
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# TODO : Check internal module and system module ...
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# need to import the module (or the system module ...)
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exist = lutinSystem.exist(name, self.name)
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if exist == True:
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lutinSystem.load(self, name, self.name)
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return True;
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else:
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return False;
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def load_all(self):
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listOfAllTheModule = lutinModule.list_all_module()
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@ -300,72 +303,72 @@ class Target:
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module.ext_project_add_module(self, projectMng, addedModule)
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return
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def build_optionnal(self, moduleName, packagesName=None):
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present = self.load_if_needed(moduleName, optionnal=True)
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if present == False:
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return [heritage.HeritageList(), False]
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# clean requested
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for mod in self.moduleList:
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if mod.name == moduleName:
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debug.debug("build module '" + moduleName + "'")
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return [mod.build(self, None), True]
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debug.warning("not know module name : '" + moduleName + "' to '" + "build" + "' it")
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return [heritage.HeritageList(), False]
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def build(self, name, packagesName=None):
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if name == "dump":
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debug.info("dump all")
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self.load_all()
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for mod in self.moduleList:
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mod.display(self)
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elif self.externProjectManager != None:
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# TODO : Do it only if needed:
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debug.debug("generate project")
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# TODO : Set an option to force Regeneration of the project or the oposite....
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return
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if name == "all":
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debug.info("build all")
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self.load_all()
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for mod in self.moduleList:
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if mod.name != "edn":
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continue
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if mod.type == "PACKAGE":
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mod.create_project(self, self.externProjectManager)
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# TODO : Run project or do something else ...
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debug.error("stop here ...")
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else:
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if name == "all":
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debug.info("build all")
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self.load_all()
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for mod in self.moduleList:
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if self.name=="Android":
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if mod.type == "PACKAGE":
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mod.build(self, None)
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else:
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if mod.type == "BINARY" \
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or mod.type == "PACKAGE":
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mod.build(self, None)
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elif name == "clean":
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debug.info("clean all")
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self.load_all()
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for mod in self.moduleList:
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mod.clean(self)
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else:
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# get the action an the module ....
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gettedElement = name.split("-")
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moduleName = gettedElement[0]
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if len(gettedElement)>=2:
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actionName = gettedElement[1]
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else :
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actionName = "build"
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debug.verbose("requested : " + moduleName + "-" + actionName)
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if actionName == "install":
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self.build(moduleName + "-build")
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self.install_package(moduleName)
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elif actionName == "uninstall":
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self.un_install_package(moduleName)
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elif actionName == "log":
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self.Log(moduleName)
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if self.name=="Android":
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if mod.type == "PACKAGE":
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mod.build(self, None)
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else:
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self.load_if_needed(moduleName)
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# clean requested
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for mod in self.moduleList:
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if mod.name == moduleName:
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if actionName == "dump":
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debug.info("dump module '" + moduleName + "'")
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return mod.display(self)
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elif actionName == "clean":
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debug.info("clean module '" + moduleName + "'")
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return mod.clean(self)
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elif actionName == "build":
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debug.debug("build module '" + moduleName + "'")
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return mod.build(self, None)
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debug.error("not know module name : '" + moduleName + "' to '" + actionName + "' it")
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if mod.type == "BINARY" \
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or mod.type == "PACKAGE":
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mod.build(self, None)
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elif name == "clean":
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debug.info("clean all")
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self.load_all()
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for mod in self.moduleList:
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mod.clean(self)
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else:
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# get the action an the module ....
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gettedElement = name.split("-")
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moduleName = gettedElement[0]
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if len(gettedElement)>=2:
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actionName = gettedElement[1]
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else :
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actionName = "build"
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debug.verbose("requested : " + moduleName + "-" + actionName)
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if actionName == "install":
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self.build(moduleName + "-build")
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self.install_package(moduleName)
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elif actionName == "uninstall":
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self.un_install_package(moduleName)
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elif actionName == "log":
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self.Log(moduleName)
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else:
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self.load_if_needed(moduleName)
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# clean requested
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for mod in self.moduleList:
|
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if mod.name == moduleName:
|
||||
if actionName == "dump":
|
||||
debug.info("dump module '" + moduleName + "'")
|
||||
return mod.display(self)
|
||||
elif actionName == "clean":
|
||||
debug.info("clean module '" + moduleName + "'")
|
||||
return mod.clean(self)
|
||||
elif actionName == "build":
|
||||
debug.debug("build module '" + moduleName + "'")
|
||||
return mod.build(self, None)
|
||||
debug.error("not know module name : '" + moduleName + "' to '" + actionName + "' it")
|
||||
|
||||
|
||||
targetList=[]
|
||||
@ -403,7 +406,6 @@ def load_target(name, config):
|
||||
theTarget = __import__(__startTargetName + name)
|
||||
#create the target
|
||||
tmpTarget = theTarget.Target(config)
|
||||
#tmpTarget.set_use_of_extern_build_tool(externBuild)
|
||||
return tmpTarget
|
||||
|
||||
def list_all_target():
|
||||
|
0
system/lutinSystem_IOs_core.py
Normal file
0
system/lutinSystem_IOs_core.py
Normal file
29
system/lutinSystem_Linux_alsa.py
Normal file
29
system/lutinSystem_Linux_alsa.py
Normal file
@ -0,0 +1,29 @@
|
||||
#!/usr/bin/python
|
||||
##
|
||||
## @author Edouard DUPIN
|
||||
##
|
||||
## @copyright 2012, Edouard DUPIN, all right reserved
|
||||
##
|
||||
## @license APACHE v2.0 (see license file)
|
||||
##
|
||||
|
||||
import lutinDebug as debug
|
||||
import lutinSystem
|
||||
import lutinTools as tools
|
||||
import os
|
||||
|
||||
class System(lutinSystem.System):
|
||||
def __init__(self):
|
||||
lutinSystem.System.__init__(self)
|
||||
# create some HELP:
|
||||
self.help="ALSA : Advanced Linux Sound Architecture\n Can be install with the package:\n - libasound2-dev"
|
||||
# check if the library exist:
|
||||
if not os.path.isfile("/usr/include/alsa/asoundlib.h") \
|
||||
and not os.path.isfile("/usr/include/dssi/alsa/asoundlib.h"):
|
||||
# we did not find the library reqiested (just return) (automaticly set at false)
|
||||
return;
|
||||
self.valid = True
|
||||
# todo : create a searcher of the presence of the library:
|
||||
self.add_export_flag_CC("-lasound")
|
||||
|
||||
|
28
system/lutinSystem_Linux_jack.py
Normal file
28
system/lutinSystem_Linux_jack.py
Normal file
@ -0,0 +1,28 @@
|
||||
#!/usr/bin/python
|
||||
##
|
||||
## @author Edouard DUPIN
|
||||
##
|
||||
## @copyright 2012, Edouard DUPIN, all right reserved
|
||||
##
|
||||
## @license APACHE v2.0 (see license file)
|
||||
##
|
||||
|
||||
import lutinDebug as debug
|
||||
import lutinSystem
|
||||
import lutinTools as tools
|
||||
import os
|
||||
|
||||
class System(lutinSystem.System):
|
||||
def __init__(self):
|
||||
lutinSystem.System.__init__(self)
|
||||
# create some HELP:
|
||||
self.help="JACK : Jack Low-Latency Audio Server\n Can be install with the package:\n - libjack-jackd2-dev (new)\n - libjack-dev (old)"
|
||||
# check if the library exist:
|
||||
if not os.path.isfile("/usr/include/jack/jack.h"):
|
||||
# we did not find the library reqiested (just return) (automaticly set at false)
|
||||
return;
|
||||
self.valid = True
|
||||
# todo : create a searcher of the presence of the library:
|
||||
self.add_export_flag_CC("-ljack")
|
||||
|
||||
|
30
system/lutinSystem_Linux_oss.py
Normal file
30
system/lutinSystem_Linux_oss.py
Normal file
@ -0,0 +1,30 @@
|
||||
#!/usr/bin/python
|
||||
##
|
||||
## @author Edouard DUPIN
|
||||
##
|
||||
## @copyright 2012, Edouard DUPIN, all right reserved
|
||||
##
|
||||
## @license APACHE v2.0 (see license file)
|
||||
##
|
||||
|
||||
import lutinDebug as debug
|
||||
import lutinSystem
|
||||
import lutinTools as tools
|
||||
import os
|
||||
|
||||
class System(lutinSystem.System):
|
||||
def __init__(self):
|
||||
lutinSystem.System.__init__(self)
|
||||
# create some HELP:
|
||||
self.help="OSS : Linux Open Sound System\n Can be install with the package:\n - ... TODO ..."
|
||||
# check if the library exist:
|
||||
"""
|
||||
if not os.path.isfile("/usr/include/jack/jack.h"):
|
||||
# we did not find the library reqiested (just return) (automaticly set at false)
|
||||
return;
|
||||
self.valid = True
|
||||
# todo : create a searcher of the presence of the library:
|
||||
self.add_export_flag_CC("-ljack")
|
||||
"""
|
||||
|
||||
|
28
system/lutinSystem_Linux_pulse.py
Normal file
28
system/lutinSystem_Linux_pulse.py
Normal file
@ -0,0 +1,28 @@
|
||||
#!/usr/bin/python
|
||||
##
|
||||
## @author Edouard DUPIN
|
||||
##
|
||||
## @copyright 2012, Edouard DUPIN, all right reserved
|
||||
##
|
||||
## @license APACHE v2.0 (see license file)
|
||||
##
|
||||
|
||||
import lutinDebug as debug
|
||||
import lutinSystem
|
||||
import lutinTools as tools
|
||||
import os
|
||||
|
||||
class System(lutinSystem.System):
|
||||
def __init__(self):
|
||||
lutinSystem.System.__init__(self)
|
||||
# create some HELP:
|
||||
self.help="PULSE : The Linux PulseAudio\n Can be install with the package:\n - libpulse-dev"
|
||||
# check if the library exist:
|
||||
if not os.path.isfile("/usr/include/pulse/pulseaudio.h"):
|
||||
# we did not find the library reqiested (just return) (automaticly set at false)
|
||||
return;
|
||||
self.valid = True
|
||||
# todo : create a searcher of the presence of the library:
|
||||
self.add_export_flag_CC(["-lpulse-simple", "-lpulse"])
|
||||
|
||||
|
28
system/lutinSystem_Linux_z.py
Normal file
28
system/lutinSystem_Linux_z.py
Normal file
@ -0,0 +1,28 @@
|
||||
#!/usr/bin/python
|
||||
##
|
||||
## @author Edouard DUPIN
|
||||
##
|
||||
## @copyright 2012, Edouard DUPIN, all right reserved
|
||||
##
|
||||
## @license APACHE v2.0 (see license file)
|
||||
##
|
||||
|
||||
import lutinDebug as debug
|
||||
import lutinSystem
|
||||
import lutinTools as tools
|
||||
import os
|
||||
|
||||
class System(lutinSystem.System):
|
||||
def __init__(self):
|
||||
lutinSystem.System.__init__(self)
|
||||
# create some HELP:
|
||||
self.help="Z : z library \n Can be install with the package:\n - zlib1g-dev"
|
||||
# check if the library exist:
|
||||
if not os.path.isfile("/usr/include/zlib.h"):
|
||||
# we did not find the library reqiested (just return) (automaticly set at false)
|
||||
return;
|
||||
self.valid = True
|
||||
# todo : create a searcher of the presence of the library:
|
||||
self.add_export_flag_CC(["-lz"])
|
||||
|
||||
|
0
system/lutinSystem_MacOs_core.py
Normal file
0
system/lutinSystem_MacOs_core.py
Normal file
0
system/lutinSystem_Windows_asio.py
Normal file
0
system/lutinSystem_Windows_asio.py
Normal file
0
system/lutinSystem_Windows_ds.py
Normal file
0
system/lutinSystem_Windows_ds.py
Normal file
Loading…
Reference in New Issue
Block a user