[DEBUG] build on MacOs

This commit is contained in:
Edouard DUPIN 2016-09-16 23:06:51 +02:00
parent a2fdd6eef9
commit 1cf731910d
7 changed files with 176 additions and 14 deletions

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@ -0,0 +1,24 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license APACHE v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("C: Generic C library")
self.add_flag("c-remove","-nodefaultlibs")
self.set_valid(True)

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@ -0,0 +1,30 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license APACHE v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("OpenGL: Generic graphic library")
self.set_valid(True)
# no check needed ==> just add this:
self.add_depend([
'c'
])
self.add_flag('link', [
"-framework OpenGLES"])

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@ -0,0 +1,44 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license APACHE v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("pthread : Generic multithreading system\n Can be install with the package:\n - pthread-dev")
# check if the library exist:
"""
if not os.path.isfile("/usr/include/pthread.h"):
# we did not find the library reqiested (just return) (automaticly set at false)
return;
"""
self.set_valid(True)
# todo : create a searcher of the presence of the library:
self.add_flag("link-lib", "pthread")
self.add_depend([
'c'
])
"""
if env.get_isolate_system() == True:
self.add_header_file([
"/usr/include/sched.h",
"/usr/include/pthread.h"
],
clip_path="/usr/include/")
"""

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@ -33,16 +33,5 @@ class System(system.System):
destination_path="GL",
recursive=True)
"""
if target.name=="Android":
my_module.add_flag('link-lib', "GLESv2")
elif target.name=="MacOs":
my_module.add_flag('link', [
"-framework OpenGL"])
elif target.name=="IOs":
my_module.add_flag('link', [
"-framework OpenGLES"
])
"""

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@ -0,0 +1,31 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license APACHE v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("OpenGL: Generic graphic library")
self.set_valid(True)
# no check needed ==> just add this:
self.add_depend([
'c'
])
self.add_flag('link', [
"-framework OpenGL"])

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@ -0,0 +1,44 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
##
## @author Edouard DUPIN
##
## @copyright 2012, Edouard DUPIN, all right reserved
##
## @license APACHE v2.0 (see license file)
##
from lutin import debug
from lutin import system
from lutin import tools
from lutin import env
import os
class System(system.System):
def __init__(self, target):
system.System.__init__(self)
# create some HELP:
self.set_help("pthread : Generic multithreading system\n Can be install with the package:\n - pthread-dev")
# check if the library exist:
"""
if not os.path.isfile("/usr/include/pthread.h"):
# we did not find the library reqiested (just return) (automaticly set at false)
return;
"""
self.set_valid(True)
# todo : create a searcher of the presence of the library:
self.add_flag("link-lib", "pthread")
self.add_depend([
'c'
])
"""
if env.get_isolate_system() == True:
self.add_header_file([
"/usr/include/sched.h",
"/usr/include/pthread.h"
],
clip_path="/usr/include/")
"""

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@ -55,7 +55,7 @@ class Target(target.Target):
#self.suffix_binary=''
#self.suffix_package=''
if self.sumulator == True:
if False: #self.simulator == True:
self.sysroot = "-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
self.add_flag("link", "-mios-simulator-version-min=8.0")
self.add_flag("c", "-mios-simulator-version-min=8.0")