zeus/zeus/FutureBase.cpp

214 lines
5.5 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2014, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#include <zeus/FutureBase.h>
#include <zeus/debug.h>
#include <unistd.h>
zeus::FutureBase::FutureBase(const zeus::FutureBase& _base):
m_data(_base.m_data) {
}
zeus::FutureBase::FutureBase() {
m_data = nullptr;
}
zeus::FutureBase::FutureBase(uint64_t _transactionId, zeus::FutureData::ObserverFinish _callback) {
m_data = std::make_shared<zeus::FutureData>();
if (m_data == nullptr) {
return;
}
m_data->m_sendTime = std::chrono::steady_clock::now();
m_data->m_transactionId = _transactionId;
m_data->m_isFinished = false;
m_data->m_isSynchronous = false;
m_data->m_callbackFinish = _callback;
}
ememory::SharedPtr<zeus::Buffer> zeus::FutureBase::getRaw() {
if (m_data == nullptr) {
return nullptr;
}
return m_data->m_returnData;
}
zeus::FutureBase::FutureBase(uint64_t _transactionId, bool _isFinished, const ememory::SharedPtr<zeus::Buffer>& _returnData, zeus::FutureData::ObserverFinish _callback) {
m_data = std::make_shared<zeus::FutureData>();
if (m_data == nullptr) {
return;
}
m_data->m_sendTime = std::chrono::steady_clock::now();
m_data->m_transactionId = _transactionId;
m_data->m_isFinished = _isFinished;
m_data->m_isSynchronous = false;
m_data->m_returnData = _returnData;
m_data->m_callbackFinish = _callback;
if (m_data->m_isFinished == true) {
m_data->m_receiveTime = std::chrono::steady_clock::now();
if (m_data->m_callbackFinish != nullptr) {
m_data->m_callbackFinish(*this);
}
}
}
std::chrono::nanoseconds zeus::FutureBase::getTransmitionTime() {
if (m_data == nullptr) {
return std::chrono::nanoseconds(0);
}
if (m_data->m_isFinished == false) {
return std::chrono::nanoseconds(0);
}
return m_data->m_receiveTime - m_data->m_sendTime;
}
zeus::FutureBase zeus::FutureBase::operator= (const zeus::FutureBase& _base) {
m_data = _base.m_data;
return *this;
}
bool zeus::FutureBase::setAnswer(const ememory::SharedPtr<zeus::Buffer>& _value) {
if (m_data == nullptr) {
ZEUS_ERROR(" Not a valid future ...");
return true;
}
m_data->m_receiveTime = std::chrono::steady_clock::now();
if (m_data->m_isSynchronous == true) {
m_data->m_returnData = _value;
if (m_data->m_callbackFinish != nullptr) {
return m_data->m_callbackFinish(*this);
}
return true;
}
if (_value->getType() == zeus::Buffer::typeMessage::data) {
if (m_data->m_returnData != nullptr) {
m_data->m_returnData->appendBufferData(_value);
}
} else {
m_data->m_returnData = _value;
}
m_data->m_isFinished = _value->getPartFinish();
if (m_data->m_callbackFinish != nullptr) {
return m_data->m_callbackFinish(*this);
}
return m_data->m_isFinished;
}
void zeus::FutureBase::setSynchronous() {
if (m_data == nullptr) {
return;
}
m_data->m_isSynchronous = true;
}
uint64_t zeus::FutureBase::getTransactionId() {
if (m_data == nullptr) {
return 0;
}
return m_data->m_transactionId;
}
bool zeus::FutureBase::hasError() {
if (m_data == nullptr) {
return true;
}
return m_data->m_returnData->hasError();
}
std::string zeus::FutureBase::getErrorType() {
if ( m_data == nullptr
|| m_data->m_returnData == nullptr) {
return "NULL_PTR";
}
return m_data->m_returnData->getError();
}
std::string zeus::FutureBase::getErrorHelp() {
if ( m_data == nullptr
|| m_data->m_returnData == nullptr) {
return "Thsi is a nullptr future";
}
return m_data->m_returnData->getErrorHelp();
}
bool zeus::FutureBase::isValid() const {
return m_data != nullptr;
}
bool zeus::FutureBase::isFinished() const {
if (m_data == nullptr) {
return true;
}
return m_data->m_isFinished;
}
zeus::FutureBase& zeus::FutureBase::wait() {
while (isFinished() == false) {
// TODO : Do it better ... like messaging/mutex_locked ...
usleep(10000);
}
return *this;
}
zeus::FutureBase& zeus::FutureBase::waitFor(std::chrono::microseconds _delta) {
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
while ( std::chrono::steady_clock::now() - start < _delta
&& isFinished() == false) {
// TODO : Do it better ... like messaging/mutex_locked ...
usleep(10000);
start = std::chrono::steady_clock::now();
}
return *this;
}
zeus::FutureBase& zeus::FutureBase::waitUntil(std::chrono::steady_clock::time_point _endTime) {
while ( std::chrono::steady_clock::now() < _endTime
&& isFinished() == false) {
// TODO : Do it better ... like messaging/mutex_locked ...
usleep(10000);
}
return *this;
}
zeus::FutureCall::FutureCall(uint64_t _clientId, uint64_t _transactionId, const ememory::SharedPtr<zeus::Buffer>& _callValue) :
m_transactionId(_transactionId),
m_clientId(_clientId),
m_isFinished(false) {
m_data = _callValue;
m_isFinished = m_data->getPartFinish();
}
void zeus::FutureCall::appendData(const ememory::SharedPtr<zeus::Buffer>& _value) {
if (_value->getType() == zeus::Buffer::typeMessage::data) {
if (m_data == nullptr) {
return;
}
m_data->appendBufferData(_value);
} else {
m_data = _value;
}
m_dataMultiplePack.push_back(_value);
m_isFinished = _value->getPartFinish();
}
uint64_t zeus::FutureCall::getTransactionId() const {
return m_transactionId;
}
uint64_t zeus::FutureCall::getClientId() const {
return m_clientId;
}
bool zeus::FutureCall::isFinished() const {
return m_isFinished;
}
ememory::SharedPtr<zeus::Buffer> zeus::FutureCall::getRaw() const {
return m_data;
}
std::chrono::nanoseconds zeus::FutureCall::getTransmitionTime() const {
return m_answerTime - m_receiveTime;
}