zeus/jus/TcpString.h

88 lines
2.7 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2016, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#pragma once
#include <eproperty/Value.h>
#include <esignal/Signal.h>
#include <enet/Tcp.h>
#include <thread>
#include <memory>
namespace jus {
class TcpString : public eproperty::Interface {
private:
enet::Tcp m_connection;
std::thread* m_thread;
bool m_threadRunning;
std::chrono::steady_clock::time_point m_lastReceive;
std::chrono::steady_clock::time_point m_lastSend;
public:
using Observer = std::function<void(std::string)>; //!< Define an Observer: function pointer
using ObserverRaw = std::function<void(const jus::Buffer&)>; //!< Define an Observer: function pointer
Observer m_observerElement;
ObserverRaw m_observerRawElement;
/**
* @brief Connect an function member on the signal with the shared_ptr object.
* @param[in] _class shared_ptr Object on whe we need to call ==> the object is get in keeped in weak_ptr.
* @param[in] _func Function to call.
* @param[in] _args Argument optinnal the user want to add.
*/
template<class CLASS_TYPE>
void connect(CLASS_TYPE* _class, void (CLASS_TYPE::*_func)(std::string)) {
m_observerElement = [=](std::string _value){
(*_class.*_func)(std::move(_value));
};
}
void connectClean() {
m_observerElement = nullptr;
}
template<class CLASS_TYPE>
void connectRaw(CLASS_TYPE* _class, void (CLASS_TYPE::*_func)(const jus::Buffer&)) {
m_observerRawElement = [=](const jus::Buffer& _value){
(*_class.*_func)(std::move(_value));
};
}
void connectRawClean() {
m_observerRawElement = nullptr;
}
public:
TcpString();
TcpString(enet::Tcp _connection);
virtual ~TcpString();
void setInterface(enet::Tcp _connection);
void connect(bool _async = false);
void disconnect(bool _inThreadStop = false);
bool isActive() const;
void setInterfaceName(const std::string& _name);
int32_t write(const std::string& _data);
std::string asyncRead();
private:
std::string read();
private:
void threadCallback();
public:
const std::chrono::steady_clock::time_point& getLastTimeReceive() {
return m_lastReceive;
}
const std::chrono::steady_clock::time_point& getLastTimeSend() {
return m_lastSend;
}
private:
using ActionAsync = std::function<bool(TcpString* _interface)>;
std::mutex m_threadAsyncMutex;
std::thread* m_threadAsync;
bool m_threadAsyncRunning;
std::vector<ActionAsync> m_threadAsyncList;
private:
void threadAsyncCallback();
public:
void addAsync(ActionAsync _elem) {
std::unique_lock<std::mutex> lock(m_threadAsyncMutex);
m_threadAsyncList.push_back(_elem);
}
};
}