293 lines
9.7 KiB
C++
293 lines
9.7 KiB
C++
/** @file
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* @author Edouard DUPIN
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* @copyright 2016, Edouard DUPIN, all right reserved
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* @license GPL v3 (see license file)
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*/
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#include <appl/debug.hpp>
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#include <ewol/widget/Widget.hpp>
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#include <appl/debug.hpp>
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#include <appl/widget/VideoPlayer.hpp>
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#include <ewol/object/Manager.hpp>
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#include <etk/tool.hpp>
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// VBO table property:
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const int32_t appl::widget::VideoDisplay::m_vboIdCoord(0);
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const int32_t appl::widget::VideoDisplay::m_vboIdCoordTex(1);
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const int32_t appl::widget::VideoDisplay::m_vboIdColor(2);
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#define NB_VBO (3)
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appl::widget::VideoDisplay::VideoDisplay() {
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addObjectType("appl::widget::VideoDisplay");
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m_color = etk::color::white;
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m_nbFramePushed = 0;
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m_isPalying = false;
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}
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void appl::widget::VideoDisplay::init() {
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ewol::Widget::init();
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markToRedraw();
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// set call all time (sample ...).
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getObjectManager().periodicCall.connect(sharedFromThis(), &appl::widget::VideoDisplay::periodicEvent);
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// Create the VBO:
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m_VBO = gale::resource::VirtualMessageObject::create(NB_VBO);
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if (m_VBO == nullptr) {
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APPL_ERROR("can not instanciate VBO ...");
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return;
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}
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m_VBO->setName("[VBO] of appl::widget::VideoDisplay");
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loadProgram();
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m_matrixApply.identity();
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// By default we load a graphic resource ...
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if (m_resource == nullptr) {
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m_resource = ewol::resource::Texture::create();
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if (m_resource == nullptr) {
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EWOL_ERROR("Can not CREATE Image resource");
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return;
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}
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// All time need to configure in RGB, By default it is in RGBA ...
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m_resource->get().configure(ivec2(128,128), egami::colorType::RGB8);
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}
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// Create the River manager for tha application or part of the application.
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m_audioManager = audio::river::Manager::create("river_sample_read");
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//! [audio_river_sample_create_write_interface]
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}
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appl::widget::VideoDisplay::~VideoDisplay() {
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}
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void appl::widget::VideoDisplay::loadProgram() {
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// get the shader resource:
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m_GLPosition = 0;
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m_GLprogram.reset();
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m_GLprogram = gale::resource::Program::create("{ewol}DATA:textured3D.prog");
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if (m_GLprogram != nullptr) {
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m_GLPosition = m_GLprogram->getAttribute("EW_coord3d");
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m_GLColor = m_GLprogram->getAttribute("EW_color");
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m_GLtexture = m_GLprogram->getAttribute("EW_texture2d");
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m_GLMatrix = m_GLprogram->getUniform("EW_MatrixTransformation");
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m_GLtexID = m_GLprogram->getUniform("EW_texID");
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}
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}
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void appl::widget::VideoDisplay::setFile(const std::string& _filename) {
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// Stop playing in all case...
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stop();
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// Clear the old interface
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m_decoder.reset();
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// Create a new interface
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m_decoder = ememory::makeShared<appl::MediaDecoder>();
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if (m_decoder == nullptr) {
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APPL_ERROR("Can not create sharedPtr on decoder ...");
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return;
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}
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m_decoder->init(_filename);
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markToRedraw();
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}
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bool appl::widget::VideoDisplay::isPlaying() {
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return m_isPalying;
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}
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void appl::widget::VideoDisplay::play() {
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if (m_decoder == nullptr) {
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APPL_WARNING("Request play with no associated decoder");
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return;
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}
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m_isPalying = true;
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if (m_decoder->getState() != gale::Thread::state::stop) {
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// The thread is already active ==> then it is just in pause ...
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APPL_DEBUG("Already started");
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return;
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}
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if (m_decoder->haveAudio() == true) {
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m_audioInterface = m_audioManager->createOutput(m_decoder->audioGetSampleRate(),
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m_decoder->audioGetChannelMap(),
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m_decoder->audioGetFormat(),
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"speaker");
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if(m_audioInterface == nullptr) {
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APPL_ERROR("Can not creata Audio interface");
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}
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m_audioInterface->setReadwrite();
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m_audioInterface->start();
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}
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// Start decoder, this is maybe not the good point, but if we configure a decoder, it is to use it ...
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m_decoder->start();
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//TODO: Set an option to river to auto-generate dot: m_audioManager->generateDotAll("out/local_player_flow.dot");
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}
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void appl::widget::VideoDisplay::pause() {
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m_isPalying = false;
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}
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void appl::widget::VideoDisplay::stop() {
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m_isPalying = false;
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if ( m_decoder != nullptr
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&& m_decoder->getState() != gale::Thread::state::stop) {
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APPL_ERROR("Stop Decoder");
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// stop it ... and request seet at 0 position ...
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m_decoder->seek(echrono::Duration(0));
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m_decoder->stop();
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}
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if (m_audioInterface != nullptr) {
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APPL_ERROR("Stop audio interface");
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// Stop audio interface
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m_audioInterface->stop();
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// wait a little to be sure it is done correctly:
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// TODO : Set this in an asynchronous loop ...
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m_audioInterface.reset();
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}
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}
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void appl::widget::VideoDisplay::onDraw() {
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if (m_VBO->bufferSize(m_vboIdCoord) <= 0) {
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APPL_WARNING("Nothink to draw...");
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return;
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}
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if (m_resource == nullptr) {
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// this is a normale case ... the user can choice to have no image ...
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return;
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}
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if (m_GLprogram == nullptr) {
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APPL_ERROR("No shader ...");
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return;
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}
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gale::openGL::disable(gale::openGL::flag_depthTest);
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mat4 tmpMatrix = gale::openGL::getMatrix()*m_matrixApply;
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m_GLprogram->use();
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m_GLprogram->uniformMatrix(m_GLMatrix, tmpMatrix);
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// TextureID
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if (m_resource != nullptr) {
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m_GLprogram->setTexture0(m_GLtexID, m_resource->getRendererId());
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}
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// position:
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m_GLprogram->sendAttributePointer(m_GLPosition, m_VBO, m_vboIdCoord);
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// Texture:
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m_GLprogram->sendAttributePointer(m_GLtexture, m_VBO, m_vboIdCoordTex);
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// color:
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m_GLprogram->sendAttributePointer(m_GLColor, m_VBO, m_vboIdColor);
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// Request the draw of the elements:
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gale::openGL::drawArrays(gale::openGL::renderMode::triangle, 0, m_VBO->bufferSize(m_vboIdCoord));
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m_GLprogram->unUse();
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}
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void appl::widget::VideoDisplay::printPart(const vec2& _size,
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const vec2& _sourcePosStart,
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const vec2& _sourcePosStop) {
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//EWOL_ERROR("Debug image " << m_filename << " ==> " << m_position << " " << _size << " " << _sourcePosStart << " " << _sourcePosStop);
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vec3 point = m_position;
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vec2 tex(_sourcePosStart.x(),_sourcePosStop.y());
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m_VBO->pushOnMessage(m_vboIdCoord, point);
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m_VBO->pushOnMessage(m_vboIdCoordTex, tex);
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m_VBO->pushOnMessage(m_vboIdColor, m_color);
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tex.setValue(_sourcePosStop.x(),_sourcePosStop.y());
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point.setX(m_position.x() + _size.x());
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point.setY(m_position.y());
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m_VBO->pushOnMessage(m_vboIdCoord, point);
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m_VBO->pushOnMessage(m_vboIdCoordTex, tex);
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m_VBO->pushOnMessage(m_vboIdColor, m_color);
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tex.setValue(_sourcePosStop.x(),_sourcePosStart.y());
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point.setX(m_position.x() + _size.x());
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point.setY(m_position.y() + _size.y());
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m_VBO->pushOnMessage(m_vboIdCoord, point);
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m_VBO->pushOnMessage(m_vboIdCoordTex, tex);
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m_VBO->pushOnMessage(m_vboIdColor, m_color);
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m_VBO->pushOnMessage(m_vboIdCoord, point);
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m_VBO->pushOnMessage(m_vboIdCoordTex, tex);
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m_VBO->pushOnMessage(m_vboIdColor, m_color);
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tex.setValue(_sourcePosStart.x(),_sourcePosStart.y());
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point.setX(m_position.x());
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point.setY(m_position.y() + _size.y());
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m_VBO->pushOnMessage(m_vboIdCoord, point);
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m_VBO->pushOnMessage(m_vboIdCoordTex, tex);
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m_VBO->pushOnMessage(m_vboIdColor, m_color);
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tex.setValue(_sourcePosStart.x(),_sourcePosStop.y());
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point.setX(m_position.x());
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point.setY(m_position.y());
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m_VBO->pushOnMessage(m_vboIdCoord, point);
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m_VBO->pushOnMessage(m_vboIdCoordTex, tex);
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m_VBO->pushOnMessage(m_vboIdColor, m_color);
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m_VBO->flush();
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}
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void appl::widget::VideoDisplay::onRegenerateDisplay() {
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//!< Check if we really need to redraw the display, if not needed, we redraw the previous data ...
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if (needRedraw() == false) {
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return;
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}
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// remove previous data
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m_VBO->clear();
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// set the somposition properties :
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m_position = vec3(0,0,0);
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printPart(m_size, vec2(0,0), vec2(float(m_videoSize.x())/float(m_imageSize.x()), float(m_videoSize.y())/float(m_imageSize.y())));
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}
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void appl::widget::VideoDisplay::periodicEvent(const ewol::event::Time& _event) {
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if (m_isPalying == true) {
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m_currentTime += _event.getDeltaCallDuration();
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}
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if (m_decoder == nullptr) {
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return;
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}
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if (m_decoder->m_seekApply >= echrono::Duration(0)) {
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m_currentTime = m_decoder->m_seekApply;
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m_decoder->m_seekApply = echrono::Duration(-1);
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if (m_audioInterface != nullptr) {
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m_audioInterface->clearInternalMessage();
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}
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}
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// SET AUDIO:
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int32_t idSlot = m_decoder->audioGetOlderSlot();
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if ( idSlot != -1
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&& m_currentTime > m_decoder->m_audioPool[idSlot].m_time) {
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if (m_audioInterface != nullptr) {
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int32_t nbSample = m_decoder->m_audioPool[idSlot].m_buffer.size()
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/ audio::getFormatBytes(m_decoder->m_audioPool[idSlot].m_format)
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/ m_decoder->m_audioPool[idSlot].m_map.size();
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m_audioInterface->write(&m_decoder->m_audioPool[idSlot].m_buffer[0], nbSample);
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}
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m_decoder->m_audioPool[idSlot].m_isUsed = false;
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}
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// SET VIDEO:
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idSlot = m_decoder->videoGetOlderSlot();
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// check the slot is valid and check display time of the element:
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if ( idSlot != -1
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&& m_currentTime > m_decoder->m_videoPool[idSlot].m_time) {
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m_resource->get().swap(m_decoder->m_videoPool[idSlot].m_image);
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m_imageSize = m_resource->get().getSize();
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ivec2 tmpSize = m_decoder->m_videoPool[idSlot].m_imagerealSize;
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m_decoder->m_videoPool[idSlot].m_imagerealSize = m_videoSize;
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m_videoSize = tmpSize;
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m_decoder->m_videoPool[idSlot].m_isUsed = false;
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m_resource->flush();
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m_nbFramePushed++;
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}
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// Display FPS ...
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m_LastResetCounter += _event.getDeltaCallDuration();
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if (m_LastResetCounter > echrono::seconds(1)) {
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m_LastResetCounter.reset();
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signalFps.emit(m_nbFramePushed);
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m_nbFramePushed = 0;
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}
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signalPosition.emit(m_currentTime);
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// TODO : Chek if this is needed, the display configuration not change too much ...
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markToRedraw();
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}
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void appl::widget::VideoDisplay::seek(const echrono::Duration& _time) {
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APPL_PRINT("seek request = " << _time);
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if (m_decoder == nullptr) {
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return;
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}
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m_decoder->seek(_time);
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}
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