#!/usr/bin/python # -------------------------------------------------------- # -- Bullet librairy # -------------------------------------------------------- import lutinModule import lutinTools def Create(target): myModule = lutinModule.module(__file__, 'agg', 'LIBRARY') myModule.AddModuleDepend(['etk', 'freetype']) myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/agg/") myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/agg/util/") myModule.AddExportPath(lutinTools.GetCurrentPath(__file__)) myModule.AddSrcFile([ 'agg/agg_arc.cpp', 'agg/agg_arrowhead.cpp', 'agg/agg_bezier_arc.cpp', 'agg/agg_bspline.cpp', 'agg/agg_curves.cpp', 'agg/agg_embedded_raster_fonts.cpp', 'agg/agg_font_freetype.cpp', 'agg/agg_gsv_text.cpp', 'agg/agg_image_filters.cpp', 'agg/agg_line_aa_basics.cpp', 'agg/agg_line_profile_aa.cpp', 'agg/agg_rounded_rect.cpp', 'agg/agg_sqrt_tables.cpp', 'agg/agg_trans_affine.cpp', 'agg/agg_trans_double_path.cpp', 'agg/agg_trans_single_path.cpp', 'agg/agg_trans_warp_magnifier.cpp', 'agg/agg_vcgen_bspline.cpp', 'agg/agg_vcgen_contour.cpp', 'agg/agg_vcgen_dash.cpp', 'agg/agg_vcgen_markers_term.cpp', 'agg/agg_vcgen_smooth_poly1.cpp', 'agg/agg_vcgen_stroke.cpp', 'agg/agg_vpgen_clip_polygon.cpp', 'agg/agg_vpgen_clip_polyline.cpp', 'agg/agg_vpgen_segmentator.cpp']) #ewol abstraction of the graphic librairies : myModule.AddSrcFile([ 'draw/debug.cpp', 'draw/Color.cpp', 'draw/Image.cpp']) # add the currrent module at the return myModule