[DEV] update 'lutin' build system

This commit is contained in:
Edouard DUPIN 2013-04-21 22:21:01 +02:00
parent 60870aaed5
commit 2f0d060a19
3 changed files with 54 additions and 52 deletions

1
.gitignore vendored Normal file
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*.pyc

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#!/usr/bin/python
# --------------------------------------------------------
# -- Bullet librairy
# --------------------------------------------------------
import module
import buildTools
myModule = module.module(__file__, 'agg', 'LIBRARY')
myModule.AddModuleDepend(['etk', 'freetype'])
myModule.AddPath(buildTools.GetCurrentPath(__file__)+"/agg/")
myModule.AddPath(buildTools.GetCurrentPath(__file__)+"/agg/util/")
myModule.AddExportPath(buildTools.GetCurrentPath(__file__))
myModule.AddSrcFile([
'agg/agg_arc.cpp',
'agg/agg_arrowhead.cpp',
'agg/agg_bezier_arc.cpp',
'agg/agg_bspline.cpp',
'agg/agg_curves.cpp',
'agg/agg_embedded_raster_fonts.cpp',
'agg/agg_font_freetype.cpp',
'agg/agg_gsv_text.cpp',
'agg/agg_image_filters.cpp',
'agg/agg_line_aa_basics.cpp',
'agg/agg_line_profile_aa.cpp',
'agg/agg_rounded_rect.cpp',
'agg/agg_sqrt_tables.cpp',
'agg/agg_trans_affine.cpp',
'agg/agg_trans_double_path.cpp',
'agg/agg_trans_single_path.cpp',
'agg/agg_trans_warp_magnifier.cpp',
'agg/agg_vcgen_bspline.cpp',
'agg/agg_vcgen_contour.cpp',
'agg/agg_vcgen_dash.cpp',
'agg/agg_vcgen_markers_term.cpp',
'agg/agg_vcgen_smooth_poly1.cpp',
'agg/agg_vcgen_stroke.cpp',
'agg/agg_vpgen_clip_polygon.cpp',
'agg/agg_vpgen_clip_polyline.cpp',
'agg/agg_vpgen_segmentator.cpp'])
#ewol abstraction of the graphic librairies :
myModule.AddSrcFile([
'draw/Debug.cpp',
'draw/Color.cpp',
'draw/Image.cpp'])
# add the currrent module at the
module.AddModule(myModule)

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lutin_agg.py Normal file
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#!/usr/bin/python
# --------------------------------------------------------
# -- Bullet librairy
# --------------------------------------------------------
import lutinModule
import lutinTools
def Create(target):
myModule = lutinModule.module(__file__, 'agg', 'LIBRARY')
myModule.AddModuleDepend(['etk', 'freetype'])
myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/agg/")
myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/agg/util/")
myModule.AddExportPath(lutinTools.GetCurrentPath(__file__))
myModule.AddSrcFile([
'agg/agg_arc.cpp',
'agg/agg_arrowhead.cpp',
'agg/agg_bezier_arc.cpp',
'agg/agg_bspline.cpp',
'agg/agg_curves.cpp',
'agg/agg_embedded_raster_fonts.cpp',
'agg/agg_font_freetype.cpp',
'agg/agg_gsv_text.cpp',
'agg/agg_image_filters.cpp',
'agg/agg_line_aa_basics.cpp',
'agg/agg_line_profile_aa.cpp',
'agg/agg_rounded_rect.cpp',
'agg/agg_sqrt_tables.cpp',
'agg/agg_trans_affine.cpp',
'agg/agg_trans_double_path.cpp',
'agg/agg_trans_single_path.cpp',
'agg/agg_trans_warp_magnifier.cpp',
'agg/agg_vcgen_bspline.cpp',
'agg/agg_vcgen_contour.cpp',
'agg/agg_vcgen_dash.cpp',
'agg/agg_vcgen_markers_term.cpp',
'agg/agg_vcgen_smooth_poly1.cpp',
'agg/agg_vcgen_stroke.cpp',
'agg/agg_vpgen_clip_polygon.cpp',
'agg/agg_vpgen_clip_polyline.cpp',
'agg/agg_vpgen_segmentator.cpp'])
#ewol abstraction of the graphic librairies :
myModule.AddSrcFile([
'draw/Debug.cpp',
'draw/Color.cpp',
'draw/Image.cpp'])
# add the currrent module at the
return myModule