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<div class="title">Tutorial </div> </div>
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<div class="toc"><h3>Table of Contents</h3>
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<ul><li class="level1"><a href="#gale_tutorial_declare">Base: </a><ul><li class="level2"><a href="#gale_tutorial_base_main">Application declatration: </a></li>
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<li class="level1"><a href="#gale_tutorial_compleate_sample">Compleate Sample: </a></li>
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<div class="textblock"><h1><a class="anchor" id="gale_tutorial_declare"></a>
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Base: </h1>
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<p>To understand some choise, I designe this software to acces on all system (that provide openGL interface). But on some embended interface, we have only openGL-es ==> then I limit all the design on OpenGL-ES (need to think to change this maybe)</p>
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<p>All is based on the heritage of the single class: gale::Application.</p>
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<p>For your fist application you just need to declare an application and create the smallest main that ever exit:</p>
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<h2><a class="anchor" id="gale_tutorial_base_main"></a>
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Application declatration: </h2>
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<p>We declare the application: </p><div class="fragment"><div class="line"><span class="keyword">class </span>MainApplication : <span class="keyword">public</span> gale::Application {</div><div class="line"> <span class="comment">// application implementation here ...</span></div><div class="line">}</div></div><!-- fragment --><p>We create application on the main() </p><div class="fragment"><div class="line"></div><div class="line"><span class="keywordtype">int</span> main(<span class="keywordtype">int</span> _argc, <span class="keyword">const</span> <span class="keywordtype">char</span> *_argv[]) {</div><div class="line"> <span class="keywordflow">return</span> gale::run(<span class="keyword">new</span> MainApplication(), _argc, _argv);</div><div class="line">}</div></div><!-- fragment --><p> At this point I need to explain one point on Android:</p>
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<p>Android have an internal state engine that can create multiple aplication, then GALE can call a second time the main() if needed...</p>
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<p>Then never forget to not use global value and singleton. We provide other mechanism to do it. (for exemple, you can acces at you Application intance everywhere you are).</p>
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<h1><a class="anchor" id="gale_tutorial_compleate_sample"></a>
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Compleate Sample: </h1>
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<div class="fragment"><div class="line"></div><div class="line"></div><div class="line"><span class="preprocessor">#include <<a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/types__8hpp.html">etk/types.hpp</a>></span></div><div class="line"><span class="preprocessor">#include <gale/gale.hpp></span></div><div class="line"><span class="preprocessor">#include <gale/context/commandLine.hpp></span></div><div class="line"><span class="preprocessor">#include <test-debug/debug.hpp></span></div><div class="line"></div><div class="line"><span class="preprocessor">#include <gale/Application.hpp></span></div><div class="line"><span class="preprocessor">#include <gale/context/Context.hpp></span></div><div class="line"><span class="preprocessor">#include <gale/resource/Program.hpp></span></div><div class="line"></div><div class="line"></div><div class="line"><span class="keyword">class </span>MainApplication : <span class="keyword">public</span> gale::Application {</div><div class="line"> <span class="keyword">private</span>:</div><div class="line"> ememory::SharedPtr<gale::resource::Program> m_GLprogram;</div><div class="line"> int32_t m_GLPosition;</div><div class="line"> int32_t m_GLMatrix;</div><div class="line"> int32_t m_GLColor;</div><div class="line"> <span class="keyword">public</span>:</div><div class="line"> <span class="keywordtype">void</span> onCreate(gale::Context& _context)<span class="keyword"> override </span>{</div><div class="line"> setSize(<a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector2_d.html">vec2</a>(800, 600));</div><div class="line"> m_GLprogram = gale::resource::Program::create(<span class="stringliteral">"DATA:basic.prog"</span>);</div><div class="line"> <span class="keywordflow">if</span> (m_GLprogram != <span class="keyword">nullptr</span>) {</div><div class="line"> m_GLPosition = m_GLprogram->getAttribute(<span class="stringliteral">"EW_coord3d"</span>);</div><div class="line"> m_GLColor = m_GLprogram->getAttribute(<span class="stringliteral">"EW_color"</span>);</div><div class="line"> m_GLMatrix = m_GLprogram->getUniform(<span class="stringliteral">"EW_MatrixTransformation"</span>);</div><div class="line"> }</div><div class="line"> TEST_INFO(<span class="stringliteral">"==> Init APPL (END)"</span>);</div><div class="line"> }</div><div class="line"> <span class="keywordtype">void</span> onDraw(gale::Context& _context)<span class="keyword"> override </span>{</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector2_d.html">ivec2</a> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/_matrix_8hpp.html#ab35a6d6d9aa161dbe3debb10b27613ef">size</a> = getSize();</div><div class="line"> <span class="comment">// set the basic openGL view port: (position drawed in the windows)</span></div><div class="line"> gale::openGL::setViewPort(<a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector2_d.html">ivec2</a>(0,0),size);</div><div class="line"> <span class="comment">// Clear all the stacked matrix ...</span></div><div class="line"> gale::openGL::setBasicMatrix(<a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_matrix4.html">mat4</a>());</div><div class="line"> <span class="comment">// clear background</span></div><div class="line"> gale::openGL::clearColor(<a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/namespaceetk_1_1color.html#a002d237cb06c35ec373b454af2cbb072">etk::color::yellow</a>);</div><div class="line"> <span class="comment">// real clear request:</span></div><div class="line"> gale::openGL::clear(gale::openGL::clearFlag_colorBuffer);</div><div class="line"> <span class="comment">// create a local matrix environnement.</span></div><div class="line"> gale::openGL::push();</div><div class="line"> </div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_matrix4.html">mat4</a> tmpProjection = <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/namespaceetk.html#aad05fa6714ff5e51a7ed4c0f432f95b2">etk::matOrtho</a>(-1, 1,</div><div class="line"> -1, 1,</div><div class="line"> -2, 2);</div><div class="line"> <span class="comment">// set internal matrix system:</span></div><div class="line"> gale::openGL::setMatrix(tmpProjection);</div><div class="line"> </div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector3_d.html">vec3</a> vertices[3]={ <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector3_d.html">vec3</a>(-0.5,-0.5,0),</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector3_d.html">vec3</a>(0,0.5,0),</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector3_d.html">vec3</a>(0.5,-0.5,0)</div><div class="line"> };</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_color.html">etk::Color<float></a> color[3] = { <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/namespaceetk_1_1color.html#a365a78d3068cd950ce25fda3f905554e">etk::color::red</a>,</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/namespaceetk_1_1color.html#a6fc96147de6d001202802bca7bcf2ba9">etk::color::green</a>,</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/namespaceetk_1_1color.html#a50f114c6849684e9984ae1322493572c">etk::color::blue</a></div><div class="line"> };</div><div class="line"> <span class="keywordflow">if</span> (m_GLprogram == <span class="keyword">nullptr</span>) {</div><div class="line"> TEST_INFO(<span class="stringliteral">"No shader ..."</span>);</div><div class="line"> <span class="keywordflow">return</span>;</div><div class="line"> }</div><div class="line"> <span class="comment">//EWOL_DEBUG(" display " << m_coord.size() << " elements" );</span></div><div class="line"> m_GLprogram->use();</div><div class="line"> <span class="comment">// set Matrix : translation/positionMatrix</span></div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_matrix4.html">mat4</a> projMatrix = gale::openGL::getMatrix();</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_matrix4.html">mat4</a> camMatrix = gale::openGL::getCameraMatrix();</div><div class="line"> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_matrix4.html">mat4</a> tmpMatrix = projMatrix * camMatrix;</div><div class="line"> m_GLprogram->uniformMatrix(m_GLMatrix, tmpMatrix);</div><div class="line"> <span class="comment">// position :</span></div><div class="line"> m_GLprogram->sendAttribute(m_GLPosition, 3<span class="comment">/*x,y,z,unused*/</span>, vertices, 4*<span class="keyword">sizeof</span>(<span class="keywordtype">float</span>));</div><div class="line"> <span class="comment">// color :</span></div><div class="line"> m_GLprogram->sendAttribute(m_GLColor, 4<span class="comment">/*r,g,b,a*/</span>, color, 4*<span class="keyword">sizeof</span>(<span class="keywordtype">float</span>));</div><div class="line"> <span class="comment">// Request the draw od the elements : </span></div><div class="line"> gale::openGL::drawArrays(gale::openGL::renderMode::triangle, 0, 3 <span class="comment">/*number of points*/</span>);</div><div class="line"> m_GLprogram->unUse();</div><div class="line"> <span class="comment">// Restore context of matrix</span></div><div class="line"> gale::openGL::pop();</div><div class="line"> }</div><div class="line"> <span class="keywordtype">void</span> onPointer(<span class="keyword">enum</span> gale::key::type _type,</div><div class="line"> int32_t _pointerID,</div><div class="line"> <span class="keyword">const</span> <a class="codeRef" doxygen="/home/heero/dev/perso/out/doc/release/etk.tag:http://atria-soft.github.io/etk/" href="http://atria-soft.github.io/etk/classetk_1_1_vector2_d.html">vec2</a>& _pos,</div><div class="line"> gale::key::status _state)<span class="keyword"> override </span>{</div><div class="line"> TEST_INFO(<span class="stringliteral">"input event: type="</span> << _type);</div><div class="line"> TEST_INFO(<span class="stringliteral">" id="</span> << _pointerID);</div><div class="line"> TEST_INFO(<span class="stringliteral">" pos="</span> << _pos);</div><div class="line"> TEST_INFO(<span class="stringliteral">" state="</span> << _state);</div><div class="line"> }</div><div class="line"> <span class="keywordtype">void</span> onKeyboard(<span class="keyword">const</span> gale::key::Special& _special,</div><div class="line"> <span class="keyword">enum</span> gale::key::keyboard _type,</div><div class="line"> char32_t _value,</div><div class="line"> gale::key::status _state)<span class="keyword"> override </span>{</div><div class="line"> TEST_INFO(<span class="stringliteral">"Keyboard event: special="</span> << _special);</div><div class="line"> TEST_INFO(<span class="stringliteral">" type="</span> << _type);</div><div class="line"> TEST_INFO(<span class="stringliteral">" value="</span> << uint32_t(_value));</div><div class="line"> TEST_INFO(<span class="stringliteral">" state="</span> << _state);</div><div class="line"> }</div><div class="line">};</div><div class="line"></div><div class="line"></div><div class="line"><span class="keywordtype">int</span> main(<span class="keywordtype">int</span> _argc, <span class="keyword">const</span> <span class="keywordtype">char</span> *_argv[]) {</div><div class="line"> <span class="keywordflow">return</span> gale::run(<span class="keyword">new</span> MainApplication(), _argc, _argv);</div><div class="line">}</div><div class="line"></div><div class="line"></div><div class="line"></div></div><!-- fragment --></div></div><!-- contents -->
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Generated on Mon Oct 24 2016 15:35:51 for Gale: Graphic Abstraction Layer for Ewol by  <a href="http://www.doxygen.org/index.html">
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</a> 1.8.12
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