[DEV] request start in GUI for windows

This commit is contained in:
Edouard DUPIN 2016-09-28 23:48:00 +02:00
parent 16a127482c
commit 1e4472b33a

View File

@ -67,6 +67,7 @@ def create(target, module_name):
my_module.add_optionnal_depend('egami', ["c++", "-DGALE_BUILD_EGAMI"]) my_module.add_optionnal_depend('egami', ["c++", "-DGALE_BUILD_EGAMI"])
elif "Windows" in target.get_type(): elif "Windows" in target.get_type():
my_module.add_src_file('gale/context/Windows/Context.cpp') my_module.add_src_file('gale/context/Windows/Context.cpp')
my_module.add_depend('start-mode-gui')
elif "Android" in target.get_type(): elif "Android" in target.get_type():
my_module.add_src_file('gale/context/Android/Context.cpp') my_module.add_src_file('gale/context/Android/Context.cpp')
my_module.add_src_file([ my_module.add_src_file([
@ -157,7 +158,6 @@ def create(target, module_name):
# TODO : Add the same for BINARY to create a console interface ? # TODO : Add the same for BINARY to create a console interface ?
elif "Windows" in target.get_type(): elif "Windows" in target.get_type():
my_module.add_depend("glew") my_module.add_depend("glew")
pass
elif "MacOs" in target.get_type(): elif "MacOs" in target.get_type():
my_module.add_depend([ my_module.add_depend([
"Cocoa", "Cocoa",