cmake_minimum_required(VERSION 2.8) # Declare the project project(exml) ## ## Include C++ X11 dependency ... (check correct flags) ## include(CheckCXXCompilerFlag) CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11) if(COMPILER_SUPPORTS_CXX11) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") else() CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X) if(COMPILER_SUPPORTS_CXX0X) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x") else() message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.") endif() endif() # set output path: set(LIBRARY_OUTPUT_PATH lib/${CMAKE_BUILD_TYPE}) include_directories(.) #Create src file list set(src_files exml/debug.cpp exml/debug.h exml/Attribute.cpp exml/Attribute.h exml/AttributeList.cpp exml/AttributeList.h exml/Comment.cpp exml/Comment.h exml/Declaration.cpp exml/Declaration.h exml/Document.cpp exml/Document.h exml/Element.cpp exml/Element.h exml/Node.cpp exml/Node.h exml/Text.cpp exml/Text.h ) add_definitions( -DDEBUG_LEVEL=3 ) add_definitions( -DDEBUG=1 ) if (APPLE) add_definitions( -D__TARGET_OS__MacOs ) elseif (UNIX) add_definitions( -D__TARGET_OS__Linux ) elseif (WIN32) add_definitions( -D__TARGET_OS__Windows ) endif () include_directories(${etk_SOURCE_DIR}) include_directories(${linearmath_SOURCE_DIR}/bullet/src/) #Create a static Lib: add_library(exml STATIC ${src_files} ) target_link_libraries(exml etk)