ewol/ewol/compositing/Compositing.cpp

54 lines
914 B
C++

/** @file
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license APACHE v2.0 (see license file)
*/
#include <etk/types.h>
#include <etk/math/Matrix4.h>
#include <ewol/debug.h>
#include <ewol/compositing/Compositing.h>
ewol::Compositing::Compositing() {
// nothing to do
}
ewol::Compositing::~Compositing() {
// nothing to do
}
void ewol::Compositing::resetMatrix() {
m_matrixApply.identity();
}
void ewol::Compositing::translate(const vec3& _vect) {
m_matrixApply *= etk::matTranslate(_vect);
}
void ewol::Compositing::rotate(const vec3& _vect, float _angle) {
m_matrixApply *= etk::matRotate(_vect, _angle);
}
void ewol::Compositing::scale(const vec3& _vect) {
m_matrixApply *= etk::matScale(_vect);
}
void ewol::Compositing::clear() {
m_matrixApply.identity();
}
void ewol::Compositing::setMatrix(const mat4& _mat) {
m_matrixApply = _mat;
}