ewol/class_ewol__widget__WidgetScrolled.html
2014-10-18 09:23:18 +02:00

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<h1>class: ewol::widget::WidgetScrolled</h1><hr/><h2>Description:</h2>
Widget to integrate a scrool bar in a widget. This is not a stadalone widget.<br/><br/>
<h2>enum:</h2>
<ul>
<li><a href="enum_ewol__widget__WidgetScrolled__scrollingMode.html">scrollingMode</a></li></ul>
<h2>Constructor and Destructor:</h2>
<pre>
# <a class="code-function" href="#347">WidgetScrolled</a> ();<br/>+ <span class="code-storage-keyword">virtual</span> <a class="code-function" href="#353">~WidgetScrolled</a> ();<br/></pre>
<br/>
<h2>Synopsis:</h2>
<pre>
# vec2 <a class="code-member" href="#334">m_originScrooled</a>;<br/># vec2 <a class="code-member" href="#335">m_maxSize</a>;<br/># <span class="code-type" >float</span> <a class="code-member" href="#336">m_limitScrolling</a>;<br/>+ <span class="code-type" >void</span> <a class="code-function" href="#341">setSingleFinger</a> (<span class="code-type" >bool</span> <span class="code-argument">_status</span>);<br/>+ <span class="code-type" >bool</span> <a class="code-function" href="#343">getSingleFinger</a> ();<br/># <span class="code-type" >void</span> <a class="code-function" href="#348">init</a> (<span class="code-storage-keyword">const</span> <a class="code-type" href="http://www.cplusplus.com/reference/string/string/">std::string</a> & <span class="code-argument">_shaperName</span>);<br/>+ <a class="code-function" href="#350">DECLARE_WIDGET_FACTORY</a> (WidgetScrolled <span class="code-argument"></span>,<br/> "WidgetScrolled" <span class="code-argument"></span>);<br/># <span class="code-storage-keyword">virtual</span> <span class="code-type" >void</span> <a class="code-function" href="#354">onDraw</a> ();<br/>+ <span class="code-storage-keyword">virtual</span> <span class="code-type" >void</span> <a class="code-function" href="#355">onRegenerateDisplay</a> ();<br/>+ <span class="code-storage-keyword">virtual</span> <span class="code-type" >bool</span> <a class="code-function" href="#356">onEventInput</a> (<span class="code-storage-keyword">const</span> <a class="code-type" href="class_ewol__event__Input.html">ewol::event::Input</a> & <span class="code-argument">_event</span>);<br/>+ <span class="code-storage-keyword">virtual</span> <span class="code-type" >void</span> <a class="code-function" href="#358">systemDraw</a> (<span class="code-storage-keyword">const</span> <a class="code-type" href="class_ewol__DrawProperty.html">ewol::DrawProperty</a> & <span class="code-argument">_displayProp</span>);<br/># <span class="code-type" >void</span> <a class="code-function" href="#360">setScrollingSize</a> (<span class="code-type" >float</span> <span class="code-argument">_nbPixel</span>);<br/># <span class="code-type" >void</span> <a class="code-function" href="#362">scroolingMode</a> (<span class="code-storage-keyword">enum</span> scrollingMode <span class="code-argument">_newMode</span>);<br/># <span class="code-type" >void</span> <a class="code-function" href="#364">setMaxSize</a> (<span class="code-storage-keyword">const</span> vec2 & <span class="code-argument">_localSize</span>);<br/># <span class="code-type" >void</span> <a class="code-function" href="#366">setScrollingPositionDynamic</a> (vec2 <span class="code-argument">_borderWidth</span>,<br/> <span class="code-storage-keyword">const</span> vec2 & <span class="code-argument">_currentPosition</span>,<br/> <span class="code-type" >bool</span> <span class="code-argument">_center</span>);<br/># <span class="code-type" >void</span> <a class="code-function" href="#370">setLimitScrolling</a> (<span class="code-type" >float</span> <span class="code-argument">_poucentageLimit</span>);<br/></pre>
<br/>
<h2>Object Hierarchy:<h2>
<pre>
+std::enable_shared_from_this&lt;Object&gt;<br/>+<a href="class_ewol__object__ParameterList.html">ewol::object::ParameterList</a><br/>+<a href="class_ewol__object__SignalList.html">ewol::object::SignalList</a><br/> +--> +<a href="class_ewol__Object.html">ewol::Object</a><br/> +--> +<a href="class_ewol__Widget.html">ewol::Widget</a><br/> +--> ewol::widget::WidgetScrolled<br/> +--> <a href="class_ewol__widget__List.html">ewol::widget::List</a><br/> +--> <a href="class_ewol__widget__ParameterList.html">ewol::widget::ParameterList</a><br/></pre>
<h2>Detail:</h2>
<a id="334"/><a id="335"/><h3>m_originScrooled</h3><pre>
# vec2 <span class="code-member">m_originScrooled</span>;<br/></pre>
pixel distance from the origin of the display (Bottum left)<br/>
<br/>
<hr/>
<a id="336"/><h3>m_maxSize</h3><pre>
# vec2 <span class="code-member">m_maxSize</span>;<br/></pre>
Maximum size of the Widget ==&gt; to display scrollbar<br/>
<br/>
<hr/>
<a id="341"/><h3>m_limitScrolling</h3><pre>
# <span class="code-type" >float</span> <span class="code-member">m_limitScrolling</span>;<br/></pre>
Mimit scrolling represent the propertion of the minimel scrolling activate (0.2 ==&gt; 20% migt all time be visible)
mode of management of the scrooling<br/>
<br/>
<hr/>
<a id="343"/><h3>setSingleFinger</h3><pre>
+ <span class="code-type" >void</span> <span class="code-function">setSingleFinger</span> (<span class="code-type" >bool</span> <span class="code-argument">_status</span>);<br/></pre>
Set the single finger capabilities/<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_status</span> </td><td> True if single inger mode, two otherwise/</td></tr>
</table>
</ul>
<br/>
<hr/>
<a id="347"/><h3>getSingleFinger</h3><pre>
+ <span class="code-type" >bool</span> <span class="code-function">getSingleFinger</span> ();<br/></pre>
Get the single finger capabilities<br/><ul>
<table class="parameter-list">
<tr><td><b>Return: </b></td><td></td><td>true The single finger mode is active&lt;br/&gt;false The To finger mode is active</td></tr></table>
</ul>
<br/>
<hr/>
<a id="348"/><h3>WidgetScrolled</h3><pre>
# <span class="code-function">WidgetScrolled</span> ();<br/></pre>
Scroll Widget main constructor to be herited from an other widget (this is not a stand-alone widget)<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_shaperName</span> </td><td> Shaper name if the scrolled widget.</td></tr>
</table>
</ul>
<br/>
<hr/>
<a id="350"/><h3>init</h3><pre>
# <span class="code-type" >void</span> <span class="code-function">init</span> (<span class="code-storage-keyword">const</span> <a class="code-type" href="http://www.cplusplus.com/reference/string/string/">std::string</a> & <span class="code-argument">_shaperName</span>);<br/></pre>
<br/>
<br/>
<hr/>
<a id="353"/><h3>DECLARE_WIDGET_FACTORY</h3><pre>
+ <span class="code-function">DECLARE_WIDGET_FACTORY</span> (WidgetScrolled <span class="code-argument"></span>,<br/> "WidgetScrolled" <span class="code-argument"></span>);<br/></pre>
<br/>
<br/>
<hr/>
<a id="354"/><h3>~WidgetScrolled</h3><pre>
+ <span class="code-storage-keyword">virtual</span> <span class="code-function">~WidgetScrolled</span> ();<br/></pre>
Scroll widget destructor.<br/>
<br/>
<hr/>
<a id="355"/><h3>onDraw</h3><pre>
# <span class="code-storage-keyword">virtual</span> <span class="code-type" >void</span> <span class="code-function">onDraw</span> ();<br/></pre>
Common widget drawing function (called by the drawing thread [Android, X11, ...])<br/>
<br/>
<hr/>
<a id="356"/><h3>onRegenerateDisplay</h3><pre>
+ <span class="code-storage-keyword">virtual</span> <span class="code-type" >void</span> <span class="code-function">onRegenerateDisplay</span> ();<br/></pre>
Event generated when a redraw is needed<br/>
<br/>
<hr/>
<a id="358"/><h3>onEventInput</h3><pre>
+ <span class="code-storage-keyword">virtual</span> <span class="code-type" >bool</span> <span class="code-function">onEventInput</span> (<span class="code-storage-keyword">const</span> <a class="code-type" href="class_ewol__event__Input.html">ewol::event::Input</a> & <span class="code-argument">_event</span>);<br/></pre>
Event on an input of this Widget (finger, mouse, stilet)<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_event</span> </td><td> Event properties</td></tr>
<tr><td><b>Return: </b></td><td></td><td>true the event is used&lt;br/&gt;false the event is not used</td></tr></table>
</ul>
<br/>
<hr/>
<a id="360"/><h3>systemDraw</h3><pre>
+ <span class="code-storage-keyword">virtual</span> <span class="code-type" >void</span> <span class="code-function">systemDraw</span> (<span class="code-storage-keyword">const</span> <a class="code-type" href="class_ewol__DrawProperty.html">ewol::DrawProperty</a> & <span class="code-argument">_displayProp</span>);<br/></pre>
{SYSTEM} extern interface to request a draw ... (called by the drawing thread [Android, X11, ...])
This function generate a clipping with the viewport openGL system. Like this a widget draw can not draw over an other widget<br/><b>Note:</b> This function is virtual for the scrolled widget, and the more complicated openGl widget<br/> <b>Note:</b> : INTERNAL EWOL SYSTEM<br/> <ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_displayProp</span> </td><td> properties of the current display</td></tr>
</table>
</ul>
<br/>
<hr/>
<a id="362"/><h3>setScrollingSize</h3><pre>
# <span class="code-type" >void</span> <span class="code-function">setScrollingSize</span> (<span class="code-type" >float</span> <span class="code-argument">_nbPixel</span>);<br/></pre>
For mouse event when we have a scrolling UP and dows, specify the number of pixel that we scrooled<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_nbPixel</span> </td><td> number of pixel scrolling</td></tr>
</table>
</ul>
<br/>
<hr/>
<a id="364"/><h3>scroolingMode</h3><pre>
# <span class="code-type" >void</span> <span class="code-function">scroolingMode</span> (<span class="code-storage-keyword">enum</span> scrollingMode <span class="code-argument">_newMode</span>);<br/></pre>
Specify the mode of scrolling for this windows<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_newMode</span> </td><td> the selected mode for the scrolling...</td></tr>
</table>
</ul>
<br/>
<hr/>
<a id="366"/><h3>setMaxSize</h3><pre>
# <span class="code-type" >void</span> <span class="code-function">setMaxSize</span> (<span class="code-storage-keyword">const</span> vec2 & <span class="code-argument">_localSize</span>);<br/></pre>
set the specific mawimum size of the widget<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_localSize</span> </td><td> new Maximum size</td></tr>
</table>
</ul>
<br/>
<hr/>
<a id="370"/><h3>setScrollingPositionDynamic</h3><pre>
# <span class="code-type" >void</span> <span class="code-function">setScrollingPositionDynamic</span> (vec2 <span class="code-argument">_borderWidth</span>,<br/> <span class="code-storage-keyword">const</span> vec2 & <span class="code-argument">_currentPosition</span>,<br/> <span class="code-type" >bool</span> <span class="code-argument">_center</span>);<br/></pre>
Request a specific position for the scrolling of the current windows.<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_borderWidth</span> </td><td> size of the border that requested the element might not to be</td></tr>
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_currentPosition</span> </td><td> Position that is requested to view</td></tr>
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_center</span> </td><td> True if the position might be at the center of the widget</td></tr>
</table>
</ul>
<br/>
<hr/>
<h3>setLimitScrolling</h3><pre>
# <span class="code-type" >void</span> <span class="code-function">setLimitScrolling</span> (<span class="code-type" >float</span> <span class="code-argument">_poucentageLimit</span>);<br/></pre>
set the scrolling limit when arriving at he end of the widget<br/><ul>
<table class="parameter-list">
<td><b>Parameter [input]:</b></td><td><span class="code-argument">_poucentageLimit</span> </td><td> pourcent of the limit of view nothing in the widget when arriving at the end ...</td></tr>
</table>
</ul>
<br/>
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