67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/** @file
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* @author Edouard DUPIN
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* @copyright 2011, Edouard DUPIN, all right reserved
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* @license MPL v2.0 (see license file)
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*/
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#pragma once
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#include <etk/types.hpp>
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#include <ewol/debug.hpp>
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#include <ewol/widget/Container.hpp>
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#include <ewol/compositing/Compositing.hpp>
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#include <ewol/compositing/Shaper.hpp>
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#include <ewol/widget/Manager.hpp>
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namespace ewol {
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namespace widget {
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class Scroll;
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using ScrollShared = ememory::SharedPtr<ewol::widget::Scroll>;
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using ScrollWeak = ememory::WeakPtr<ewol::widget::Scroll>;
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class Scroll : public ewol::widget::Container {
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public: // properties
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eproperty::Range<vec2> propertyLimit; //!< Set the limitation of the ratio in the sreen
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eproperty::Value<etk::Uri> propertyShapeVert; //!< Vertical shaper name
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eproperty::Value<etk::Uri> propertyShapeHori; //!< Horizontal shaper name
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eproperty::Value<bool> propertyHover; //!< Horizontal shaper name
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public:
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enum highSpeedMode {
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speedModeDisable,
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speedModeInit,
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speedModeEnableFinger, // Specific for touchpad
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speedModeEnableHorizontal, // Specific for mouse
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speedModeEnableVertical, // Specific for mouse
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speedModeGrepEndEvent
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};
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private:
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ewol::compositing::Shaper m_shaperH; //!< Compositing theme Horizontal.
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ewol::compositing::Shaper m_shaperV; //!< Compositing theme Vertical.
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private:
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float m_pixelScrolling;
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vec2 m_highSpeedStartPos;
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enum highSpeedMode m_highSpeedMode;
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int32_t m_highSpeedButton;
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enum gale::key::type m_highSpeedType;
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protected:
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Scroll();
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void init() override;
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public:
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DECLARE_WIDGET_FACTORY(Scroll, "Scroll");
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virtual ~Scroll();
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public:
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void onChangeSize() override;
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void calculateMinMaxSize() override;
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void onRegenerateDisplay() override;
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bool onEventInput(const ewol::event::Input& _event) override;
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void systemDraw(const ewol::DrawProperty& _displayProp) override;
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ewol::WidgetShared getWidgetAtPos(const vec2& _pos) override;
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protected:
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void onDraw() override;
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protected:
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virtual void onChangePropertyLimit();
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virtual void onChangePropertyShapeVert();
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virtual void onChangePropertyShapeHori();
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};
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}
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}
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