ewol/Sources/libewol/ewol/Windows.h
2012-01-08 22:07:39 +01:00

95 lines
2.5 KiB
C++

/**
*******************************************************************************
* @file ewol/Windows.h
* @brief ewol window system (header)
* @author Edouard DUPIN
* @date 20/10/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __EWOL_WINDOWS_H__
#define __EWOL_WINDOWS_H__
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <etk/VectorType.h>
#include <etk/Singleton.h>
#include <ewol/Widget.h>
#include <ewol/widgetMeta/Keyboard.h>
namespace ewol {
class Windows :public ewol::Widget
{
public:
Windows(void);
virtual ~Windows(void);
// internal event at ewol system :
public:
void SysDraw(void);
void SysOnShow(void) {};
void SysOnHide(void) {};
void SysOnKill(void) {};
void SysOnExpose(void) {};
public:
virtual void OnShow(void) { };
virtual void OnHide(void) { };
virtual bool OnKill(void) { return true; };
virtual void OnReduce(void) { };
virtual void On(void) { };
// from Widget management :
virtual bool CalculateSize(etkFloat_t availlableX, etkFloat_t availlableY);
virtual bool OnEventArea(const char * generateEventId, etkFloat_t x, etkFloat_t y);
// Widget overwrite function
public:
virtual bool OnEventInput(int32_t IdInput, eventInputType_te typeEvent, etkFloat_t x, etkFloat_t y);
virtual bool OnEventAreaExternal(int32_t widgetID, const char * generateEventId, const char * eventExternId, etkFloat_t x, etkFloat_t y);
private:
bool m_hasDecoration;
public:
void SetDecorationDisable(void)
{
m_hasDecoration = false;
}
void SetDecorationEnable(void)
{
m_hasDecoration = true;
}
private:
ewol::Widget* m_subWidget;
ewol::Widget* m_popUpWidget;
ewol::Keyboard* m_keyBoardwidget;
bool m_keyboardShow;
public:
void SetSubWidget(ewol::Widget * widget);
void PopUpWidgetPush(ewol::Widget * widget);
void PopUpWidgetPop(void);
protected:
virtual bool OnDraw(void);
public:
virtual void OnRegenerateDisplay(void);
public:
void KeyboardShow(ewol::keyboardMode_te mode);
void KeyboardHide(void);
};
};
#endif