52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/**
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* @author Edouard DUPIN
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*
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* @copyright 2011, Edouard DUPIN, all right reserved
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*
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* @license APACHE v2.0 (see license file)
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*/
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#pragma once
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namespace ewol {
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class Context;
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namespace context {
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class Application {
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public:
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Application() {};
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virtual ~Application() {};
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public:
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/**
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* @brief The application is created.
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* @param[in] _context Current ewol context.
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*/
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virtual void onCreate(ewol::Context& _context) {};
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/**
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* @brief The application is started.
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* @param[in] _context Current ewol context.
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*/
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virtual void onStart(ewol::Context& _context) {};
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/**
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* @brief The application is resumed (now visible).
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* @param[in] _context Current ewol context.
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*/
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virtual void onResume(ewol::Context& _context) {};
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/**
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* @brief The application is Hide / not visible.
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* @param[in] _context Current ewol context.
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*/
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virtual void onPause(ewol::Context& _context) {};
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/**
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* @brief The application is stopped.
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* @param[in] _context Current ewol context.
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*/
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virtual void onStop(ewol::Context& _context) {};
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/**
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* @brief The application is remoed (call destructor just adter it.).
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* @param[in] _context Current ewol context.
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*/
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virtual void onDestroy(ewol::Context& _context) {};
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};
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};
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};
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