542 lines
15 KiB
C++

/**
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license BSD v3 (see license file)
*/
#include <ewol/debug.h>
#include <ewol/compositing/Drawing.h>
#if 0
static void generatePolyGone(std::vector<vec2 > & input, std::vector<vec2 > & output )
{
if (input.size()<3) {
return;
}
// TODO : Regenerate a linear poligone generation
for (int32_t iii=1; iii<input.size()-1; iii++) {
output.push_back(input[0]);
output.push_back(input[iii]);
output.push_back(input[iii+1]);
}
//EWOL_DEBUG("generate Plygone : " << input.size() << " == > " << output.size() );
}
static void SutherlandHodgman(std::vector<vec2 > & input, std::vector<vec2 > & output, float sx, float sy, float ex, float ey)
{
// with Sutherland-Hodgman-Algorithm
if (input.size() <0) {
return;
}
//int32_t sizeInit=input.size();
// last element :
vec2 destPoint;
vec2 lastElement = input[input.size()-1];
bool inside = true;
if (lastElement.x < sx) {
inside = false;
}
//EWOL_DEBUG("generate an crop : ");
for(int32_t iii=0; iii<input.size(); iii++) {
if(input[iii].x < sx) {
if(true == inside) {
//EWOL_DEBUG("element IN == > OUT ");
//new point intersection ...
//y=aaax+bbb
float aaa = (lastElement.y-input[iii].y) / (lastElement.x-input[iii].x);
float bbb = lastElement.y - (aaa*lastElement.x);
destPoint.y = aaa*sx + bbb;
destPoint.x = sx;
output.push_back(destPoint);
} else {
//EWOL_DEBUG("element OUT == > OUT ");
}
inside = false;
} else {
if(true == inside) {
//EWOL_DEBUG("element IN == > IN ");
output.push_back(input[iii]);
} else {
//EWOL_DEBUG("element OUT == > IN ");
//new point intersection ...
//y=aaax+bbb
float aaa = (lastElement.y-input[iii].y) / (lastElement.x-input[iii].x);
float bbb = lastElement.y - (aaa*lastElement.x);
destPoint.y = aaa*sx + bbb;
destPoint.x = sx;
output.push_back(destPoint);
output.push_back(input[iii]);
}
inside = true;
}
// update the last point position :
lastElement.x = input[iii].x;
lastElement.y = input[iii].y;
}
//EWOL_DEBUG("generate an crop on element : " << sizeInit << " == > " << output.size() << "intermediate (1)");
input = output;
output.clear();
lastElement = input[input.size()-1];
inside = true;
if (lastElement.y < sy) {
inside = false;
}
for(int32_t iii=0; iii<input.size(); iii++) {
if(input[iii].y < sy) {
if(true == inside) {
//EWOL_DEBUG("element IN == > OUT ");
//new point intersection ...
//x=aaay+bbb
float aaa = (lastElement.x-input[iii].x) / (lastElement.y-input[iii].y);
float bbb = lastElement.x - (aaa*lastElement.y);
destPoint.y = sy;
destPoint.x = sy*aaa + bbb;
output.push_back(destPoint);
} else {
//EWOL_DEBUG("element OUT == > OUT ");
}
inside = false;
} else {
if(true == inside) {
//EWOL_DEBUG("element IN == > IN ");
output.push_back(input[iii]);
} else {
//EWOL_DEBUG("element OUT == > IN ");
//new point intersection ...
//y=aaax+bbb
float aaa = (lastElement.x-input[iii].x) / (lastElement.y-input[iii].y);
float bbb = lastElement.x - (aaa*lastElement.y);
destPoint.y = sy;
destPoint.x = sy*aaa + bbb;
output.push_back(destPoint);
output.push_back(input[iii]);
}
inside = true;
}
// update the last point position :
lastElement.x = input[iii].x;
lastElement.y = input[iii].y;
}
input = output;
output.clear();
lastElement = input[input.size()-1];
inside = true;
if (lastElement.x > ex) {
inside = false;
}
//EWOL_DEBUG("generate an crop : ");
for(int32_t iii=0; iii<input.size(); iii++) {
if(input[iii].x > ex) {
if(true == inside) {
//EWOL_DEBUG("element IN == > OUT ");
//new point intersection ...
//y=aaax+bbb
float aaa = (lastElement.y-input[iii].y) / (lastElement.x-input[iii].x);
float bbb = lastElement.y - (aaa*lastElement.x);
destPoint.y = aaa*ex + bbb;
destPoint.x = ex;
output.push_back(destPoint);
} else {
//EWOL_DEBUG("element OUT == > OUT ");
}
inside = false;
} else {
if(true == inside) {
//EWOL_DEBUG("element IN == > IN ");
output.push_back(input[iii]);
} else {
//EWOL_DEBUG("element OUT == > IN ");
//new point intersection ...
//y=aaax+bbb
float aaa = (lastElement.y-input[iii].y) / (lastElement.x-input[iii].x);
float bbb = lastElement.y - (aaa*lastElement.x);
destPoint.y = aaa*ex + bbb;
destPoint.x = ex;
output.push_back(destPoint);
output.push_back(input[iii]);
}
inside = true;
}
// update the last point position :
lastElement.x = input[iii].x;
lastElement.y = input[iii].y;
}
input = output;
output.clear();
lastElement = input[input.size()-1];
inside = true;
if (lastElement.y > ey) {
inside = false;
}
for(int32_t iii=0; iii<input.size(); iii++) {
if(input[iii].y > ey) {
if(true == inside) {
//EWOL_DEBUG("element IN == > OUT ");
//new point intersection ...
//x=aaay+bbb
float aaa = (lastElement.x-input[iii].x) / (lastElement.y-input[iii].y);
float bbb = lastElement.x - (aaa*lastElement.y);
destPoint.y = ey;
destPoint.x = ey*aaa + bbb;
output.push_back(destPoint);
} else {
//EWOL_DEBUG("element OUT == > OUT ");
}
inside = false;
} else {
if(true == inside) {
//EWOL_DEBUG("element IN == > IN ");
output.push_back(input[iii]);
} else {
//EWOL_DEBUG("element OUT == > IN ");
//new point intersection ...
//y=aaax+bbb
float aaa = (lastElement.x-input[iii].x) / (lastElement.y-input[iii].y);
float bbb = lastElement.x - (aaa*lastElement.y);
destPoint.y = ey;
destPoint.x = ey*aaa + bbb;
output.push_back(destPoint);
output.push_back(input[iii]);
}
inside = true;
}
// update the last point position :
lastElement.x = input[iii].x;
lastElement.y = input[iii].y;
}
//EWOL_DEBUG("generate an crop on element : " << sizeInit << " == > " << output.size() );
}
#endif
ewol::compositing::Drawing::Drawing(void) :
m_position(0.0, 0.0, 0.0),
m_clippingPosStart(0.0, 0.0, 0.0),
m_clippingPosStop(0.0, 0.0, 0.0),
m_clippingEnable(false),
m_color(etk::color::black),
m_colorBg(etk::color::none),
m_GLprogram(NULL),
m_GLPosition(-1),
m_GLMatrix(-1),
m_GLColor(-1),
m_thickness(0.0),
m_triElement(0) {
loadProgram();
for (int32_t iii=0; iii<3; iii++) {
m_triangle[iii] = m_position;
m_tricolor[iii] = m_color;
}
}
ewol::compositing::Drawing::~Drawing(void) {
unLoadProgram();
}
void ewol::compositing::Drawing::generateTriangle(void) {
m_triElement = 0;
m_coord.push_back(m_triangle[0]);
m_coordColor.push_back(m_tricolor[0]);
m_coord.push_back(m_triangle[1]);
m_coordColor.push_back(m_tricolor[1]);
m_coord.push_back(m_triangle[2]);
m_coordColor.push_back(m_tricolor[2]);
}
void ewol::compositing::Drawing::internalSetColor(const etk::Color<>& _color) {
if (m_triElement < 1) {
m_tricolor[0] = _color;
}
if (m_triElement < 2) {
m_tricolor[1] = _color;
}
if (m_triElement < 3) {
m_tricolor[2] = _color;
}
}
void ewol::compositing::Drawing::setPoint(const vec3& _point) {
m_triangle[m_triElement] = _point;
m_triElement++;
if (m_triElement >= 3) {
generateTriangle();
}
}
void ewol::compositing::Drawing::resetCount(void) {
m_triElement = 0;
}
void ewol::compositing::Drawing::unLoadProgram(void) {
ewol::resource::Program::release(m_GLprogram);
}
void ewol::compositing::Drawing::loadProgram(void) {
// remove previous loading ... in case
unLoadProgram();
// oad the new ...
m_GLprogram = ewol::resource::Program::keep("DATA:color3.prog");
// get the shader resource :
if (NULL != m_GLprogram ) {
m_GLPosition = m_GLprogram->getAttribute("EW_coord3d");
m_GLColor = m_GLprogram->getAttribute("EW_color");
m_GLMatrix = m_GLprogram->getUniform("EW_MatrixTransformation");
}
}
void ewol::compositing::Drawing::draw(bool _disableDepthTest) {
if (m_coord.size() <= 0) {
// TODO : a remÚtre ...
//EWOL_WARNING("Nothink to draw...");
return;
}
if (m_GLprogram == NULL) {
EWOL_ERROR("No shader ...");
return;
}
// set Matrix : translation/positionMatrix
mat4 tmpMatrix = ewol::openGL::getMatrix()*m_matrixApply;
m_GLprogram->use();
m_GLprogram->uniformMatrix4fv(m_GLMatrix, 1, tmpMatrix.m_mat);
// position :
m_GLprogram->sendAttribute(m_GLPosition, m_coord);
// color :
m_GLprogram->sendAttribute(m_GLColor, m_coordColor);
// Request the draw od the elements :
ewol::openGL::drawArrays(GL_TRIANGLES, 0, m_coord.size());
m_GLprogram->unUse();
}
void ewol::compositing::Drawing::clear(void) {
// call upper class
ewol::Compositing::clear();
// reset Buffer :
m_coord.clear();
m_coordColor.clear();
// reset temporal variables :
m_position = vec3(0.0, 0.0, 0.0);
m_clippingPosStart = vec3(0.0, 0.0, 0.0);
m_clippingPosStop = vec3(0.0, 0.0, 0.0);
m_clippingEnable = false;
m_color = etk::color::black;
m_colorBg = etk::color::none;
for (int32_t iii=0; iii<3; iii++) {
m_triangle[iii] = m_position;
m_tricolor[iii] = m_color;
}
}
void ewol::compositing::Drawing::setClipping(const vec3& _pos, const vec3& _posEnd) {
// note the internal system all time request to have a bounding all time in the same order
if (_pos.x() <= _posEnd.x()) {
m_clippingPosStart.setX(_pos.x());
m_clippingPosStop.setX(_posEnd.x());
} else {
m_clippingPosStart.setX(_posEnd.x());
m_clippingPosStop.setX(_pos.x());
}
if (_pos.y() <= _posEnd.y()) {
m_clippingPosStart.setY(_pos.y());
m_clippingPosStop.setY(_posEnd.y());
} else {
m_clippingPosStart.setY(_posEnd.y());
m_clippingPosStop.setY(_pos.y());
}
if (_pos.z() <= _posEnd.z()) {
m_clippingPosStart.setZ(_pos.z());
m_clippingPosStop.setZ(_posEnd.z());
} else {
m_clippingPosStart.setZ(_posEnd.z());
m_clippingPosStop.setZ(_pos.z());
}
m_clippingEnable = true;
}
void ewol::compositing::Drawing::setThickness(float _thickness) {
m_thickness = _thickness;
// thickness must be positive
if (m_thickness < 0) {
m_thickness *= -1;
}
}
void ewol::compositing::Drawing::addVertex(void) {
internalSetColor(m_color);
setPoint(m_position);
}
void ewol::compositing::Drawing::lineTo(const vec3& _dest) {
resetCount();
internalSetColor(m_color);
EWOL_VERBOSE("DrawLine : " << m_position << " to " << _dest);
if (m_position.x() == _dest.x() && m_position.y() == _dest.y() && m_position.z() == _dest.z()) {
EWOL_WARNING("Try to draw an line width 0");
return;
}
//teta = tan-1(oposer/adjacent)
float teta = 0;
if (m_position.x() <= _dest.x()) {
teta = atan((_dest.y()-m_position.y())/(_dest.x()-m_position.x()));
} else {
teta = M_PI + atan((_dest.y()-m_position.y())/(_dest.x()-m_position.x()));
}
if (teta < 0) {
teta += 2*M_PI;
} else if (teta > 2*M_PI) {
teta -= 2*M_PI;
}
//EWOL_DEBUG("teta = " << (teta*180/(M_PI)) << " deg." );
float offsety = sin(teta-M_PI/2) * (m_thickness/2);
float offsetx = cos(teta-M_PI/2) * (m_thickness/2);
setPoint(vec3(m_position.x() - offsetx, m_position.y() - offsety, m_position.z()) );
setPoint(vec3(m_position.x() + offsetx, m_position.y() + offsety, m_position.z()) );
setPoint(vec3(_dest.x() + offsetx, _dest.y() + offsety, m_position.z()) );
setPoint(vec3(_dest.x() + offsetx, _dest.y() + offsety, _dest.z()) );
setPoint(vec3(_dest.x() - offsetx, _dest.y() - offsety, _dest.z()) );
setPoint(vec3(m_position.x() - offsetx, m_position.y() - offsety, _dest.z()) );
// update the system position :
m_position = _dest;
}
void ewol::compositing::Drawing::rectangle(const vec3& _dest) {
resetCount();
internalSetColor(m_color);
/* Bitmap position
* xA xB
* yC *------*
* | |
* | |
* yD *------*
*/
float dxA = m_position.x();
float dxB = _dest.x();
if (dxA > dxB) {
// inverse order :
float tmp = dxA;
dxA = dxB;
dxB = tmp;
}
float dyC = m_position.y();
float dyD = _dest.y();
if (dyC > dyD) {
// inverse order :
float tmp = dyC;
dyC = dyD;
dyD = tmp;
}
if (true == m_clippingEnable) {
if (dxA < m_clippingPosStart.x()) {
dxA = m_clippingPosStart.x();
}
if (dxB > m_clippingPosStop.x()) {
dxB = m_clippingPosStop.x();
}
if (dyC < m_clippingPosStart.y()) {
dyC = m_clippingPosStart.y();
}
if (dyD > m_clippingPosStop.y()) {
dyD = m_clippingPosStop.y();
}
}
if( dyC >= dyD
|| dxA >= dxB) {
return;
}
setPoint(vec3(dxA, dyD, 0) );
setPoint(vec3(dxA, dyC, 0) );
setPoint(vec3(dxB, dyC, 0) );
setPoint(vec3(dxB, dyC, 0) );
setPoint(vec3(dxB, dyD, 0) );
setPoint(vec3(dxA, dyD, 0) );
}
void ewol::compositing::Drawing::cube(const vec3& _dest) {
}
void ewol::compositing::Drawing::circle(float _radius, float _angleStart, float _angleStop) {
resetCount();
if (_radius<0) {
_radius *= -1;
}
_angleStop = _angleStop-_angleStart;
int32_t nbOcurence = _radius;
if (nbOcurence < 10)
{
nbOcurence = 10;
}
// display background :
if (m_colorBg.a()!=0) {
internalSetColor(m_colorBg);
for (int32_t iii=0; iii<nbOcurence; iii++) {
setPoint(vec3(m_position.x(),
m_position.y(),
0) );
float angleOne = _angleStart + (_angleStop* iii / nbOcurence) ;
float offsety = sin(angleOne) * _radius;
float offsetx = cos(angleOne) * _radius;
setPoint(vec3(m_position.x() + offsetx,
m_position.y() + offsety,
0) );
float angleTwo = _angleStart + (_angleStop* (iii+1) / nbOcurence) ;
offsety = sin(angleTwo) * _radius;
offsetx = cos(angleTwo) * _radius;
setPoint(vec3(m_position.x() + offsetx,
m_position.y() + offsety,
0) );
}
}
// show if we have a border :
if( m_thickness == 0
|| m_color.a() == 0) {
return;
}
internalSetColor(m_color);
for (int32_t iii=0; iii<nbOcurence; iii++) {
float angleOne = _angleStart + (_angleStop* iii / nbOcurence) ;
float offsetExty = sin(angleOne) * (_radius+m_thickness/2);
float offsetExtx = cos(angleOne) * (_radius+m_thickness/2);
float offsetInty = sin(angleOne) * (_radius-m_thickness/2);
float offsetIntx = cos(angleOne) * (_radius-m_thickness/2);
float angleTwo = _angleStart + (_angleStop* (iii+1) / nbOcurence );
float offsetExt2y = sin(angleTwo) * (_radius+m_thickness/2);
float offsetExt2x = cos(angleTwo) * (_radius+m_thickness/2);
float offsetInt2y = sin(angleTwo) * (_radius-m_thickness/2);
float offsetInt2x = cos(angleTwo) * (_radius-m_thickness/2);
setPoint(vec3(m_position.x() + offsetIntx, m_position.y() + offsetInty, 0));
setPoint(vec3(m_position.x() + offsetExtx, m_position.y() + offsetExty, 0));
setPoint(vec3(m_position.x() + offsetExt2x, m_position.y() + offsetExt2y, 0));
setPoint(vec3(m_position.x() + offsetExt2x, m_position.y() + offsetExt2y, 0));
setPoint(vec3(m_position.x() + offsetInt2x, m_position.y() + offsetInt2y, 0));
setPoint(vec3(m_position.x() + offsetIntx, m_position.y() + offsetInty, 0));
}
}