ewol/sources/ewol/widget/Mesh.cpp

160 lines
3.6 KiB
C++

/**
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license BSD v3 (see license file)
*/
#include <ewol/widget/Mesh.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/renderer/ResourceManager.h>
extern const char * const ewolEventMeshPressed = "ewol-mesh-Pressed";
#undef __class__
#define __class__ "Mesh"
widget::Mesh::Mesh(const etk::UString& filename) :
m_meshName(filename),
m_object(NULL),
m_position(0,0,0),
m_angle(0,0,0),
m_angleSpeed(0,0,0),
m_cameraDistance(10.0),
m_lastTime(-1)
{
AddEventId(ewolEventMeshPressed);
m_meshName = filename;
// Limit event at 1:
SetMouseLimit(1);
if (filename!="") {
if (false==ewol::resource::Keep(m_meshName, m_object)) {
EWOL_ERROR("Can not load the resource : \"" << m_meshName << "\"");
}
}
}
widget::Mesh::~Mesh(void)
{
if (NULL != m_object) {
ewol::resource::Release(m_object);
m_object = NULL;
}
}
void widget::Mesh::OnDraw(ewol::DrawProperty& displayProp)
{
mat4 transformationMatrix = etk::matTranslate(vec3(0,0,-m_cameraDistance))
* etk::matTranslate(m_position)
* etk::matRotate(vec3(1,0,0),m_angle.x())
* etk::matRotate(vec3(0,1,0),m_angle.y())
* etk::matRotate(vec3(0,0,1),m_angle.z());
if (NULL != m_object) {
m_object->Draw2(transformationMatrix);
}
}
void widget::Mesh::GenDraw(ewol::DrawProperty displayProp)
{
ewol::openGL::Push();
// here we invert the reference of the standard OpenGl view because the reference in the common display is Top left and not buttom left
glViewport( m_origin.x(),
m_origin.y(),
m_size.x(),
m_size.y());
float ratio = m_size.x() / m_size.y();
//EWOL_INFO("ratio : " << ratio);
mat4 tmpProjection = etk::matPerspective(M_PI/3.0, ratio, 0.5, 100);
//mat4 tmpMat = tmpProjection * m_camera.GetMatrix();
// set internal matrix system :
//ewol::openGL::SetMatrix(tmpMat);
ewol::openGL::SetMatrix(tmpProjection);
// Call the widget drawing methode
displayProp.m_origin = m_origin;
displayProp.m_size = m_size;
// Call the widget drawing methode
OnDraw(displayProp);
ewol::openGL::Pop();
}
void widget::Mesh::OnRegenerateDisplay(void)
{
if (true == NeedRedraw()) {
}
}
void widget::Mesh::PeriodicCall(int64_t localTime)
{
if (m_lastTime==-1) {
m_lastTime = localTime;
return;
}
float deltaTime = (float)(localTime - m_lastTime)/1000000.0f;;
m_angle += m_angleSpeed*deltaTime;
MarkToRedraw();
m_lastTime = localTime;
}
bool widget::Mesh::OnEventInput(const ewol::EventInput& _event)
{
//EWOL_DEBUG("Event on BT ...");
if (1 == _event.GetId()) {
if(ewol::keyEvent::statusSingle == _event.GetStatus()) {
GenerateEventId(ewolEventMeshPressed);
return true;
}
}
return false;
}
void widget::Mesh::SetFile(const etk::UString& filename)
{
if (filename!="") {
if (NULL != m_object) {
ewol::resource::Release(m_object);
m_object = NULL;
}
if (false==ewol::resource::Keep(m_meshName, m_object)) {
EWOL_ERROR("Can not load the resource : \"" << m_meshName << "\"");
}
}
MarkToRedraw();
}
void widget::Mesh::SetPosition(const vec3& pos)
{
m_position = pos;
MarkToRedraw();
}
void widget::Mesh::SetAngle(const vec3& angle)
{
m_angle = angle;
MarkToRedraw();
}
void widget::Mesh::SetAngleSpeed(const vec3& speed)
{
if (speed!=vec3(0,0,0)) {
PeriodicCallSet(true);
} else {
PeriodicCallSet(false);
}
m_lastTime = -1;
m_angleSpeed = speed;
MarkToRedraw();
}
void widget::Mesh::SetDistance(float distance)
{
m_cameraDistance = distance;
MarkToRedraw();
}