21 lines
310 B
C++
21 lines
310 B
C++
/**
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* @author Edouard DUPIN
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*
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* @copyright 2011, Edouard DUPIN, all right reserved
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*
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* @license APACHE v2.0 (see license file)
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*/
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#ifndef __EWOL_LUA_OBJECT_H__
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#define __EWOL_LUA_OBJECT_H__
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#include <etk/types.h>
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struct lua_State;
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namespace ewolLua {
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int32_t loadObject(lua_State* _L);
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};
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#endif
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