54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/**
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*******************************************************************************
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* @file ewolOObject2DText.h
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* @brief ewol OpenGl Object system (header)
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* @author Edouard DUPIN
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* @date 09/11/2011
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* @par Project
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* ewol
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*
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* @par Copyright
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* Copyright 2011 Edouard DUPIN, all right reserved
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*
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* This software is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY.
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*
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* Licence summary :
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* You can modify and redistribute the sources code and binaries.
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* You can send me the bug-fix
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*
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* Term of the licence in in the file licence.txt.
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*
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*******************************************************************************
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*/
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#ifndef __EWOL_O_OBJECT_2D_TEXT_H__
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#define __EWOL_O_OBJECT_2D_TEXT_H__
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#include <ewolOObject.h>
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namespace ewol {
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class OObject2DText :public ewol::OObject
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{
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public:
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OObject2DText(etk::String FontName, int32_t size, color_ts textColorFg);
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OObject2DText(void);
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virtual ~OObject2DText(void);
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public:
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virtual void Draw(void);
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// set a specific text
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void Text(etkFloat_t x, etkFloat_t y, const char* utf8String);
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protected:
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int32_t m_FontId; //!< font internal ID
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color_ts m_textColorFg; //!< text color ...
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uint32_t m_FontTextureId; //!< font internal Texture ID
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etk::VectorType<coord2D_ts> m_coord; //!< internal coord of the object
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etk::VectorType<texCoord_ts> m_coordTex; //!< internal texture coordinate for every point
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public:
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virtual void UpdateOrigin(etkFloat_t x, etkFloat_t y);
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};
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};
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#endif
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