ewol/Sources/ewolFontFreeType.cpp

658 lines
21 KiB
C++

/**
*******************************************************************************
* @file ewolFontFreeType.cpp
* @brief ewol Font system wrapper on freetype(sources)
* @author Edouard DUPIN
* @date 05/11/2011
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#include <ewolFont.h>
#include <ewolTexture.h>
#include <etkVectorType.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glx.h>
#include <GL/glut.h>
#if defined(EWOL_X11_MODE__XF86V)
# include <X11/extensions/xf86vmode.h>
#elif defined(EWOL_X11_MODE__XRENDER)
# include <X11/extensions/Xrender.h>
#endif
#include <ft2build.h>
#include FT_FREETYPE_H
#undef __class__
#define __class__ "ewol::FontFreeType"
extern "C"
{
typedef struct {
uniChar_t unicodeCharVal;
int32_t width;
texCoord_ts posStart;
texCoord_ts posStop;
etkFloat_t ratio;
}freeTypeFontElement_ts;
};
// free Font hnadle of librairies ... entry for acces ...
static FT_Library library;
static int32_t nextP2(int32_t value)
{
int32_t val=1;
for (int32_t iii=1; iii<31; iii++) {
if (value <= val) {
return val;
}
val *=2;
}
EWOL_CRITICAL("impossible CASE....");
return val;
}
static int32_t simpleSQRT(int32_t value)
{
int32_t val=1;
for (int32_t iii=1; iii<1000; iii++) {
val =iii*iii;
if (value <= val) {
return iii;
}
}
EWOL_CRITICAL("impossible CASE....");
return val;
}
void ewol::InitFont(void)
{
int32_t error = FT_Init_FreeType( &library );
if(0 != error) {
EWOL_CRITICAL(" when loading FreeType Librairy ...");
}
}
// keep only one instance of every font in freetype
class FTFontInternal
{
private:
void Display(void)
{
EWOL_INFO(" nuber of glyph = " << m_fftFace->num_glyphs);
if ((FT_FACE_FLAG_SCALABLE & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_SCALABLE (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_SCALABLE (disable)");
}
if ((FT_FACE_FLAG_FIXED_SIZES & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_FIXED_SIZES (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_FIXED_SIZES (disable)");
}
if ((FT_FACE_FLAG_FIXED_WIDTH & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_FIXED_WIDTH (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_FIXED_WIDTH (disable)");
}
if ((FT_FACE_FLAG_SFNT & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_SFNT (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_SFNT (disable)");
}
if ((FT_FACE_FLAG_HORIZONTAL & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_HORIZONTAL (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_HORIZONTAL (disable)");
}
if ((FT_FACE_FLAG_VERTICAL & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_VERTICAL (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_VERTICAL (disable)");
}
if ((FT_FACE_FLAG_KERNING & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_KERNING (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_KERNING (disable)");
}
/* Deprecated flag
if ((FT_FACE_FLAG_FAST_GLYPHS & face->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_FAST_GLYPHS (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_FAST_GLYPHS (disable)");
}
*/
if ((FT_FACE_FLAG_MULTIPLE_MASTERS & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_MULTIPLE_MASTERS (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_MULTIPLE_MASTERS (disable)");
}
if ((FT_FACE_FLAG_GLYPH_NAMES & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_GLYPH_NAMES (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_GLYPH_NAMES (disable)");
}
if ((FT_FACE_FLAG_EXTERNAL_STREAM & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_EXTERNAL_STREAM (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_EXTERNAL_STREAM (disable)");
}
if ((FT_FACE_FLAG_HINTER & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_HINTER (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_HINTER (disable)");
}
if ((FT_FACE_FLAG_CID_KEYED & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_CID_KEYED (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_CID_KEYED (disable)");
}
if ((FT_FACE_FLAG_TRICKY & m_fftFace->face_flags) != 0) {
EWOL_INFO(" flags = FT_FACE_FLAG_TRICKY (enable)");
} else {
EWOL_DEBUG(" flags = FT_FACE_FLAG_TRICKY (disable)");
}
EWOL_INFO(" unit per EM = " << m_fftFace->units_per_EM);
EWOL_INFO(" num of fixed sizes = " << m_fftFace->num_fixed_sizes);
EWOL_INFO(" Availlable sizes = " << m_fftFace->available_sizes);
EWOL_INFO(" Current size = " << m_fftFace->size);
}
public:
FTFontInternal(etk::File fontFileName, etk::String fontName)
{
m_fontName = fontName;
m_fileName = fontFileName;
int32_t error = FT_New_Face( library, m_fileName.GetCompleateName().c_str(), 0, &m_fftFace );
if( FT_Err_Unknown_File_Format == error) {
EWOL_ERROR("... the font file could be opened and read, but it appears ... that its font format is unsupported");
} else if (0 != error) {
EWOL_ERROR("... another error code means that the font file could not ... be opened or read, or simply that it is broken...");
} else {
// all OK
EWOL_INFO("load font : \"" << m_fileName << "\" ");
Display();
}
}
~FTFontInternal(void)
{
}
public:
etk::String GetFontName(void) {return m_fontName;};
bool GenerateBitmapFont(int32_t size, int32_t &height, int32_t textureId, etk::VectorType<freeTypeFontElement_ts> & listElement)
{
// 300dpi (hight quality) 96 dpi (normal quality)
int32_t fontQuality = 96;
//int32_t fontQuality = 300;
// Select Size ...
// note tha <<6==*64 corespond with the 1/64th of points calculation of freetype
int32_t error = FT_Set_Char_Size(m_fftFace, size<<6, size<<6, fontQuality, fontQuality);
// the line height to have a correct display
height = size*1.43f;
// a small shortcut
FT_GlyphSlot slot = m_fftFace->glyph;
EWOL_DEBUG("Max size for ths glyph size=" << size << " is (" << m_fftFace->max_advance_width << "," << m_fftFace->max_advance_height << ")");
// retrieve glyph index from character code
int32_t glyph_index = FT_Get_Char_Index(m_fftFace, 'A' );
// load glyph image into the slot (erase previous one)
error = FT_Load_Glyph(m_fftFace, // handle to face object
glyph_index, // glyph index
FT_LOAD_DEFAULT );
if ( error ) {
EWOL_ERROR("FT_Load_Glyph");
}
EWOL_DEBUG("linearHoriAdvance=" << (slot->linearHoriAdvance >> 6));
EWOL_DEBUG("linearVertAdvance=" << (slot->linearVertAdvance >> 6));
EWOL_DEBUG("metrics.horiAdvance=" << (slot->metrics.horiAdvance >> 6));
EWOL_DEBUG("metrics.vertAdvance=" << (slot->metrics.vertAdvance >> 6));
int32_t nbElement = listElement.Size();
int32_t coter = simpleSQRT(nbElement);
int32_t glyphMaxWidth = slot->metrics.horiAdvance>>6;
int32_t glyphMaxHeight = slot->metrics.vertAdvance>>6;
int32_t textureWidth = nextP2(coter*glyphMaxWidth);
int32_t nbRaws = textureWidth / glyphMaxWidth;
int32_t nbLine = (nbElement / nbRaws) + 1;
int32_t textureHeight = nextP2(nbLine*glyphMaxHeight);
EWOL_DEBUG("Generate a text texture for char(" << nbRaws << "," << nbLine << ") with size=(" << textureWidth << "," << textureHeight << ")");
// Allocate Memory For The Texture Data.
GLubyte* expanded_data = new GLubyte[ 2 * textureWidth * textureHeight];
// clean the data :
for(int j=0; j <textureHeight;j++) {
for(int i=0; i < textureWidth; i++){
expanded_data[2*(i+j*textureWidth)+0] = 0;
expanded_data[2*(i+j*textureWidth)+1] = 0;
}
}
int32_t tmpRowId = 0;
int32_t tmpLineId = 0;
// Generate for All Elements :
for (int32_t iii=0; iii<listElement.Size(); iii++) {
// increment the position of the texture
if (iii!=0) {
tmpRowId++;
if (tmpRowId>=nbRaws) {
tmpRowId = 0;
tmpLineId++;
}
}
// retrieve glyph index from character code
glyph_index = FT_Get_Char_Index(m_fftFace, listElement[iii].unicodeCharVal );
// load glyph image into the slot (erase previous one)
error = FT_Load_Glyph(m_fftFace, // handle to face object
glyph_index, // glyph index
FT_LOAD_DEFAULT );
if ( error ) {
EWOL_ERROR("FT_Load_Glyph");
}
// convert to an anti-aliased bitmap
error = FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL );
if ( error ) {
EWOL_ERROR("FT_Render_Glyph");
}
int32_t tmpWidth=slot->bitmap.width;
int32_t tmpHeight=slot->bitmap.rows;
/*
EWOL_DEBUG("elem=" << listElement[iii].unicodeCharVal
<<" size=(" << tmpWidth << "," << tmpHeight << ")"
<< " for bitmap (left=" << slot->bitmap_left << ",top=" << slot->bitmap_top << ")");
EWOL_DEBUG(" BEARING=(" << (slot->metrics.horiBearingX>>6) << "," << (slot->metrics.vertBearingY>>6) << ")" );
*/
for(int32_t j=0; j < tmpHeight;j++) {
for(int32_t i=0; i < tmpWidth; i++){
int32_t position = 2*( (tmpRowId *glyphMaxWidth + i /*+ (slot->metrics.horiBearingX>>6)*/ )
+ (tmpLineId*glyphMaxHeight + j + (size-(slot->metrics.horiBearingY>>6)) ) * textureWidth);
expanded_data[position+0] = slot->bitmap.buffer[i + tmpWidth*j];
expanded_data[position+1] = slot->bitmap.buffer[i + tmpWidth*j];
}
}
listElement[iii].width = glyphMaxWidth;
listElement[iii].posStart.u = (etkFloat_t)(tmpRowId *glyphMaxWidth) / (etkFloat_t)textureWidth;
listElement[iii].posStart.v = (etkFloat_t)(tmpLineId*glyphMaxHeight) / (etkFloat_t)textureHeight;
listElement[iii].posStop.u = (etkFloat_t)(tmpRowId *glyphMaxWidth + glyphMaxWidth) / (etkFloat_t)textureWidth;;
listElement[iii].posStop.v = (etkFloat_t)(tmpLineId*glyphMaxHeight + glyphMaxHeight) / (etkFloat_t)textureHeight;
}
// Now We Just Setup Some Texture Parameters.
glBindTexture( GL_TEXTURE_2D, textureId);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
// Here We Actually Create The Texture Itself, Notice That We Are Using GL_LUMINANCE_ALPHA To Indicate That we Are Using 2 Channel Data.
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, expanded_data );
// With The Texture Created, We Don't Need The Expanded Data Anymore.
delete [] expanded_data;
return false;
}
private:
etk::String m_fontName;
etk::File m_fileName;
FT_Face m_fftFace;
};
static etk::VectorType<FTFontInternal*> m_listLoadedTTFont;
static etk::String s_currentFolderName = "";
static etk::String s_currentDefaultFontName = "";
static int32_t s_currentDefaultFontId = -1;
class FTFont{
public:
FTFont(etk::File fontfileName, etk::String fontName, int32_t size)
{
m_trueTypeFontId = -1;
for (int32_t iii=0; iii < m_listLoadedTTFont.Size(); iii++) {
if (m_listLoadedTTFont[iii]->GetFontName() == fontName) {
m_trueTypeFontId = iii;
}
}
if (-1==m_trueTypeFontId) {
// load a new one ...
FTFontInternal * tmpElement = new FTFontInternal(fontfileName, fontName);
m_listLoadedTTFont.PushBack(tmpElement);
m_trueTypeFontId = m_listLoadedTTFont.Size() -1;
}
// set the bassic charset:
m_elements.Clear();
freeTypeFontElement_ts tmpchar1;
tmpchar1.unicodeCharVal = 0;
m_elements.PushBack(tmpchar1);
for (int32_t iii=0x20; iii<127; iii++) {
freeTypeFontElement_ts tmpchar;
tmpchar.unicodeCharVal = iii;
m_elements.PushBack(tmpchar);
}
m_size = size;
//generate font
glGenTextures(1, &m_textureId);
m_listLoadedTTFont[m_trueTypeFontId]->GenerateBitmapFont(m_size, m_lineHeight, m_textureId, m_elements);
}
~FTFont(void)
{
}
bool Check(etk::String fontName, int32_t size)
{
if (m_trueTypeFontId == -1) {
return false;
}
if( m_listLoadedTTFont[m_trueTypeFontId]->GetFontName() == fontName
&& m_size == size)
{
return true;
}
return false;
};
etk::VectorType<freeTypeFontElement_ts> & GetRefOnElement(void)
{
return m_elements;
};
uint32_t GetOglId(void)
{
return m_textureId;
};
int32_t GetSize(void)
{
return m_size;
};
int32_t GetHeight(void)
{
return m_lineHeight;
};
private:
int32_t m_trueTypeFontId;
uint32_t m_textureId; // internal texture ID
int32_t m_size; // nb pixel height
int32_t m_lineHeight; // nb pixel height
int32_t m_interline; // nb pixel between 2 lines
etk::VectorType<freeTypeFontElement_ts> m_elements; //
};
static etk::VectorType<FTFont*> m_listLoadedFont;
#undef __class__
#define __class__ "ewol::FontFreeType"
void ewol::SetFontFolder(etk::String folderName)
{
if (s_currentFolderName != "") {
EWOL_WARNING("Change the FontFolder, old=\"" << s_currentFolderName << "\"");
}
EWOL_TODO("Check if folder exist");
s_currentFolderName = folderName;
EWOL_INFO("New default font folder name=\"" << s_currentFolderName << "\"");
}
void ewol::UnInitFont(void)
{
EWOL_TODO("later");
}
void ewol::SetDefaultFont(etk::String fontName, int32_t size)
{
if (s_currentDefaultFontName != "") {
EWOL_WARNING("Change the default Ewol Font, old=\"" << s_currentDefaultFontName << "\"");
}
EWOL_INFO("New default Font Name=\"" << fontName << "\"");
int32_t tmpId = ewol::LoadFont(fontName, size);
if (-1 == tmpId) {
if (s_currentDefaultFontName == "") {
EWOL_ASSERT(-1 != tmpId, "Error to load the default Font\"" << fontName << "\"");
} else {
EWOL_CRITICAL("Unable to load the new default font:\"" << fontName << "\"");
}
return;
}
// save the default font parameters ...
s_currentDefaultFontName = fontName;
s_currentDefaultFontId = tmpId;
}
int32_t ewol::GetDefaultFontId(void)
{
return s_currentDefaultFontId;
}
int32_t ewol::LoadFont(etk::String fontName, int32_t size)
{
// check if folder file
etk::String tmpFileName = s_currentFolderName + "/" + fontName + ".ttf";
etk::File fileName(tmpFileName);
if (false == fileName.Exist()) {
EWOL_ERROR("Font does not exist: \"" << fileName.GetCompleateName() << "\"");
return -1;
}
for (int32_t iii=0; iii < m_listLoadedFont.Size(); iii++) {
if (true == m_listLoadedFont[iii]->Check(fontName, size)) {
return iii;
}
}
FTFont * tmpFont = new FTFont(fileName, fontName, size);
m_listLoadedFont.PushBack(tmpFont);
return m_listLoadedFont.Size()-1;
}
void ewol::UnloadFont(int32_t id)
{
EWOL_TODO("I do not think it was a good idea... will be done later");
}
void ewol::DrawText(int32_t fontID,
coord2D_ts & drawPosition,
const uniChar_t * unicodeString,
uint32_t & fontTextureId,
etk::VectorType<coord2D_ts> & coord,
etk::VectorType<texCoord_ts> & coordTex)
{
if(fontID>=m_listLoadedFont.Size() || fontID < 0) {
EWOL_WARNING("try to display text with an fontID that does not existed " << fontID);
return;
}
etk::VectorType<freeTypeFontElement_ts> & listOfElement = m_listLoadedFont[fontID]->GetRefOnElement();
fontTextureId = m_listLoadedFont[fontID]->GetOglId();
int32_t size = m_listLoadedFont[fontID]->GetSize();
etkFloat_t posDrawX = drawPosition.x;
while(*unicodeString != 0) {
int32_t tmpChar = *unicodeString++;
if (tmpChar >= 0x80) {
tmpChar = 0;
}
etkFloat_t sizeWidth = listOfElement[tmpChar].width;
if (tmpChar != 0x20) {
// set texture coordonates :
coordTex.PushBack(listOfElement[tmpChar].posStart);
texCoord_ts tmpTex;
tmpTex.u = listOfElement[tmpChar].posStop.u;
tmpTex.v = listOfElement[tmpChar].posStart.v;
coordTex.PushBack(tmpTex);
coordTex.PushBack(listOfElement[tmpChar].posStop);
tmpTex.u = listOfElement[tmpChar].posStart.u;
tmpTex.v = listOfElement[tmpChar].posStop.v;
coordTex.PushBack(tmpTex);
// set display positions :
coord2D_ts tmpCoord;
tmpCoord.x = posDrawX;
tmpCoord.y = drawPosition.y;
coord.PushBack(tmpCoord);
tmpCoord.x = posDrawX + sizeWidth;
coord.PushBack(tmpCoord);
tmpCoord.y = drawPosition.y + size;
coord.PushBack(tmpCoord);
tmpCoord.x = posDrawX;
coord.PushBack(tmpCoord);
}
posDrawX += sizeWidth;
}
drawPosition.x = posDrawX;
}
void ewol::DrawText(int32_t fontID,
coord2D_ts & drawPosition,
const char * utf8String,
uint32_t & fontTextureId,
etk::VectorType<coord2D_ts> & coord,
etk::VectorType<texCoord_ts> & coordTex)
{
// TODO : This code des not work, why ????
/*
int32_t tmpstringLen = strlen(utf8String);
int32_t * tmpUnicodeString = new int32_t(tmpstringLen+1);
// TODO : generate a better convertor...
for (int32_t iii=0; iii<tmpstringLen; iii++) {
tmpUnicodeString[iii] = utf8String[iii];
}
tmpUnicodeString[tmpstringLen] = 0;
// unicode display ...
//DrawText(fontID, drawPosition, tmpUnicodeString, fontTextureId, coord, coordTex);
// clean temporary data ..
delete [] tmpUnicodeString;
*/
if(fontID>=m_listLoadedFont.Size() || fontID < 0) {
EWOL_WARNING("try to display text with an fontID that does not existed " << fontID);
return;
}
etk::VectorType<freeTypeFontElement_ts> & listOfElement = m_listLoadedFont[fontID]->GetRefOnElement();
char * tmpVal = (char*)utf8String;
fontTextureId = m_listLoadedFont[fontID]->GetOglId();
int32_t size = m_listLoadedFont[fontID]->GetSize();
etkFloat_t posDrawX = drawPosition.x;
while(*tmpVal != 0) {
int32_t tmpChar = *tmpVal++;
int32_t charIndex;
if (tmpChar >= 0x80) {
charIndex = 0;
} else if (tmpChar < 0x20) {
charIndex = 0;
} else if (tmpChar < 0x80) {
charIndex = tmpChar - 0x1F;
} else {
for (int32_t iii=0x80-0x20; iii < listOfElement.Size(); iii++) {
if (listOfElement[iii].unicodeCharVal == tmpChar) {
charIndex = iii;
break;
}
}
// TODO : Update if possible the mapping
charIndex = 0;
}
etkFloat_t sizeWidth = listOfElement[charIndex].width;
// 0x01 == 0x20 == ' ';
if (tmpChar != 0x01) {
// set texture coordonates :
coordTex.PushBack(listOfElement[charIndex].posStart);
texCoord_ts tmpTex;
tmpTex.u = listOfElement[charIndex].posStop.u;
tmpTex.v = listOfElement[charIndex].posStart.v;
coordTex.PushBack(tmpTex);
coordTex.PushBack(listOfElement[charIndex].posStop);
tmpTex.u = listOfElement[charIndex].posStart.u;
tmpTex.v = listOfElement[charIndex].posStop.v;
coordTex.PushBack(tmpTex);
// set display positions :
coord2D_ts tmpCoord;
tmpCoord.x = posDrawX;
tmpCoord.y = drawPosition.y;
coord.PushBack(tmpCoord);
tmpCoord.x = posDrawX + sizeWidth;
coord.PushBack(tmpCoord);
tmpCoord.y = drawPosition.y + size;
coord.PushBack(tmpCoord);
tmpCoord.x = posDrawX;
coord.PushBack(tmpCoord);
}
posDrawX += sizeWidth;
}
drawPosition.x = posDrawX;
}
int32_t ewol::GetWidth(int32_t fontID, const char * utf8String)
{
if(fontID>=m_listLoadedFont.Size() || fontID < 0) {
EWOL_WARNING("try to display text with an fontID that does not existed " << fontID);
return 0;
}
etk::VectorType<freeTypeFontElement_ts> & listOfElement = m_listLoadedFont[fontID]->GetRefOnElement();
char * tmpVal = (char*)utf8String;
etkFloat_t posDrawX = 0.0;
while(*tmpVal != 0) {
int32_t tmpChar = *tmpVal++;
int32_t charIndex;
if (tmpChar >= 0x80) {
charIndex = 0;
} else if (tmpChar < 0x20) {
charIndex = 0;
} else if (tmpChar < 0x80) {
charIndex = tmpChar - 0x1F;
} else {
for (int32_t iii=0x80-0x20; iii < listOfElement.Size(); iii++) {
if (listOfElement[iii].unicodeCharVal == tmpChar) {
charIndex = iii;
break;
}
}
// TODO : Update if possible the mapping
charIndex = 0;
}
posDrawX += listOfElement[charIndex].width;
}
return posDrawX;
}
int32_t ewol::GetHeight(int32_t fontID)
{
if(fontID>=m_listLoadedFont.Size() || fontID < 0) {
EWOL_WARNING("try to display text with an fontID that does not existed " << fontID);
return 10;
}
return m_listLoadedFont[fontID]->GetHeight();
}