ewol/ewol/compositing/Sprite.h

32 lines
827 B
C++

/**
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license APACHE v2.0 (see license file)
*/
#ifndef __EWOL_COMPOSITING_SPRITE_H__
#define __EWOL_COMPOSITING_SPRITE_H__
#include <ewol/debug.h>
#include <ewol/compositing/Image.h>
namespace ewol {
namespace compositing {
class Sprite : public ewol::compositing::Image {
protected:
ivec2 m_nbSprite; //!< number of sprite in vertical and horizontal
vec2 m_unitarySpriteSize; //!< size of a unique sprite
public:
Sprite(const std::string& _imageName, const ivec2& _nbSprite);
virtual ~Sprite() {};
void printSprite(const ivec2& _spriteID, const vec2& _size) { printSprite(_spriteID, vec3(_size.x(), _size.y(),0)); };
void printSprite(const ivec2& _spriteID, const vec3& _size);
};
};
};
#endif