ewol/test/human/appl/TestScene.h

38 lines
899 B
C++

/**
* @author Edouard DUPIN
*
* @copyright 2010, Edouard DUPIN, all right reserved
*
* @license BSD v3 (see license file)
*/
#ifndef __TEST_SCENE_H__
#define __TEST_SCENE_H__
#include <appl/Debug.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Scene.h>
#include <ewol/widget/SizerVert.h>
#include <ewol/game/Engine.h>
class TestScene : public widget::SizerVert
{
private:
game::Element* m_ground;
//game::Element m_sky;
game::Engine m_gameEngine;
widget::Scene* m_testWidget;
public:
// Constructeur
TestScene(void);
virtual ~TestScene(void);
// Derived function
virtual const char * const GetObjectType(void) { return "TestButton"; };
// Derived function
virtual void OnReceiveMessage(ewol::EObject * CallerObject, const char * eventId, etk::UString data);
// Derived function
virtual void OnObjectRemove(ewol::EObject * removeObject);
};
#endif