ewol/ewol/resource/Colored3DObject.hpp

55 lines
1.8 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2011, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#pragma once
#include <etk/types.hpp>
#include <gale/resource/Resource.hpp>
#include <ewol/resource/Image.hpp>
#include <gale/resource/Program.hpp>
namespace ewol {
namespace resource {
class Colored3DObject : public gale::Resource {
protected:
ememory::SharedPtr<gale::resource::Program> m_GLprogram;
int32_t m_GLPosition;
int32_t m_GLMatrix;
int32_t m_GLColor;
protected:
Colored3DObject();
void init();
public:
DECLARE_RESOURCE_FACTORY(Colored3DObject);
virtual ~Colored3DObject();
public:
virtual void draw(std::vector<vec3>& _vertices,
const etk::Color<float>& _color,
bool _updateDepthBuffer=true,
bool _depthtest=true);
virtual void draw(std::vector<vec3>& _vertices,
const etk::Color<float>& _color,
mat4& _transformationMatrix,
bool _updateDepthBuffer=true,
bool _depthtest=true);
virtual void drawLine(std::vector<vec3>& _vertices,
const etk::Color<float>& _color,
mat4& _transformationMatrix,
bool _updateDepthBuffer=true,
bool _depthtest=true);
public:
void drawSphere(float _radius,
int _lats,
int _longs,
mat4& _transformationMatrix,
const etk::Color<float>& _tmpColor);
void drawSquare(const vec3& _size, // halph size
mat4& _transformationMatrix,
const etk::Color<float>& _tmpColor);
};
};
};